# Matrix4x4.CreateRotationZMatrix4x4.CreateRotationZMatrix4x4.CreateRotationZMatrix4x4.CreateRotationZ Method

## Definice

Vytvoří matice pro otáčení body kolem osy Z. Creates a matrix for rotating points around the Z axis.

## Přetížení

 CreateRotationZ(Single) CreateRotationZ(Single) CreateRotationZ(Single) CreateRotationZ(Single) Vytvoří matice pro otáčení body kolem osy Z. Creates a matrix for rotating points around the Z axis. CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3) Vytvoří matice pro otáčení body kolem osy z středový bod. Creates a matrix for rotating points around the Z axis from a center point.

## CreateRotationZ(Single)CreateRotationZ(Single)CreateRotationZ(Single)CreateRotationZ(Single)

Vytvoří matice pro otáčení body kolem osy Z. Creates a matrix for rotating points around the Z axis.

``````public:
``public static System.Numerics.Matrix4x4 CreateRotationZ (float radians);``
``static member CreateRotationZ : single -> System.Numerics.Matrix4x4``
``Public Shared Function CreateRotationZ (radians As Single) As Matrix4x4``

#### Parametry

Single Single Single Single

Velikost v radiánech, podle kterého chcete otočení kolem osy z. The amount, in radians, by which to rotate around the Z-axis.

#### Návraty

Otočení matice. The rotation matrix.

## CreateRotationZ(Single, Vector3)CreateRotationZ(Single, Vector3)CreateRotationZ(Single, Vector3)CreateRotationZ(Single, Vector3)

Vytvoří matice pro otáčení body kolem osy z středový bod. Creates a matrix for rotating points around the Z axis from a center point.

``````public:
static System::Numerics::Matrix4x4 CreateRotationZ(float radians, System::Numerics::Vector3 centerPoint);``````
``public static System.Numerics.Matrix4x4 CreateRotationZ (float radians, System.Numerics.Vector3 centerPoint);``
``static member CreateRotationZ : single * System.Numerics.Vector3 -> System.Numerics.Matrix4x4``
``Public Shared Function CreateRotationZ (radians As Single, centerPoint As Vector3) As Matrix4x4``

#### Parametry

Single Single Single Single

Velikost v radiánech, podle kterého chcete otočení kolem osy z. The amount, in radians, by which to rotate around the Z-axis.

centerPoint
Vector3 Vector3 Vector3 Vector3

Středový bod. The center point.

#### Návraty

Otočení matice. The rotation matrix.