Freigeben über


StylusPlugIn.ElementBounds Eigenschaft

Definition

Ruft die zwischengespeicherten Grenzen des Elements ab.

public:
 property System::Windows::Rect ElementBounds { System::Windows::Rect get(); };
public System.Windows.Rect ElementBounds { get; }
member this.ElementBounds : System.Windows.Rect
Public ReadOnly Property ElementBounds As Rect

Eigenschaftswert

Die zwischengespeicherten Grenzen des Elements.

Beispiele

Im folgenden Beispiel wird veranschaulicht, wie ein DynamicRenderer, das von StylusPlugInerbt, eine ImageBrush verwendet, um eine Striche zu rendern. Dieser Pinsel zeichnet teilweise die durch imageFileangegebene Bilddatei.

if (imageBrush == null)
{
    // Create an ImageBrush.  imageFile is a string that's a path to an image file.
    image1 = new BitmapImage(new Uri(imageFile));
    imageBrush = new ImageBrush(image1);

    // Don't tile, don't stretch; align to top/left.
    imageBrush.TileMode = TileMode.None;
    imageBrush.Stretch = Stretch.None;
    imageBrush.AlignmentX = AlignmentX.Left;
    imageBrush.AlignmentY = AlignmentY.Top;

    // Map the brush to the entire bounds of the element.
    imageBrush.ViewportUnits = BrushMappingMode.Absolute;
    imageBrush.Viewport = this.ElementBounds;
    imageBrush.Freeze();
}
If imageBrush Is Nothing Then
    ' Create an ImageBrush.  imageFile is a string that's a path to an image file.
    image1 = New BitmapImage(New Uri(imageFile))
    imageBrush = New ImageBrush(image1)
    
    ' Don't tile, don't stretch; align to top/left.
    imageBrush.TileMode = TileMode.None
    imageBrush.Stretch = Stretch.None
    imageBrush.AlignmentX = AlignmentX.Left
    imageBrush.AlignmentY = AlignmentY.Top
    
    ' Map the brush to the entire bounds of the element.
    imageBrush.ViewportUnits = BrushMappingMode.Absolute
    imageBrush.Viewport = ElementBounds
    imageBrush.Freeze()
End If

Hinweise

Der StylusPlugIn speichert die Grenzen des Elements zwischen, um Treffertests durchzuführen.

Gilt für: