VCCodeEnum.AddBase(Object, Object) Method

Definition

Adds an item to the list of inherited objects.

EnvDTE::CodeElement AddBase(winrt::Windows::Foundation::IInspectable const & Base, winrt::Windows::Foundation::IInspectable const & Position);
[System.Runtime.InteropServices.DispId(39)]
public EnvDTE.CodeElement AddBase (object Base, object Position);
[<System.Runtime.InteropServices.DispId(39)>]
abstract member AddBase : obj * obj -> EnvDTE.CodeElement
Public Function AddBase (Base As Object, Optional Position As Object) As CodeElement

Parameters

Base
Object

Required. The class from which to derive implementation. For CodeEnum objects, Base is a variant containing a fully qualified type name or CodeType object upon which the new enum is based. For C#, this is the underlying type of enum.

Position
Object

Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.If the value is a Long data type, then AddBase(Object, Object) indicates the element after which to add the new element.Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.

Returns

A CodeElement object.

Attributes

Remarks

The correctness of the arguments is determined by the language behind the code model. AddBase returns a CodeElement object rather than a CodeType to accommodate Visual C++, and the Kind of the returned object is EnvDTE.vsCMElement.vsCMElementVCBase for the implementation of Visual C++.

Applies to