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MiracastReceiverGameControllerDevice Class

Definition

Represents a Game Controller input device for use with Miracast, such as a gamepad, joystick, or steering wheel.

public ref class MiracastReceiverGameControllerDevice sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 524288)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class MiracastReceiverGameControllerDevice final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 524288)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class MiracastReceiverGameControllerDevice
Public NotInheritable Class MiracastReceiverGameControllerDevice
Inheritance
Object Platform::Object IInspectable MiracastReceiverGameControllerDevice
Attributes

Windows requirements

Device family
Windows 10, version 1903 (introduced in 10.0.18362.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v8.0)

Properties

IsRequestedByTransmitter

Indicates if the Miracast Transmitter is willing to receive input from a game controller device.

IsTransmittingInput

Indicates if the Miracast Receiver is currently transmitting input from a game controller device to the Miracast Transmitter.

Mode

Specifies how game controller input is being used when transmitted to a Miracast Transmitter. Game controller input can be transmitted as-is, or it can be mapped to mouse and keyboard input.

TransmitInput

Controls if the Miracast Receiver offers to transmit game controller input to the Miracast Transmitter.

Events

Changed

An event which is raised when any of the properties on the MiracastReceiverGameControllerDevice has changed.

Applies to