String.Equals Metoda

Definice

Určuje, zda dva String objekty mají stejnou hodnotu.

Přetížení

Equals(Object)

Určuje, zda tato instance a zadaný objekt, který musí být String také objektem, mají stejnou hodnotu.

Equals(String)

Určuje, zda tato instance a jiný zadaný String objekt mají stejnou hodnotu.

Equals(String, String)

Určuje, zda dva zadané String objekty mají stejnou hodnotu.

Equals(String, StringComparison)

Určuje, zda tento řetězec a zadaný String objekt mají stejnou hodnotu. Parametr určuje jazykovou verzi, případ a pravidla řazení použitá při porovnání.

Equals(String, String, StringComparison)

Určuje, zda dva zadané String objekty mají stejnou hodnotu. Parametr určuje jazykovou verzi, případ a pravidla řazení použitá při porovnání.

Equals(Object)

Určuje, zda tato instance a zadaný objekt, který musí být String také objektem, mají stejnou hodnotu.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
public override bool Equals (object? obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parametry

obj
Object

Řetězec, který chcete porovnat s touto instancí.

Návraty

true pokud obj je a String a jeho hodnota je stejná jako tato instance, v opačném případě false. Pokud obj je null, vrátí falsemetoda .

Příklady

Následující příklad ukazuje metodu Equals .

// Sample for String::Equals(Object)
//            String::Equals(String)
//            String::Equals(String, String)
using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb = gcnew StringBuilder( "abcd" );
   String^ str1 = "abcd";
   String^ str2 = nullptr;
   Object^ o2 = nullptr;
   Console::WriteLine();
   Console::WriteLine( " *  The value of String str1 is '{0}'.", str1 );
   Console::WriteLine( " *  The value of StringBuilder sb is '{0}'.", sb );
   Console::WriteLine();
   Console::WriteLine( "1a) String::Equals(Object). Object is a StringBuilder, not a String." );
   Console::WriteLine( "    Is str1 equal to sb?: {0}", str1->Equals( sb ) );
   Console::WriteLine();
   Console::WriteLine( "1b) String::Equals(Object). Object is a String." );
   str2 = sb->ToString();
   o2 = str2;
   Console::WriteLine( " *  The value of Object o2 is '{0}'.", o2 );
   Console::WriteLine( "    Is str1 equal to o2?: {0}", str1->Equals( o2 ) );
   Console::WriteLine();
   Console::WriteLine( " 2) String::Equals(String)" );
   Console::WriteLine( " *  The value of String str2 is '{0}'.", str2 );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", str1->Equals( str2 ) );
   Console::WriteLine();
   Console::WriteLine( " 3) String::Equals(String, String)" );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", String::Equals( str1, str2 ) );
}

/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String::Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String::Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String::Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String::Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
using System;
using System.Text;

class Sample1
{
    public static void Main()
    {
        StringBuilder sb = new StringBuilder("abcd");
        String str1 = "abcd";
        String str2 = null;
        Object o2 = null;

        Console.WriteLine();
        Console.WriteLine(" *  The value of String str1 is '{0}'.", str1);
        Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString());

        Console.WriteLine();
        Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.");
        Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb));

        Console.WriteLine();
        Console.WriteLine("1b) String.Equals(Object). Object is a String.");
        str2 = sb.ToString();
        o2 = str2;
        Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2);
        Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2));

        Console.WriteLine();
        Console.WriteLine(" 2) String.Equals(String)");
        Console.WriteLine(" *  The value of String str2 is '{0}'.", str2);
        Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2));

        Console.WriteLine();
        Console.WriteLine(" 3) String.Equals(String, String)");
        Console.WriteLine("    Is str1 equal to str2?: {0}", String.Equals(str1, str2));
    }
}
/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
open System
open System.Text

let sb = StringBuilder "abcd"
let str1 = "abcd"
let str2 = string sb
let o2: obj = str2

printfn $"""
*  The value of String str1 is '{str1}'.
*  The value of StringBuilder sb is '{sb}'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
Is str1 equal to sb?: {str1.Equals sb}"

1b) String.Equals(Object). Object is a String.
*  The value of Object o2 is '{o2}'.
Is str1 equal to o2?: {str1.Equals o2}

