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TapToPlace.RotateAccordingToSurface Property

Definition

If false, the game object to place will not change its rotation according to the surface hit. The object will remain facing the camera while IsBeingPlaced is true. If true, the object will rotate according to the surface normal if there is a hit.

public:
 property bool RotateAccordingToSurface { bool get(); void set(bool value); };
public bool RotateAccordingToSurface { get; set; }
member this.RotateAccordingToSurface : bool with get, set
Public Property RotateAccordingToSurface As Boolean

Property Value

Applies to