Walkthrough: Build and debug C++ with WSL 2 and Visual Studio 2022

Visual Studio 2022 introduces a native C++ toolset for Windows Subsystem for Linux version 2 (WSL 2) development. This toolset is available now in Visual Studio 2022 version 17.0 or higher.

WSL 2 is the new, recommended version of the Windows Subsystem for Linux (WSL). It provides better Linux file system performance, GUI support, and full system call compatibility. Visual Studio’s WSL 2 toolset allows you to use Visual Studio to build and debug C++ code on WSL 2 distros without adding a SSH connection. You can already build and debug C++ code on WSL 1 distros using the native WSL 1 toolset introduced in Visual Studio 2019 version 16.1.

Visual Studio’s WSL 2 toolset supports both CMake and MSBuild-based Linux projects. CMake is our recommendation for all C++ cross-platform development with Visual Studio. We recommend CMake because it build and debug the same project on Windows, WSL, and remote systems.

For a video presentation of the information in this topic, see Video: Debug C++ with WSL 2 Distributions and Visual Studio 2022.

WSL 2 toolset background

C++ cross-platform support in Visual Studio assumes all source files originate in the Windows file system. When targeting a WSL 2 distro, Visual Studio will execute a local rsync command to copy files from the Windows file system to the WSL file system. The local rsync copy doesn't require any user intervention. It occurs automatically when Visual Studio detects you're using a WSL 2 distro. To learn more about the differences between WSL 1 and WSL 2, see Comparing WSL 1 and WSL 2.

The WSL 2 toolset is supported by CMake Presets integration in Visual Studio. To learn more, see CMake Presets integration in Visual Studio and Visual Studio Code and Configure and build with CMake Presets in Visual Studio. There's also more advanced information in this article under Advanced WSL 2 and CMake projects considerations.

Install the build tools

Install the tools necessary to build and debug on WSL 2. You'll install a recent version of CMake using Visual Studio’s CMake binary deployment in a later step.

  1. Install WSL and a WSL 2 distro by following the instructions at Install WSL.

  2. Assuming your distro uses apt (this walkthrough uses Ubuntu), use the following commands to install the required build tools on your WSL 2 distro:

    sudo apt update
    sudo apt install g++ gdb make ninja-build rsync zip
    

    The apt commands above install:

    • A C++ compiler
    • gdb
    • CMake
    • rsync
    • zip
    • An underlying build system generator

Cross-platform CMake development with a WSL 2 distro

This walkthrough uses GCC and Ninja on Ubuntu. And Visual Studio 2022 version 17.0 Preview 2 or later.

Visual Studio defines a CMake project as a folder with a CMakeLists.txt file at the project root. In this walkthrough, you'll create a new CMake project by using the Visual Studio CMake Project template:

  1. From the Visual Studio Get started screen, select Create a new project.

    Screenshot of the Visual Studio 2022 get started dialog box that shows options to clone a repository, open a project or solution, open a local folder, create a new project, or continue without code

  2. In the Search for templates textbox, type "cmake". Choose the CMake Project type and select Next. Give the project a name and location, and then select Create.

  3. Enable Visual Studio’s CMake Presets integration. Select Tools > Options > CMake > General. Select Prefer using CMake Presets for configure, build, and test, then select OK. Instead, you could have added a CMakePresets.json file to the root of the project. For more information, see Enable CMake Presets integration.

    Screenshot of CMake general options screen with Prefer using CMake Presets for configure, build, and test highlighted and selected

  4. To activate the integration: from the main menu, select File > Close Folder. The Get started page appears. Under Open recent, select the folder you just closed to reopen the folder.

  5. There are three dropdowns across the Visual Studio main menu bar. Use the dropdown on the left to select your active target system. This is the system where CMake will be invoked to configure and build the project. Visual Studio queries for WSL installations with wsl -l -v. In the following image, WSL2: Ubuntu-20.04 is shown selected as the Target System.

    Target system dropdown displaying WSL2: Ubuntu-20.04 as being selected

    Note

    If Visual Studio starts to configure your project automatically, read step 11 to manage CMake binary deployment, and then continue to the step below. To customize this behavior, see Modify automatic configuration and cache notifications.

  6. Use the dropdown in the middle to select your active Configure Preset. Configure Presets tell Visual Studio how to invoke CMake and generate the underlying build system. In step 7, the active Configure Preset is the linux-default Preset created by Visual Studio. To create a custom Configure Preset, select Manage Configurations… For more information about Configure Presets, see Select a Configure Preset and Edit Presets.

    Active configure preset dropdown, showing Manage Configurations... selected

  7. Use the dropdown on the right to select your active Build Preset. Build Presets tell Visual Studio how to invoke build. In the illustration for step 7, the active Build Preset is the Default Build Preset created by Visual Studio. For more information about Build Presets, see Select a Build Preset.