2) String.Equals(String)
*  The value of String str2 is '{str2}'.
Is str1 equal to str2?: {str1.Equals str2}

3) String.Equals(String, String)
Is str1 equal to str2?: {String.Equals(str1, str2)}"""
(*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*)
' Sample for String.Equals(Object)
'            String.Equals(String)
'            String.Equals(String, String)
Imports System.Text

Class Sample
   Public Shared Sub Main()
      Dim sb As New StringBuilder("abcd")
      Dim str1 As [String] = "abcd"
      Dim str2 As [String] = Nothing
      Dim o2 As [Object] = Nothing
      
      Console.WriteLine()
      Console.WriteLine(" *  The value of String str1 is '{0}'.", str1)
      Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString())
      
      Console.WriteLine()
      Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.")
      Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb))
      
      Console.WriteLine()
      Console.WriteLine("1b) String.Equals(Object). Object is a String.")
      str2 = sb.ToString()
      o2 = str2
      Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2)
      Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2))
      
      Console.WriteLine()
      Console.WriteLine(" 2) String.Equals(String)")
      Console.WriteLine(" *  The value of String str2 is '{0}'.", str2)
      Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2))
      
      Console.WriteLine()
      Console.WriteLine(" 3) String.Equals(String, String)")
      Console.WriteLine("    Is str1 equal to str2?: {0}", [String].Equals(str1, str2))
   End Sub
End Class
'
'This example produces the following results:
'
' *  The value of String str1 is 'abcd'.
' *  The value of StringBuilder sb is 'abcd'.
'
'1a) String.Equals(Object). Object is a StringBuilder, not a String.
'    Is str1 equal to sb?: False
'
'1b) String.Equals(Object). Object is a String.
' *  The value of Object o2 is 'abcd'.
'    Is str1 equal to o2?: True
'
' 2) String.Equals(String)
' *  The value of String str2 is 'abcd'.
'    Is str1 equal to str2?: True
'
' 3) String.Equals(String, String)
'    Is str1 equal to str2?: True
'

Poznámky

Tato metoda provádí porovnání podle pořadového čísla (se zahrnutím velkých a malých písmen a jazykové verze).

Viz také

Platí pro

Equals(String)

Určuje, zda tato instance a jiný zadaný String objekt mají stejnou hodnotu.

public:
 virtual bool Equals(System::String ^ value);
public:
 bool Equals(System::String ^ value);
public bool Equals (string value);
public bool Equals (string? value);
override this.Equals : string -> bool
Public Function Equals (value As String) As Boolean

Parametry

value
String

Řetězec, který chcete porovnat s touto instancí.

Návraty

true pokud je hodnota parametru value stejná jako hodnota této instance, falsev opačném případě . Pokud value je null, vrátí falsemetoda .

Implementuje

Příklady

Následující příklad ukazuje metodu Equals . Porovná slovo "Soubor" s názvem s odpovídajícím slovem, jeho ekvivalentem malými písmeny, jeho ekvivalentem velkými písmeny a slovem, které obsahuje MALÉ PÍSMENO LATINKY I (U+0131) místo MALÉ PÍSMENO LATINKY I (U+0069). Vzhledem k tomu, že Equals(String) metoda provádí porovnání řad, vrátí truepouze porovnání se identickým slovem .

using System;

public class Example
{
    public static void Main()
    {
        Console.OutputEncoding = System.Text.Encoding.UTF8;
        string word = "File";
        string[] others = { word.ToLower(), word, word.ToUpper(), "Fıle" };
        foreach (string other in others)
        {
            if (word.Equals(other))
                Console.WriteLine("{0} = {1}", word, other);
            else
                Console.WriteLine("{0} {1} {2}", word, '\u2260', other);
        }
    }
}
// The example displays the following output:
//       File ≠ file
//       File = File
//       File ≠ FILE
//       File ≠ Fıle
open System

Console.OutputEncoding <- Text.Encoding.UTF8
let word = "File"
let others = [| word.ToLower(); word; word.ToUpper(); "Fıle" |]
for other in others do
    if word.Equals other then
        printfn $"{word} = {other}"
    else
        printfn $"{word} \u2260 {other}"
// The example displays the following output:
//       File ≠ file
//       File = File
//       File ≠ FILE
//       File ≠ Fıle
Module Example
   Public Sub Main()
      Console.OutputEncoding = System.Text.Encoding.UTF8
      
