Freigeben über


RolePlayerPropertyDescriptor.DisplayName Property

Definition

Gets the name that can be displayed in a window, such as a Properties window.

public:
 virtual property System::String ^ DisplayName { System::String ^ get(); };
public override string DisplayName { [System.Diagnostics.DebuggerStepThrough] get; }
[<get: System.Diagnostics.DebuggerStepThrough>]
member this.DisplayName : string
Public Overrides ReadOnly Property DisplayName As String

Property Value

Attributes

Applies to