  8. Configure the project on WSL 2. If project generation doesn't start automatically, then manually invoke configure with Project > Configure project-name

    Project configure drop-down showing Configure CMakeProject selected

  9. If you don't have a supported version of CMake installed on your WSL 2 distro, then Visual Studio will prompt you beneath the main menu ribbon to deploy a recent version of CMake. Select Yes to deploy CMake binaries to your WSL 2 distro.

    Visual Studio prompt beneath the toolbar that says: supported cmake version is not present. Install latest CMake binaries from Cmake.org? Yes no

  10. Confirm that the configure step has completed and that you can see the CMake generation finished message in the Output window under the CMake pane. Build files are written to a directory in the WSL 2 distro’s file system.

    Output window showing message that CMake generation is done

  11. Select the active debug target. The debug dropdown menu lists all the CMake targets available to the project.

    Debug dropdown menu showing CMakeProject selected

  12. Expand the project subfolder in the Solution Explorer. In the CMakeProject.cpp file, set a breakpoint in main(). You can also navigate to CMake targets view by selecting the View Picker button in the Solution Explorer, highlighted in following screenshot:

    Solution explorer showing the button to switch views. The button is just to the right of the home (house) button

  13. Select Debug > Start, or press F5. Your project will build, the executable will launch on your WSL 2 distro, and Visual Studio will stop execution at the breakpoint. You can see the output of your program (in this case, "Hello CMake.") in the Linux Console Window:

    Linux console window, displaying the text "Hello Cmake." Also shows the sample program with a breakpoint on the line following cout << "Hello CMake."

You've now built and debugged a C++ app with WSL 2 and Visual Studio 2022.

Advanced WSL 2 and CMake projects considerations

Visual Studio only provides native support for WSL 2 for CMake projects that use CMakePresets.json as the active configuration file. To migrate from CMakeSettings.json to CMakePresets.json, see Enable CMake Presets integration in Visual Studio.

If you're targeting a WSL 2 distribution and you don't want to use the WSL 2 toolset, then in the Visual Studio Remote Settings vendor map in CMakePresets.json, set forceWSL1Toolset to true . For more information, see Visual Studio Remote Settings vendor map.

If forceWSL1Tooslet is set to true, then Visual Studio won't maintain a copy of your source files in the WSL file system. Instead, it will access source files in the mounted Windows drive (/mnt/…).

In most cases, it’s best to use the WSL 2 toolset with WSL 2 distributions because WSL 2 is slower when project files are instead stored in the Windows file system. To learn more about file system performance in WSL 2, see Comparing WSL 1 and WSL 2.

Specify advanced settings such as the path to the directory on WSL 2 where the project will be copied, copy source options, and rsync command arguments, in the Visual Studio Remote Settings vendor map in CMakePresets.json. For more information, see Visual Studio Remote Settings vendor map.

System headers are still automatically copied to the Windows file system to supply the native IntelliSense experience. You can customize the headers that are included or excluded from this copy in the Visual Studio Remote Settings vendor map in CMakePresets.json.

You can change the IntelliSense mode, or specify other IntelliSense options, in the Visual Studio Settings vendor map in CMakePresets.json. For details about the vendor map, see Visual Studio Remote Settings vendor map.

WSL 2 and MSBuild-based Linux projects

CMake is recommended for all C++ cross-platform development with Visual Studio because it allows you to build and debug the same project on Windows, WSL, and remote systems. If you're already using a MSBuild-based Linux project, then you can upgrade to the WSL 2 toolset in Visual Studio via Property pages > General > Platform Toolset:

A screenshot of a dropdown with Platform Toolset selected, and to the right, another dropdown with WSL2 Toolset selected

If you're targeting a WSL 2 distribution and you don't want to use the WSL 2 toolset, then in Property Pages > General > Platform Toolset, select the GCC for Windows Subsystem for Linux or Clang for Windows Subsystem for Linux toolset. If either of these toolsets are selected, Visual Studio won't maintain a copy of your source files in the WSL file system and will instead access source files over the mounted Windows drive (/mnt/…). System headers are still automatically copied to the Windows file system to provide a native IntelliSense experience. Customize the headers that are included or excluded from this copy in Property Pages > General.

In most cases, it’s best to use the WSL 2 toolset with WSL 2 distributions because WSL 2 is slower when project files are stored in the Windows file system. To to learn more, see Comparing WSL 1 and WSL 2.

See also

Video: Debug C++ with WSL 2 Distributions and Visual Studio 2022
Download Visual Studio 2022
Create a CMake Linux project in Visual Studio
Tutorial: Debug a CMake project on a remote Windows machine