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Windows.Graphics.Capture Namespace

Enables apps to capture environments, application windows, and displays in a secure, easy to use way with the use of a system picker UI control.

Classes

Direct3D11CaptureFrame

A frame captured by the application.

Direct3D11CaptureFramePool

Stores frames captured by the application.

GraphicsCaptureAccess

Allows the app to request access for graphics capture features that require user consent.

GraphicsCaptureItem

The target of the capture, chosen with the picker control.

GraphicsCapturePicker

A system picker UI control that allows the customer to select an item on the screen to capture.

In a desktop app, before using an instance of this class in a way that displays UI, you'll need to associate the object with its owner's window handle. For more info, and code examples, see Display WinRT UI objects that depend on CoreWindow.

GraphicsCaptureSession

Allows the application to take screen captures.

Enums

GraphicsCaptureAccessKind

Specifies the types of access that can be requested for graphics capture.

GraphicsCaptureDirtyRegionMode

Remarks

You must also add the Graphics Capture capability to your UWP application. See Screen capture for more information.

See also