EventLogEntryCollection Třída

Definice

Definuje velikost a enumerátory pro kolekci EventLogEntry instancí.Defines size and enumerators for a collection of EventLogEntry instances.

public ref class EventLogEntryCollection : System::Collections::ICollection
public class EventLogEntryCollection : System.Collections.ICollection
type EventLogEntryCollection = class
    interface ICollection
    interface IEnumerable
Public Class EventLogEntryCollection
Implements ICollection
Dědičnost
EventLogEntryCollection
Implementuje

Příklady

Následující příklad ukazuje, jak získat informace protokolu událostí z EventLogEntryCollection objektu.The following example demonstrates how to obtain event log information from an EventLogEntryCollection object.

#using <System.dll>

using namespace System;
using namespace System::Collections;
using namespace System::Diagnostics;
int main()
{
   try
   {
      String^ myLogName = "MyNewLog";
      
      // Check if the source exists.
      if (  !EventLog::SourceExists( "MySource" ) )
      {
         //Create source.
         EventLog::CreateEventSource( "MySource", myLogName );
         Console::WriteLine( "Creating EventSource" );
      }
      else
            myLogName = EventLog::LogNameFromSourceName( "MySource", "." );
      
      // Get the EventLog associated if the source exists.
      // Create an EventLog instance and assign its source.
      EventLog^ myEventLog2 = gcnew EventLog;
      myEventLog2->Source = "MySource";
      
      // Write an informational entry to the event log.
      myEventLog2->WriteEntry( "Successfully created a new Entry in the Log" );
      myEventLog2->Close();
      
      // Create a new EventLog Object*.
      EventLog^ myEventLog1 = gcnew EventLog;
      myEventLog1->Log = myLogName;
      
      // Obtain the Log Entries of S"MyNewLog".
      EventLogEntryCollection^ myEventLogEntryCollection = myEventLog1->Entries;
      myEventLog1->Close();
      Console::WriteLine( "The number of entries in 'MyNewLog' = {0}", myEventLogEntryCollection->Count );
      
      // Display the 'Message' property of EventLogEntry.
      for ( int i = 0; i < myEventLogEntryCollection->Count; i++ )
      {
         Console::WriteLine( "The Message of the EventLog is : {0}", myEventLogEntryCollection[ i ]->Message );
      }
      
      // Copy the EventLog entries to Array of type EventLogEntry.
      array<EventLogEntry^>^myEventLogEntryArray = gcnew array<EventLogEntry^>(myEventLogEntryCollection->Count);
      myEventLogEntryCollection->CopyTo( myEventLogEntryArray, 0 );
      IEnumerator^ myEnumerator = myEventLogEntryArray->GetEnumerator();
      while ( myEnumerator->MoveNext() )
      {
         EventLogEntry^ myEventLogEntry = safe_cast<EventLogEntry^>(myEnumerator->Current);
         Console::WriteLine( "The LocalTime the Event is generated is {0}", myEventLogEntry->TimeGenerated );
      }
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "Exception: {0}", e->Message );
   }
}
using System;
using System.Collections;
using System.Diagnostics;

class EventLogEntryCollection_Item
{
    public static void Main()
    {
        try
        {
            string myLogName = "MyNewLog";
            // Check if the source exists.
            if (!EventLog.SourceExists("MySource"))
            {
                // Create the source.
                // An event log source should not be created and immediately used.
                // There is a latency time to enable the source, it should be created
                // prior to executing the application that uses the source.
                // Execute this sample a second time to use the new source.
                EventLog.CreateEventSource("MySource", myLogName);
                Console.WriteLine("Creating EventSource");
                Console.WriteLine("Exiting, execute the application a second time to use the source.");
                // The source is created.  Exit the application to allow it to be registered.
                return;
            }
            else
            {
                // Get the EventLog associated if the source exists.
                myLogName = EventLog.LogNameFromSourceName("MySource", ".");
            }

            // Create an EventLog instance and assign its source.
            EventLog myEventLog2 = new EventLog();
            myEventLog2.Source = "MySource";
            // Write an informational entry to the event log.
            myEventLog2.WriteEntry("Successfully created a new Entry in the Log");
            myEventLog2.Close();
            // Create a new EventLog object.
            EventLog myEventLog1 = new EventLog();
            myEventLog1.Log = myLogName;

            // Obtain the Log Entries of "MyNewLog".
            EventLogEntryCollection myEventLogEntryCollection =
               myEventLog1.Entries;
            myEventLog1.Close();
            Console.WriteLine("The number of entries in 'MyNewLog' = "
               + myEventLogEntryCollection.Count);

            // Display the 'Message' property of EventLogEntry.
            for (int i = 0; i < myEventLogEntryCollection.Count; i++)
            {
                Console.WriteLine("The Message of the EventLog is :"
                   + myEventLogEntryCollection[i].Message);
            }

            // Copy the EventLog entries to Array of type EventLogEntry.
            EventLogEntry[] myEventLogEntryArray =
               new EventLogEntry[myEventLogEntryCollection.Count];
            myEventLogEntryCollection.CopyTo(myEventLogEntryArray, 0);
            IEnumerator myEnumerator = myEventLogEntryArray.GetEnumerator();
            while (myEnumerator.MoveNext())
            {
                EventLogEntry myEventLogEntry = (EventLogEntry)myEnumerator.Current;
                Console.WriteLine("The LocalTime the Event is generated is "
                   + myEventLogEntry.TimeGenerated);
            }
        }
        catch (Exception e)
        {
            Console.WriteLine("Exception:{0}", e.Message);
        }
    }
}
Imports System.Collections
Imports System.Diagnostics