      Dim word As String = "File"
      Dim others() As String = { word.ToLower(), word, word.ToUpper(), _
                                 "Fıle" }
      For Each other As String In others
         If word.Equals(other) Then 
            Console.WriteLine("{0} = {1}", word, other)
         Else
            Console.WriteLine("{0} {1} {2}", word, ChrW(&H2260), other)
         End If      
      Next        
   End Sub
End Module
' The example displays the following output:
'       File ≠ file
'       File = File
'       File ≠ FILE
'       File ≠ Fıle

Poznámky

Tato metoda provádí porovnání podle pořadového čísla (se zahrnutím velkých a malých písmen a jazykové verze).

Viz také

Platí pro

Equals(String, String)

Určuje, zda dva zadané String objekty mají stejnou hodnotu.

public:
 static bool Equals(System::String ^ a, System::String ^ b);
public static bool Equals (string a, string b);
public static bool Equals (string? a, string? b);
static member Equals : string * string -> bool
Public Shared Function Equals (a As String, b As String) As Boolean

Parametry

a
String

První řetězec, který se má porovnat, nebo null.

b
String

Druhý řetězec, který se má porovnat, nebo null.

Návraty

truepokud je hodnota shodná a s hodnotou bhodnoty ; v opačném případě . false Pokud jsou nulli ba , vrátí metoda .true

Příklady

Následující příklad ukazuje metodu Equals .

// Sample for String::Equals(Object)
//            String::Equals(String)
//            String::Equals(String, String)
using namespace System;
using namespace System::Text;
int main()
{
   StringBuilder^ sb = gcnew StringBuilder( "abcd" );
   String^ str1 = "abcd";
   String^ str2 = nullptr;
   Object^ o2 = nullptr;
   Console::WriteLine();
   Console::WriteLine( " *  The value of String str1 is '{0}'.", str1 );
   Console::WriteLine( " *  The value of StringBuilder sb is '{0}'.", sb );
   Console::WriteLine();
   Console::WriteLine( "1a) String::Equals(Object). Object is a StringBuilder, not a String." );
   Console::WriteLine( "    Is str1 equal to sb?: {0}", str1->Equals( sb ) );
   Console::WriteLine();
   Console::WriteLine( "1b) String::Equals(Object). Object is a String." );
   str2 = sb->ToString();
   o2 = str2;
   Console::WriteLine( " *  The value of Object o2 is '{0}'.", o2 );
   Console::WriteLine( "    Is str1 equal to o2?: {0}", str1->Equals( o2 ) );
   Console::WriteLine();
   Console::WriteLine( " 2) String::Equals(String)" );
   Console::WriteLine( " *  The value of String str2 is '{0}'.", str2 );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", str1->Equals( str2 ) );
   Console::WriteLine();
   Console::WriteLine( " 3) String::Equals(String, String)" );
   Console::WriteLine( "    Is str1 equal to str2?: {0}", String::Equals( str1, str2 ) );
}

/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String::Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String::Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String::Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String::Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
using System;
using System.Text;

class Sample1
{
    public static void Main()
    {
        StringBuilder sb = new StringBuilder("abcd");
        String str1 = "abcd";
        String str2 = null;
        Object o2 = null;

        Console.WriteLine();
        Console.WriteLine(" *  The value of String str1 is '{0}'.", str1);
        Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString());

        Console.WriteLine();
        Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.");
        Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb));

        Console.WriteLine();
        Console.WriteLine("1b) String.Equals(Object). Object is a String.");
        str2 = sb.ToString();
        o2 = str2;
        Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2);
        Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2));

        Console.WriteLine();
        Console.WriteLine(" 2) String.Equals(String)");
        Console.WriteLine(" *  The value of String str2 is '{0}'.", str2);
        Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2));

        Console.WriteLine();
        Console.WriteLine(" 3) String.Equals(String, String)");
        Console.WriteLine("    Is str1 equal to str2?: {0}", String.Equals(str1, str2));
    }
}
/*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*/
// Sample for String.Equals(Object)
//            String.Equals(String)
//            String.Equals(String, String)
open System
open System.Text

let sb = StringBuilder "abcd"
let str1 = "abcd"
let str2 = string sb
let o2: obj = str2

printfn $"""
*  The value of String str1 is '{str1}'.
*  The value of StringBuilder sb is '{sb}'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
Is str1 equal to sb?: {str1.Equals sb}"

