Matrix4x4.CreateFromAxisAngle(Vector3, Single) Matrix4x4.CreateFromAxisAngle(Vector3, Single) Matrix4x4.CreateFromAxisAngle(Vector3, Single) Matrix4x4.CreateFromAxisAngle(Vector3, Single) Method

Definition

Creates a matrix that rotates around an arbitrary vector.

public:
 static System::Numerics::Matrix4x4 CreateFromAxisAngle(System::Numerics::Vector3 axis, float angle);
public static System.Numerics.Matrix4x4 CreateFromAxisAngle (System.Numerics.Vector3 axis, float angle);
static member CreateFromAxisAngle : System.Numerics.Vector3 * single -> System.Numerics.Matrix4x4
Public Shared Function CreateFromAxisAngle (axis As Vector3, angle As Single) As Matrix4x4

Parameters

axis
Vector3 Vector3 Vector3 Vector3

The axis to rotate around.

angle
Single Single Single Single

The angle to rotate around axis, in radians.

Returns

The rotation matrix.

Applies to