OidCollection OidCollection OidCollection OidCollection Class

Definice

Představuje kolekci Oid objekty.Represents a collection of Oid objects. Tato třída nemůže dědit.This class cannot be inherited.

public ref class OidCollection sealed : System::Collections::ICollection
public sealed class OidCollection : System.Collections.ICollection
type OidCollection = class
    interface ICollection
    interface IEnumerable
Public NotInheritable Class OidCollection
Implements ICollection
Dědičnost
OidCollectionOidCollectionOidCollectionOidCollection
Implementuje

Příklady

Následující příklad kódu ukazuje, jak používat OidCollection třídy.The following code example shows how to use the OidCollection class.

#using <system.dll>

using namespace System;
using namespace System::Security::Cryptography;
int main()
{
   
   // Assign values to strings.
   String^ Value1 = "1.2.840.113549.1.1.1";
   String^ Name1 = "3DES";
   String^ Value2 = "1.3.6.1.4.1.311.20.2";
   String^ InvalidName = "This name is not a valid name";
   String^ InvalidValue = "1.1.1.1.1.1.1.1";
   
   // Create new Oid objects using the specified values.
   // Note that the corresponding Value or Friendly Name property is automatically added to the object.
   Oid ^ o1 = gcnew Oid( Value1 );
   Oid ^ o2 = gcnew Oid( Name1 );
   
   // Create a new Oid object using the specified Value and Friendly Name properties.
   // Note that the two are not compared to determine if the Value is associated 
   //  with the Friendly Name.
   Oid ^ o3 = gcnew Oid( Value2,InvalidName );
   
   //Create a new Oid object using the specified Value. Note that if the value
   //  is invalid or not known, no value is assigned to the Friendly Name property.
   Oid ^ o4 = gcnew Oid( InvalidValue );
   
   //Write out the property information of the Oid objects.
   Console::WriteLine( "Oid1: Automatically assigned Friendly Name: {0}, {1}", o1->FriendlyName, o1->Value );
   Console::WriteLine( "Oid2: Automatically assigned Value: {0}, {1}", o2->FriendlyName, o2->Value );
   Console::WriteLine( "Oid3: Name and Value not compared: {0}, {1}", o3->FriendlyName, o3->Value );
   Console::WriteLine( "Oid4: Invalid Value used: {0}, {1} {2}", o4->FriendlyName, o4->Value, Environment::NewLine );
   
   //Create an Oid collection and add several Oid objects.
   OidCollection ^ oc = gcnew OidCollection;
   oc->Add( o1 );
   oc->Add( o2 );
   oc->Add( o3 );
   Console::WriteLine( "Number of Oids in the collection: {0}", oc->Count );
   Console::WriteLine( "Is synchronized: {0} {1}", oc->IsSynchronized, Environment::NewLine );
   
   //Create an enumerator for moving through the collection.
   OidEnumerator ^ oe = oc->GetEnumerator();
   
   //You must execute a MoveNext() to get to the first item in the collection.
   oe->MoveNext();
   
   // Write out Oids in the collection.
   Console::WriteLine( "First Oid in collection: {0},{1}", oe->Current->FriendlyName, oe->Current->Value );
   oe->MoveNext();
   Console::WriteLine( "Second Oid in collection: {0},{1}", oe->Current->FriendlyName, oe->Current->Value );
   
   //Return index in the collection to the beginning.
   oe->Reset();
}

using System;
using System.Security.Cryptography;
public class OidSample
{
	public static void Main()
	{
		// Assign values to strings.
		string Value1 = "1.2.840.113549.1.1.1";
		string Name1 = "3DES";
		string Value2 = "1.3.6.1.4.1.311.20.2";
		string InvalidName = "This name is not a valid name";
		string InvalidValue = "1.1.1.1.1.1.1.1";

		// Create new Oid objects using the specified values.
		// Note that the corresponding Value or Friendly Name property is automatically added to the object.
		Oid o1 = new Oid(Value1);
		Oid o2 = new Oid(Name1);

		// Create a new Oid object using the specified Value and Friendly Name properties.
		// Note that the two are not compared to determine if the Value is associated 
		//  with the Friendly Name.
		Oid o3 = new Oid(Value2, InvalidName);

		//Create a new Oid object using the specified Value. Note that if the value
		//  is invalid or not known, no value is assigned to the Friendly Name property.
		Oid o4 = new Oid(InvalidValue);