1b) String.Equals(Object). Object is a String.
*  The value of Object o2 is '{o2}'.
Is str1 equal to o2?: {str1.Equals o2}

2) String.Equals(String)
*  The value of String str2 is '{str2}'.
Is str1 equal to str2?: {str1.Equals str2}

3) String.Equals(String, String)
Is str1 equal to str2?: {String.Equals(str1, str2)}"""
(*
This example produces the following results:

 *  The value of String str1 is 'abcd'.
 *  The value of StringBuilder sb is 'abcd'.

1a) String.Equals(Object). Object is a StringBuilder, not a String.
    Is str1 equal to sb?: False

1b) String.Equals(Object). Object is a String.
 *  The value of Object o2 is 'abcd'.
    Is str1 equal to o2?: True

 2) String.Equals(String)
 *  The value of String str2 is 'abcd'.
    Is str1 equal to str2?: True

 3) String.Equals(String, String)
    Is str1 equal to str2?: True
*)
' Sample for String.Equals(Object)
'            String.Equals(String)
'            String.Equals(String, String)
Imports System.Text

Class Sample
   Public Shared Sub Main()
      Dim sb As New StringBuilder("abcd")
      Dim str1 As [String] = "abcd"
      Dim str2 As [String] = Nothing
      Dim o2 As [Object] = Nothing
      
      Console.WriteLine()
      Console.WriteLine(" *  The value of String str1 is '{0}'.", str1)
      Console.WriteLine(" *  The value of StringBuilder sb is '{0}'.", sb.ToString())
      
      Console.WriteLine()
      Console.WriteLine("1a) String.Equals(Object). Object is a StringBuilder, not a String.")
      Console.WriteLine("    Is str1 equal to sb?: {0}", str1.Equals(sb))
      
      Console.WriteLine()
      Console.WriteLine("1b) String.Equals(Object). Object is a String.")
      str2 = sb.ToString()
      o2 = str2
      Console.WriteLine(" *  The value of Object o2 is '{0}'.", o2)
      Console.WriteLine("    Is str1 equal to o2?: {0}", str1.Equals(o2))
      
      Console.WriteLine()
      Console.WriteLine(" 2) String.Equals(String)")
      Console.WriteLine(" *  The value of String str2 is '{0}'.", str2)
      Console.WriteLine("    Is str1 equal to str2?: {0}", str1.Equals(str2))
      
      Console.WriteLine()
      Console.WriteLine(" 3) String.Equals(String, String)")
      Console.WriteLine("    Is str1 equal to str2?: {0}", [String].Equals(str1, str2))
   End Sub
End Class
'
'This example produces the following results:
'
' *  The value of String str1 is 'abcd'.
' *  The value of StringBuilder sb is 'abcd'.
'
'1a) String.Equals(Object). Object is a StringBuilder, not a String.
'    Is str1 equal to sb?: False
'
'1b) String.Equals(Object). Object is a String.
' *  The value of Object o2 is 'abcd'.
'    Is str1 equal to o2?: True
'
' 2) String.Equals(String)
' *  The value of String str2 is 'abcd'.
'    Is str1 equal to str2?: True
'
' 3) String.Equals(String, String)
'    Is str1 equal to str2?: True
'

Poznámky

Tato metoda provádí porovnání podle pořadového čísla (se zahrnutím velkých a malých písmen a jazykové verze).

Viz také

Platí pro

Equals(String, StringComparison)

Určuje, zda tento řetězec a zadaný String objekt mají stejnou hodnotu. Parametr určuje jazykovou verzi, případ a pravidla řazení použitá při porovnání.

public:
 bool Equals(System::String ^ value, StringComparison comparisonType);
public bool Equals (string value, StringComparison comparisonType);
public bool Equals (string? value, StringComparison comparisonType);
override this.Equals : string * StringComparison -> bool
Public Function Equals (value As String, comparisonType As StringComparison) As Boolean

Parametry

value
String

Řetězec, který chcete porovnat s touto instancí.

comparisonType
StringComparison

Jedna z hodnot výčtu, která určuje, jak se budou řetězce porovnávat.

