CreateAttributeRequest.EntityName Property
Definition
Important
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Gets or sets the name of the entity for which you want to create an attribute. Required.
public:
property System::String ^ EntityName { System::String ^ get(); void set(System::String ^ value); };
public string EntityName { get; set; }
member this.EntityName : string with get, set
Public Property EntityName As String
Property Value
Type: String The name of the entity for which you want to create an attribute. Required.