		//Write out the property information of the Oid objects.
		Console.WriteLine("Oid1: Automatically assigned Friendly Name: {0}, {1}", o1.FriendlyName, o1.Value);
		Console.WriteLine("Oid2: Automatically assigned Value: {0}, {1}", o2.FriendlyName, o2.Value);
		Console.WriteLine("Oid3: Name and Value not compared: {0}, {1}", o3.FriendlyName, o3.Value);
		Console.WriteLine("Oid4: Invalid Value used: {0}, {1} {2}", o4.FriendlyName, o4.Value, Environment.NewLine);

		//Create an Oid collection and add several Oid objects.
		OidCollection oc = new OidCollection();
		oc.Add(o1);
		oc.Add(o2);
		oc.Add(o3);
		Console.WriteLine("Number of Oids in the collection: {0}", oc.Count);
		Console.WriteLine("Is synchronized: {0} {1}", oc.IsSynchronized, Environment.NewLine);

		//Create an enumerator for moving through the collection.
		OidEnumerator oe = oc.GetEnumerator();
		//You must execute a MoveNext() to get to the first item in the collection.
		oe.MoveNext();
		// Write out Oids in the collection.
		Console.WriteLine("First Oid in collection: {0},{1}", oe.Current.FriendlyName,oe.Current.Value);
		oe.MoveNext();
		Console.WriteLine("Second Oid in collection: {0},{1}", oe.Current.FriendlyName, oe.Current.Value);
		//Return index in the collection to the beginning.
		oe.Reset();
	}
}
Imports System
Imports System.Security.Cryptography


Public Class OidSample
   Shared msg As String
   Public Shared Sub Main()
      ' Assign values to strings.
      Dim Value1 As String = "1.2.840.113549.1.1.1"
      Dim Name1 As String = "3DES"
      Dim Value2 As String = "1.3.6.1.4.1.311.20.2"
      Dim InvalidName As String = "This name is not a valid name"
      Dim InvalidValue As String = "1.1.1.1.1.1.1.1"
      
      ' Create new Oid objects using the specified values.
      ' Note that the corresponding Value or Friendly Name property is automatically added to the object.
      Dim o1 As New Oid(Value1)
      Dim o2 As New Oid(Name1)
      
      ' Create a new Oid object using the specified Value and Friendly Name properties.
      ' Note that the two are not compared to determine if the Value is associated 
      '  with the Friendly Name.
      Dim o3 As New Oid(Value2, InvalidName)
      
      'Create a new Oid object using the specified Value. Note that if the value
      '  is invalid or not known, no value is assigned to the Friendly Name property.
      Dim o4 As New Oid(InvalidValue)
      
      'Write out the property information of the Oid objects.
	msg = "Oid1: Automatically assigned Friendly Name: " & o1.FriendlyName & ", " & o1.Value
	MsgBox(msg)
      'Console.WriteLine("Oid1: Automatically assigned Friendly Name: {0}, {1}", o1.FriendlyName, o1.Value)


      'Console.WriteLine("Oid2: Automatically assigned Value: {0}, {1}", o2.FriendlyName, o2.Value)
	msg = "Oid2: Automatically assigned Value: " & o2.FriendlyName & ", " & o2.Value
	MsgBox(msg)


      'Console.WriteLine("Oid3: Name and Value not compared: {0}, {1}", o3.FriendlyName, o3.Value)
	msg = "Oid3: Name and Value not compared: " & o3.FriendlyName & ", " & o3.Value
	MsgBox(msg)



     ' Console.WriteLine("Oid4: Invalid Value used: {0}, {1} {2}", o4.FriendlyName, o4.Value, Environment.NewLine)
	msg = "Oid4: Invalid Value used: " & o4.FriendlyName & ", " & o4.Value
	MsgBox(msg)
 

     
      'Create an Oid collection and add several Oid objects.
      Dim oc As New OidCollection()
      oc.Add(o1)
      oc.Add(o2)
      oc.Add(o3)
     ' Console.WriteLine("Number of Oids in the collection: {0}", oc.Count)
      ' Console.WriteLine("Is synchronized: {0} {1}", oc.IsSynchronized, Environment.NewLine)

	msg = "Number of Oids in the collection: " & oc.Count
	MsgBox(msg)
	msg = "Is synchronized: " & oc.IsSynchronized
	MsgBox(msg)

      
      'Create an enumerator for moving through the collection.
      Dim oe As OidEnumerator = oc.GetEnumerator()
      'You must execute a MoveNext() to get to the first item in the collection.
      oe.MoveNext()
      ' Write out Oids in the collection.
      'Console.WriteLine("First Oid in collection: {0},{1}", oe.Current.FriendlyName, oe.Current.Value)
	msg = "First Oid in collection: " & oe.Current.FriendlyName & ", " & oe.Current.Value
	MsgBox(msg)

      oe.MoveNext()
     ' Console.WriteLine("Second Oid in collection: {0},{1}", oe.Current.FriendlyName, oe.Current.Value)
	msg = "Second Oid in collection: " & oe.Current.FriendlyName & ", " & oe.Current.Value
	MsgBox(msg)

      'Return index in the collection to the beginning.
      oe.Reset()
   End Sub 'Main
End Class 'OidSample

Poznámky

Tato třída implementuje ICollection rozhraní.This class implements the ICollection interface.