Návraty

true pokud je hodnota parametru value stejná jako tento řetězec, falsev opačném případě .

Výjimky

comparisonType není StringComparison hodnota.

Příklady

Následující příklad vytvoří pole řetězců, které se skládá z velkých písmen "I", malých písmen "i" a "ı". Pak zavolá metodu Equals(String, StringComparison) k jejich porovnání pomocí každé možné StringComparison hodnoty výčtu.

using System;

class Sample 
{
   public static void Main() 
   {
      // Define a string array with the following three "I" characters:
      //      U+0069, U+0131, and U+0049.  
      string[] threeIs = { "i", "ı", "I" };
      // Define Type object representing StringComparison type.
      Type scType = typeof(StringComparison);  
      
      // Show the current culture (for culture-sensitive string comparisons).
      Console.WriteLine("The current culture is {0}.\n", 
                        System.Globalization.CultureInfo.CurrentCulture.Name);
        
      // Perform comparisons using each StringComparison member. 
      foreach (string scName in Enum.GetNames(scType))
      {
         StringComparison sc = (StringComparison) Enum.Parse(scType, scName);
         Console.WriteLine("Comparisons using {0}:", sc);
         // Compare each character in character array.
         for (int ctr = 0; ctr <= 1; ctr++)
         {
            string instanceChar = threeIs[ctr];
            for (int innerCtr = ctr + 1; innerCtr <= threeIs.GetUpperBound(0); innerCtr++)
            {
               string otherChar = threeIs[innerCtr];
               Console.WriteLine("{0} (U+{1}) = {2} (U+{3}): {4}", 
                                 instanceChar, Convert.ToInt16(Char.Parse(instanceChar)).ToString("X4"), 
                                 otherChar, Convert.ToInt16(Char.Parse(otherChar)).ToString("X4"), 
                                 instanceChar.Equals(otherChar, sc));
            }
            Console.WriteLine();
         }
      }   
   }
}
// The example displays the following output:
//       The current culture is en-US.
//       
//       Comparisons using CurrentCulture:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using CurrentCultureIgnoreCase:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCulture:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCultureIgnoreCase:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using Ordinal:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       ı (U+0131) = I (U+0049): False
//       
//       Comparisons using OrdinalIgnoreCase:
//       i (U+0069) = ı (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       ı (U+0131) = I (U+0049): False
open System
open System.Globalization

// Define a string array with the following three "I" characters:
//      U+0069, U+0131, and U+0049.  
let threeIs = [| "i"; "ı"; "I" |]
// Define Type object representing StringComparison type.
let scType = typeof<StringComparison>  

// Show the current culture (for culture-sensitive string comparisons).
printfn $"The current culture is {CultureInfo.CurrentCulture.Name}.\n"

// Perform comparisons using each StringComparison member. 
for scName in Enum.GetNames scType do
    let sc = Enum.Parse(scType, scName) :?> StringComparison
    printfn $"Comparisons using {sc}:"
    // Compare each character in character array.
    for ctr = 0 to 1 do
        let instanceChar = threeIs[ctr]
        for innerCtr = ctr + 1 to threeIs.GetUpperBound 0 do
            let otherChar = threeIs[innerCtr]
            printfn $"{instanceChar} (U+{Convert.ToInt16(Char.Parse instanceChar):X4}) = {otherChar} (U+{Convert.ToInt16(Char.Parse otherChar):X4}): {instanceChar.Equals(otherChar, sc)}"
        printfn ""
// The example displays the following output:
//       The current culture is en-US.
//       
//       Comparisons using CurrentCulture:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using CurrentCultureIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCulture:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using InvariantCultureIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using Ordinal:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): False
//       
//       i (U+0131) = I (U+0049): False
//       
//       Comparisons using OrdinalIgnoreCase:
//       i (U+0069) = i (U+0131): False
//       i (U+0069) = I (U+0049): True
//       
//       i (U+0131) = I (U+0049): False
Class Sample
   Public Shared Sub Main() 
      ' Define a string array with the following three "I" characters:
      '      U+0069, U+0131, and U+0049.  
      Dim threeIs() As String = { "i", "ı", "I" }
      ' Define Type object representing StringComparison type.
      Dim scType As Type = GetType(StringComparison)  
      
