The Universal Windows Platform (UWP) offers new opportunities to create, distribute, and monetize games. Learn about creating a game for Windows 10.
|Windows 10 game development guide||An end-to-end guide with resources and information for developing UWP games.|
|Planning||This topic contains a list of articles for the game planning stage.|
|UWP programming||Learn how to use Windows Runtime APIs to develop UWP games.|
|Game development videos||A collection of game dev videos from major conferences and events.|
To learn about developing UWP games using DirectX, go to DirectX programming.
To make the best use of the game development overviews and tutorials, we recommend that you're familiar with these subjects.
- C++/WinRT is the language projection that we recommend for developing UWP games with DirectX. C++/WinRT is a standard modern C++17 language projection for Windows Runtime (WinRT) APIs. It supersedes Microsoft C++ with Component Extensions (C++/CX). For a code example, using C++/WinRT to call DirectX APIs, see Full source code listing of a minimal Direct2D application.
- Basic graphics programming terminology.
- Basic Windows programming concepts.
- Basic familiarity with the Direct3D 9 (or later) APIs.