This section describes members of F# object types.
Members are features that are part of a type definition and are declared with the
member keyword. F# object types such as records, classes, discriminated unions, interfaces, and structures support members. For more information, see Records, Classes, Discriminated Unions, Interfaces, and Structures.
Members typically make up the public interface for a type, which is why they are public unless otherwise specified. Members can also be declared private or internal. For more information, see Access Control. Signatures for types can also be used to expose or not expose certain members of a type. For more information, see Signatures.
Private fields and
do bindings, which are used only with classes, are not true members, because they are never part of the public interface of a type and are not declared with the
member keyword, but they are described in this section also.
||Describes the definition of private fields and functions in classes.|
||Describes the specification of object initialization code.|
|Properties||Describes property members in classes and other types.|
|Indexed Properties||Describes array-like properties in classes and other types.|
|Methods||Describes functions that are members of a type.|
|Constructors||Describes special functions that initialize objects of a type.|
|Operator Overloading||Describes the definition of customized operators for types.|
|Events||Describes the definition of events and event handling support in F#.|
|Explicit Fields: The
||Describes the definition of uninitialized fields in a type.|
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