      ' Show the current culture (for culture-sensitive string comparisons).
      Console.WriteLine("The current culture is {0}." & vbCrLf, _
                        System.Globalization.CultureInfo.CurrentCulture.Name)
        
      ' Perform comparisons using each StringComparison member. 
      For Each scName As String In [Enum].GetNames(scType)
         Dim sc As StringComparison = [Enum].Parse(scType, scName)
         Console.WriteLine("Comparisons using {0}:", sc)
         ' Compare each character in character array.
         For ctr As Integer = 0 To 1
            Dim instanceChar As String = threeIs(ctr)
            For innerCtr As Integer = ctr + 1 To threeIs.GetUpperBound(0)
               Dim otherChar As STring = threeIs(innerCtr)
               Console.WriteLine("{0} (U+{1}) = {2} (U+{3}): {4}", _
                                 instanceChar, Convert.ToInt16(Char.Parse(instanceChar)).ToString("X4"), _
                                 otherChar, Convert.ToInt16(Char.Parse(otherChar)).ToString("X4"), _
                                 instanceChar.Equals(otherChar, sc))
            Next
            Console.WriteLine()
         Next
      Next              
   End Sub
End Class
' The example displays the following output:
'       The current culture is en-US.
'       
'       Comparisons using CurrentCulture:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using CurrentCultureIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using InvariantCulture:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using InvariantCultureIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using Ordinal:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): False
'       
'       i (U+0131) = I (U+0049): False
'       
'       Comparisons using OrdinalIgnoreCase:
'       i (U+0069) = i (U+0131): False
'       i (U+0069) = I (U+0049): True
'       
'       i (U+0131) = I (U+0049): False

Poznámky

Parametr comparisonType určuje, jestli má porovnání používat aktuální nebo invariantní jazykovou verzi, respektovat nebo ignorovat případ dvou porovnávaných řetězců nebo použít pravidla řazení slov nebo řad.

Viz také

Platí pro

Equals(String, String, StringComparison)

Určuje, zda dva zadané String objekty mají stejnou hodnotu. Parametr určuje jazykovou verzi, případ a pravidla řazení použitá při porovnání.

public:
 static bool Equals(System::String ^ a, System::String ^ b, StringComparison comparisonType);
public static bool Equals (string a, string b, StringComparison comparisonType);
public static bool Equals (string? a, string? b, StringComparison comparisonType);
static member Equals : string * string * StringComparison -> bool
Public Shared Function Equals (a As String, b As String, comparisonType As StringComparison) As Boolean

Parametry

a
String

První řetězec, který se má porovnat, nebo null.

b
String

Druhý řetězec, který se má porovnat, nebo null.

comparisonType
StringComparison

Jedna z hodnot výčtu, která určuje pravidla pro porovnání.

Návraty

true pokud je hodnota parametru a rovna hodnotě parametru b , v opačném případě false.

Výjimky

comparisonType není StringComparison hodnota.

Příklady

Následující příklad porovnává tři sady řetězců pomocí každého člena výčtu StringComparison . Při porovnávání se používají konvence anglické (USA), thajské (Thajsko) a turecké (Turecko). Všimněte si, že řetězce "a" a "a-" jsou považovány za ekvivalentní v jazykové verzi "th-TH", ale ne v ostatních, zatímco "i" a "İ" jsou považovány za ekvivalentní v jazykové verzi "tr-TR", pokud je ignorována malá a velká písmena, ale ne v ostatních jazykových verzích.

using System;
using System.Globalization;
using System.Threading;

public class Example3
{
    public static void Main()
    {
        String[] cultureNames = { "en-US", "th-TH", "tr-TR" };
        String[] strings1 = { "a", "i", "case", };
        String[] strings2 = { "a-", "\u0130", "Case" };
        StringComparison[] comparisons = (StringComparison[])Enum.GetValues(typeof(StringComparison));

        foreach (var cultureName in cultureNames)
        {
            Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cultureName);
            Console.WriteLine("Current Culture: {0}", CultureInfo.CurrentCulture.Name);
            for (int ctr = 0; ctr <= strings1.GetUpperBound(0); ctr++)
            {
                foreach (var comparison in comparisons)
                    Console.WriteLine("   {0} = {1} ({2}): {3}", strings1[ctr],
                                      strings2[ctr], comparison,
                                      String.Equals(strings1[ctr], strings2[ctr], comparison));