Class EventLogEntryCollection_Item
   Public Shared Sub Main()
      Try
         Dim myLogName As String = "MyNewlog"
         ' Check if the source exists.
         If Not EventLog.SourceExists("MySource") Then
            'Create source.
            EventLog.CreateEventSource("MySource", myLogName)
            Console.WriteLine("Creating EventSource")
         ' Get the EventLog associated if the source exists.
         Else
            myLogName = EventLog.LogNameFromSourceName("MySource", ".")
         End If
         ' Create an EventLog instance and assign its source.
         Dim myEventLog2 As New EventLog()
         myEventLog2.Source = "MySource"
         ' Write an informational entry to the event log.
         myEventLog2.WriteEntry("Successfully created a new Entry in the Log")
         myEventLog2.Close()
         ' Create a new EventLog object.
         Dim myEventLog1 As New EventLog()
         myEventLog1.Log = myLogName

         ' Obtain the Log Entries of "MyNewLog".
         Dim myEventLogEntryCollection As EventLogEntryCollection = myEventLog1.Entries
         myEventLog1.Close()
         Console.WriteLine("The number of entries in 'MyNewLog' = " + _
                           myEventLogEntryCollection.Count.ToString())

         ' Display the 'Message' property of EventLogEntry.
         Dim i As Integer
         For i = 0 To myEventLogEntryCollection.Count - 1
            Console.WriteLine("The Message of the EventLog is :" + _
                              myEventLogEntryCollection(i).Message)
         Next i
         ' Copy the EventLog entries to Array of type EventLogEntry.
         Dim myEventLogEntryArray(myEventLogEntryCollection.Count-1) As EventLogEntry
         myEventLogEntryCollection.CopyTo(myEventLogEntryArray, 0)
         Dim myEnumerator As IEnumerator = myEventLogEntryArray.GetEnumerator()
         While myEnumerator.MoveNext()
            Dim myEventLogEntry As EventLogEntry = CType(myEnumerator.Current, EventLogEntry)
            Console.WriteLine("The LocalTime the Event is generated is " + _
                                 myEventLogEntry.TimeGenerated)
         End While
      Catch e As Exception
         Console.WriteLine("Exception:{0}", e.Message.ToString())
      End Try
   End Sub
End Class

Poznámky

EventLogEntryCollectionPři čtení položek přidružených k instanci použijte třídu EventLog .Use the EventLogEntryCollection class when reading the entries associated with an EventLog instance. EntriesVlastnost EventLog třídy je kolekce všech položek v protokolu událostí.The Entries property of the EventLog class is a collection of all the entries in the event log.

Vzhledem k tomu, že se nové položky připojí k existujícímu seznamu, krokování přes kolekci vám umožní přístup k položkám, které byly vytvořeny po jejím původním vytvoření EventLogEntryCollection .Because new entries are appended to the existing list, stepping through the collection enables you to access the entries that were created after you originally created the EventLogEntryCollection. Po zobrazení celého seznamu ale nebude aktualizován novými položkami.However, after you view the entire list, it is not updated with new entries.

Vlastnosti

Count

Získá počet položek v protokolu událostí (tj. počet prvků v EventLogEntry kolekci).Gets the number of entries in the event log (that is, the number of elements in the EventLogEntry collection).

Item[Int32]

Načte položku v protokolu událostí na základě indexu, který začíná na 0 (nula).Gets an entry in the event log, based on an index that starts at 0 (zero).

Metody

CopyTo(EventLogEntry[], Int32)

Zkopíruje prvky EventLogEntryCollection do pole EventLogEntry instancí od určitého indexu pole.Copies the elements of the EventLogEntryCollection to an array of EventLogEntry instances, starting at a particular array index.

Equals(Object)

Určí, zda se zadaný objekt rovná aktuálnímu objektu.Determines whether the specified object is equal to the current object.

(Zděděno od Object)
GetEnumerator()

Podporuje jednoduchou iteraci nad EventLogEntryCollection objektem.Supports a simple iteration over the EventLogEntryCollection object.

GetHashCode()

Slouží jako výchozí funkce hash.Serves as the default hash function.

(Zděděno od Object)
GetType()

Získá Type aktuální instanci.Gets the Type of the current instance.

(Zděděno od Object)
MemberwiseClone()

Vytvoří kopii aktuálního seznamu Object .Creates a shallow copy of the current Object.

(Zděděno od Object)
ToString()

Vrátí řetězec, který představuje aktuální objekt.Returns a string that represents the current object.

(Zděděno od Object)

Explicitní implementace rozhraní

ICollection.CopyTo(Array, Int32)

Zkopíruje prvky kolekce do Array , počínaje konkrétním Array indexem.Copies the elements of the collection to an Array, starting at a particular Array index.

ICollection.IsSynchronized

Získá hodnotu, která označuje, zda je přístup k aplikaci EventLogEntryCollection synchronizován (bezpečné pro přístup z více vláken).Gets a value that indicates whether access to the EventLogEntryCollection is synchronized (thread-safe).

ICollection.SyncRoot

Získává objekt, který lze použít k synchronizaci přístupu k EventLogEntryCollection objektu.Gets an object that can be used to synchronize access to the EventLogEntryCollection object.

Metody rozšíření

Cast<TResult>(IEnumerable)

Přetypování prvky IEnumerable na zadaný typ.Casts the elements of an IEnumerable to the specified type.

OfType<TResult>(IEnumerable)

Filtruje prvky IEnumerable založené na zadaném typu.Filters the elements of an IEnumerable based on a specified type.

AsParallel(IEnumerable)

Povoluje paralelní zpracování dotazu.Enables parallelization of a query.

AsQueryable(IEnumerable)

Převede IEnumerable na IQueryable .Converts an IEnumerable to an IQueryable.

Platí pro

Viz také