ClippingPrimitive.AddRenderer(Renderer) Method

Definition

Adds a renderer to the list of objects this clipping primitive clips.

public:
 void AddRenderer(UnityEngine::Renderer ^ _renderer);
public void AddRenderer (UnityEngine.Renderer _renderer);
member this.AddRenderer : UnityEngine.Renderer -> unit
Public Sub AddRenderer (_renderer As Renderer)

Parameters

_renderer
UnityEngine.Renderer

The renderer to add.

Applies to