                Console.WriteLine();
            }
            Console.WriteLine();
        }
    }
}
// The example displays the following output:
//    Current Culture: en-US
//       a = a- (CurrentCulture): False
//       a = a- (CurrentCultureIgnoreCase): False
//       a = a- (InvariantCulture): False
//       a = a- (InvariantCultureIgnoreCase): False
//       a = a- (Ordinal): False
//       a = a- (OrdinalIgnoreCase): False
//
//       i = İ (CurrentCulture): False
//       i = İ (CurrentCultureIgnoreCase): False
//       i = İ (InvariantCulture): False
//       i = İ (InvariantCultureIgnoreCase): False
//       i = İ (Ordinal): False
//       i = İ (OrdinalIgnoreCase): False
//
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//
//
//    Current Culture: th-TH
//       a = a- (CurrentCulture): True
//       a = a- (CurrentCultureIgnoreCase): True
//       a = a- (InvariantCulture): False
//       a = a- (InvariantCultureIgnoreCase): False
//       a = a- (Ordinal): False
//       a = a- (OrdinalIgnoreCase): False
//
//       i = İ (CurrentCulture): False
//       i = İ (CurrentCultureIgnoreCase): False
//       i = İ (InvariantCulture): False
//       i = İ (InvariantCultureIgnoreCase): False
//       i = İ (Ordinal): False
//       i = İ (OrdinalIgnoreCase): False
//
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//
//
//    Current Culture: tr-TR
//       a = a- (CurrentCulture): False
//       a = a- (CurrentCultureIgnoreCase): False
//       a = a- (InvariantCulture): False
//       a = a- (InvariantCultureIgnoreCase): False
//       a = a- (Ordinal): False
//       a = a- (OrdinalIgnoreCase): False
//
//       i = İ (CurrentCulture): False
//       i = İ (CurrentCultureIgnoreCase): True
//       i = İ (InvariantCulture): False
//       i = İ (InvariantCultureIgnoreCase): False
//       i = İ (Ordinal): False
//       i = İ (OrdinalIgnoreCase): False
//
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
open System
open System.Globalization
open System.Threading

let cultureNames = 
    [| "en-US"; "se-SE" |]
let strings1 = 
    [| "case"; "encyclopædia" 
       "encyclopædia"; "Archæology" |]
let strings2 = 
    [| "Case"; "encyclopaedia" 
       "encyclopedia"; "ARCHÆOLOGY" |]
let comparisons = 
    Enum.GetValues typeof<StringComparison> :?> StringComparison[]

for cultureName in cultureNames do
    Thread.CurrentThread.CurrentCulture <- CultureInfo.CreateSpecificCulture cultureName
    printfn $"Current Culture: {CultureInfo.CurrentCulture.Name}"
    for i = 0 to strings1.GetUpperBound 0 do
        for comparison in comparisons do
            printfn $"   {strings1[i]} = {strings2[i]} ({comparison}): {String.Equals(strings1[i], strings2[i], comparison)}"
        printfn ""         
    printfn ""
// The example displays the following output:
//    Current Culture: en-US
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//    
//       encyclopædia = encyclopaedia (CurrentCulture): True
//       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (InvariantCulture): True
//       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (Ordinal): False
//       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
//    
//       encyclopædia = encyclopedia (CurrentCulture): False
//       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopedia (InvariantCulture): False
//       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
//       encyclopædia = encyclopedia (Ordinal): False
//       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
//    
//       Archæology = ARCHÆOLOGY (CurrentCulture): False
//       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (InvariantCulture): False
//       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (Ordinal): False
//       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
//    
//    
//    Current Culture: se-SE
//       case = Case (CurrentCulture): False
//       case = Case (CurrentCultureIgnoreCase): True
//       case = Case (InvariantCulture): False
//       case = Case (InvariantCultureIgnoreCase): True
//       case = Case (Ordinal): False
//       case = Case (OrdinalIgnoreCase): True
//    
//       encyclopædia = encyclopaedia (CurrentCulture): False
//       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopaedia (InvariantCulture): True
//       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
//       encyclopædia = encyclopaedia (Ordinal): False
//       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
//    
//       encyclopædia = encyclopedia (CurrentCulture): False
//       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
//       encyclopædia = encyclopedia (InvariantCulture): False
//       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
//       encyclopædia = encyclopedia (Ordinal): False
//       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
//    
//       Archæology = ARCHÆOLOGY (CurrentCulture): False
//       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (InvariantCulture): False
//       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
//       Archæology = ARCHÆOLOGY (Ordinal): False
//       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
Imports System.Globalization
Imports System.Threading