Konstruktory

OidCollection() OidCollection() OidCollection() OidCollection()

Inicializuje novou instanci třídy OidCollection třídy.Initializes a new instance of the OidCollection class.

Vlastnosti

Count Count Count Count

Získá počet Oid objekty v kolekci.Gets the number of Oid objects in a collection.

IsSynchronized IsSynchronized IsSynchronized IsSynchronized

Získá hodnotu, která označuje, zda přístup k OidCollection objekt je bezpečné pro vlákna.Gets a value that indicates whether access to the OidCollection object is thread safe.

Item[Int32] Item[Int32] Item[Int32] Item[Int32]

Získá Oid objektu z OidCollection objektu.Gets an Oid object from the OidCollection object.

Item[String] Item[String] Item[String] Item[String]

Získá první Oid objekt, který obsahuje hodnotu Value vlastnost nebo hodnotu FriendlyName vlastnost, která odpovídá hodnotě zadaného řetězce z OidCollection objektu.Gets the first Oid object that contains a value of the Value property or a value of the FriendlyName property that matches the specified string value from the OidCollection object.

SyncRoot SyncRoot SyncRoot SyncRoot

Získá objekt, který slouží k synchronizaci přístupu k OidCollection objektu.Gets an object that can be used to synchronize access to the OidCollection object.

Metody

Add(Oid) Add(Oid) Add(Oid) Add(Oid)

Přidá Oid objektu OidCollection objektu.Adds an Oid object to the OidCollection object.

CopyTo(Oid[], Int32) CopyTo(Oid[], Int32) CopyTo(Oid[], Int32) CopyTo(Oid[], Int32)

Kopie OidCollection objektu do pole.Copies the OidCollection object into an array.

Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Určuje, zda se zadaný objekt rovná aktuálnímu objektu.Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetEnumerator() GetEnumerator() GetEnumerator() GetEnumerator()

Vrátí OidEnumerator objekt, který slouží k navigaci OidCollection objektu.Returns an OidEnumerator object that can be used to navigate the OidCollection object.

GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Slouží jako výchozí funkce hash.Serves as the default hash function.

(Inherited from Object)
GetType() GetType() GetType() GetType()

Získá Type aktuální instance.Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Vytvoří Mělkou kopii aktuální Object.Creates a shallow copy of the current Object.

(Inherited from Object)
ToString() ToString() ToString() ToString()

Vrací řetězec, který představuje aktuální objekt.Returns a string that represents the current object.

(Inherited from Object)

Explicitní implementace rozhraní

ICollection.CopyTo(Array, Int32) ICollection.CopyTo(Array, Int32) ICollection.CopyTo(Array, Int32) ICollection.CopyTo(Array, Int32)

Kopie OidCollection objektu do pole.Copies the OidCollection object into an array.

ICollection.IsSynchronized ICollection.IsSynchronized ICollection.IsSynchronized ICollection.IsSynchronized
ICollection.SyncRoot ICollection.SyncRoot ICollection.SyncRoot ICollection.SyncRoot
IEnumerable.GetEnumerator() IEnumerable.GetEnumerator() IEnumerable.GetEnumerator() IEnumerable.GetEnumerator()

Vrátí OidEnumerator objekt, který slouží k navigaci OidCollection objektu.Returns an OidEnumerator object that can be used to navigate the OidCollection object.

Extension Methods

Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable) Cast<TResult>(IEnumerable)

Přetypování prvky IEnumerable do zadaného typu.Casts the elements of an IEnumerable to the specified type.

OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable) OfType<TResult>(IEnumerable)

Filtruje prvky IEnumerable podle zadaného typu.Filters the elements of an IEnumerable based on a specified type.

AsParallel(IEnumerable) AsParallel(IEnumerable) AsParallel(IEnumerable) AsParallel(IEnumerable)

Povolí paralelizaci dotazu.Enables parallelization of a query.

AsQueryable(IEnumerable) AsQueryable(IEnumerable) AsQueryable(IEnumerable) AsQueryable(IEnumerable)

Převede IEnumerable do IQueryable.Converts an IEnumerable to an IQueryable.

Platí pro