Summary
In this module, you learned how to create a simple user interface using MRTK's provided button and menu prefabs alongside Unity's TextMesh Pro. You also learned how to add dynamic tooltip UI elements to provide the user with additional information, and you learned how to manipulate 3D objects.
User experience plays a vital role in any application, and you can improve the user experience of any project by making use of MRTK's UI components.
Next steps
You can continue to include other UI elements provided by MRTK and try out new options under them. Consider trying out the following interactions:
- Include sliders to manipulate some numerical values.
- Use the Progress Indicator component to load a new scene.
- Use Slate to display some bulk information.
Further reading
- Learn more about the other UX components in MRTK.
- Learn more about Bounds Control.
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