Module Example
   Public Sub Main()
      Dim cultureNames() As String = { "en-US", "se-SE" }
      Dim strings1() As String = { "case",  "encyclopædia",  
                                   "encyclopædia", "Archæology" }
      Dim strings2() As String = { "Case", "encyclopaedia", 
                                   "encyclopedia" , "ARCHÆOLOGY" }
      Dim comparisons() As StringComparison = CType([Enum].GetValues(GetType(StringComparison)),
                                           StringComparison())
      
      For Each cultureName In cultureNames
         Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(cultureName)
         Console.WriteLine("Current Culture: {0}", CultureInfo.CurrentCulture.Name)
         For ctr As Integer = 0 To strings1.GetUpperBound(0)
            For Each comparison In comparisons
               Console.WriteLine("   {0} = {1} ({2}): {3}", strings1(ctr),
                                 strings2(ctr), comparison, 
                                 String.Equals(strings1(ctr), strings2(ctr), comparison))
            Next
            Console.WriteLine()         
         Next
         Console.WriteLine()
      Next
   End Sub
End Module
' The example displays the following output:
'    Current Culture: en-US
'       case = Case (CurrentCulture): False
'       case = Case (CurrentCultureIgnoreCase): True
'       case = Case (InvariantCulture): False
'       case = Case (InvariantCultureIgnoreCase): True
'       case = Case (Ordinal): False
'       case = Case (OrdinalIgnoreCase): True
'    
'       encyclopædia = encyclopaedia (CurrentCulture): True
'       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (InvariantCulture): True
'       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (Ordinal): False
'       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
'    
'       encyclopædia = encyclopedia (CurrentCulture): False
'       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopedia (InvariantCulture): False
'       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
'       encyclopædia = encyclopedia (Ordinal): False
'       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
'    
'       Archæology = ARCHÆOLOGY (CurrentCulture): False
'       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (InvariantCulture): False
'       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (Ordinal): False
'       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True
'    
'    
'    Current Culture: se-SE
'       case = Case (CurrentCulture): False
'       case = Case (CurrentCultureIgnoreCase): True
'       case = Case (InvariantCulture): False
'       case = Case (InvariantCultureIgnoreCase): True
'       case = Case (Ordinal): False
'       case = Case (OrdinalIgnoreCase): True
'    
'       encyclopædia = encyclopaedia (CurrentCulture): False
'       encyclopædia = encyclopaedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopaedia (InvariantCulture): True
'       encyclopædia = encyclopaedia (InvariantCultureIgnoreCase): True
'       encyclopædia = encyclopaedia (Ordinal): False
'       encyclopædia = encyclopaedia (OrdinalIgnoreCase): False
'    
'       encyclopædia = encyclopedia (CurrentCulture): False
'       encyclopædia = encyclopedia (CurrentCultureIgnoreCase): False
'       encyclopædia = encyclopedia (InvariantCulture): False
'       encyclopædia = encyclopedia (InvariantCultureIgnoreCase): False
'       encyclopædia = encyclopedia (Ordinal): False
'       encyclopædia = encyclopedia (OrdinalIgnoreCase): False
'    
'       Archæology = ARCHÆOLOGY (CurrentCulture): False
'       Archæology = ARCHÆOLOGY (CurrentCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (InvariantCulture): False
'       Archæology = ARCHÆOLOGY (InvariantCultureIgnoreCase): True
'       Archæology = ARCHÆOLOGY (Ordinal): False
'       Archæology = ARCHÆOLOGY (OrdinalIgnoreCase): True

Poznámky

Parametr comparisonType určuje, jestli má porovnání používat aktuální nebo invariantní jazykovou verzi, respektovat nebo ignorovat případ dvou porovnávaných řetězců nebo použít pravidla řazení slov nebo řad.

Viz také

Platí pro