Matrix4x4.CreateRotationZ Matrix4x4.CreateRotationZ Matrix4x4.CreateRotationZ Matrix4x4.CreateRotationZ Method

Definice

Vytvoří matice pro otáčení body kolem osy Z. Creates a matrix for rotating points around the Z axis.

Přetížení

CreateRotationZ(Single) CreateRotationZ(Single) CreateRotationZ(Single) CreateRotationZ(Single)

Vytvoří matice pro otáčení body kolem osy Z. Creates a matrix for rotating points around the Z axis.

CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3)

Vytvoří matice pro otáčení body kolem osy z středový bod. Creates a matrix for rotating points around the Z axis from a center point.

CreateRotationZ(Single) CreateRotationZ(Single) CreateRotationZ(Single) CreateRotationZ(Single)

Vytvoří matice pro otáčení body kolem osy Z. Creates a matrix for rotating points around the Z axis.

public:
 static System::Numerics::Matrix4x4 CreateRotationZ(float radians);
public static System.Numerics.Matrix4x4 CreateRotationZ (float radians);
static member CreateRotationZ : single -> System.Numerics.Matrix4x4
Public Shared Function CreateRotationZ (radians As Single) As Matrix4x4

Parametry

radians
Single Single Single Single

Velikost v radiánech, podle kterého chcete otočení kolem osy z. The amount, in radians, by which to rotate around the Z-axis.

Návraty

Otočení matice. The rotation matrix.

CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3) CreateRotationZ(Single, Vector3)

Vytvoří matice pro otáčení body kolem osy z středový bod. Creates a matrix for rotating points around the Z axis from a center point.

public:
 static System::Numerics::Matrix4x4 CreateRotationZ(float radians, System::Numerics::Vector3 centerPoint);
public static System.Numerics.Matrix4x4 CreateRotationZ (float radians, System.Numerics.Vector3 centerPoint);
static member CreateRotationZ : single * System.Numerics.Vector3 -> System.Numerics.Matrix4x4
Public Shared Function CreateRotationZ (radians As Single, centerPoint As Vector3) As Matrix4x4

Parametry

radians
Single Single Single Single

Velikost v radiánech, podle kterého chcete otočení kolem osy z. The amount, in radians, by which to rotate around the Z-axis.

centerPoint
Vector3 Vector3 Vector3 Vector3

Středový bod. The center point.

Návraty

Otočení matice. The rotation matrix.

Applies to: