CodeDomProvider CodeDomProvider CodeDomProvider CodeDomProvider Class

Definition

Stellt eine Basisklasse für CodeDomProvider-Implementierungen bereit. Provides a base class for CodeDomProvider implementations. Diese Klasse ist abstrakt. This class is abstract.

public ref class CodeDomProvider abstract : System::ComponentModel::Component
[System.Runtime.InteropServices.ComVisible(true)]
public abstract class CodeDomProvider : System.ComponentModel.Component
type CodeDomProvider = class
    inherit Component
Public MustInherit Class CodeDomProvider
Inherits Component
Vererbung
Abgeleitet
Attribute

Beispiele

Das folgende Beispielprogramm generieren und Kompilieren von Quellcode, die auf Grundlage eines CodeDOM-Modells eines Programms, der mit "Hello World" ausgibt, kann die Console Klasse.The following example program can generate and compile source code based on a CodeDOM model of a program that prints "Hello World" using the Console class. Es wird eine Windows Forms-Benutzeroberfläche bereitgestellt.A Windows Forms user interface is provided. Der Benutzer kann das Ziel, die Programmiersprache aus mehreren auswählen: c#, Visual Basic und JScript.The user can select the target programming language from several selections: C#, Visual Basic, and JScript.

#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
#using <System.dll>
#using <Microsoft.JScript.dll>

using namespace System;
using namespace System::CodeDom;
using namespace System::CodeDom::Compiler;
using namespace System::Collections;
using namespace System::ComponentModel;
using namespace System::Diagnostics;
using namespace System::Drawing;
using namespace System::IO;
using namespace System::Windows::Forms;
using namespace Microsoft::CSharp;
using namespace Microsoft::VisualBasic;
using namespace Microsoft::JScript;
using namespace System::Security::Permissions;

// This example demonstrates building a Hello World program graph 
// using System.CodeDom elements. It calls code generator and
// code compiler methods to build the program using CSharp, VB, or
// JScript.  A Windows Forms interface is included. Note: Code
// must be compiled and linked with the Microsoft.JScript assembly. 
namespace CodeDOMExample
{
    [PermissionSet(SecurityAction::Demand, Name="FullTrust")]
    public ref class CodeDomExample
    {
    public:
        // Build a Hello World program graph using 
        // System::CodeDom types.
        static CodeCompileUnit^ BuildHelloWorldGraph()
        {
            // Create a new CodeCompileUnit to contain 
            // the program graph.
            CodeCompileUnit^ compileUnit = gcnew CodeCompileUnit;

            // Declare a new namespace called Samples.
            CodeNamespace^ samples = gcnew CodeNamespace( "Samples" );

            // Add the new namespace to the compile unit.
            compileUnit->Namespaces->Add( samples );

            // Add the new namespace import for the System namespace.
            samples->Imports->Add( gcnew CodeNamespaceImport( "System" ) );

            // Declare a new type called Class1.
            CodeTypeDeclaration^ class1 = gcnew CodeTypeDeclaration( "Class1" );

            // Add the new type to the namespace's type collection.
            samples->Types->Add( class1 );

            // Declare a new code entry point method.
            CodeEntryPointMethod^ start = gcnew CodeEntryPointMethod;

            // Create a type reference for the System::Console class.
            CodeTypeReferenceExpression^ csSystemConsoleType = gcnew CodeTypeReferenceExpression( "System.Console" );

            // Build a Console::WriteLine statement.
            CodeMethodInvokeExpression^ cs1 = gcnew CodeMethodInvokeExpression( csSystemConsoleType,"WriteLine", gcnew CodePrimitiveExpression("Hello World!") );

            // Add the WriteLine call to the statement collection.
            start->Statements->Add( cs1 );

            // Build another Console::WriteLine statement.
            CodeMethodInvokeExpression^ cs2 = gcnew CodeMethodInvokeExpression( csSystemConsoleType,"WriteLine", gcnew CodePrimitiveExpression( "Press the Enter key to continue." ) );

            // Add the WriteLine call to the statement collection.
            start->Statements->Add( cs2 );

            // Build a call to System::Console::ReadLine.
            CodeMethodReferenceExpression^ csReadLine = gcnew CodeMethodReferenceExpression( csSystemConsoleType, "ReadLine" );
            CodeMethodInvokeExpression^ cs3 = gcnew CodeMethodInvokeExpression( csReadLine, gcnew array<CodeExpression^>(0) );

            // Add the ReadLine statement.
            start->Statements->Add( cs3 );

            // Add the code entry point method to
            // the Members collection of the type.
            class1->Members->Add( start );
            return compileUnit;
        }

        static void GenerateCode( CodeDomProvider^ provider, CodeCompileUnit^ compileunit )
        {
            // Build the source file name with the appropriate
            // language extension.
            String^ sourceFile;
            if ( provider->FileExtension->StartsWith( "." ) )
            {
                sourceFile = String::Concat( "TestGraph", provider->FileExtension );
            }
            else
            {
                sourceFile = String::Concat( "TestGraph.", provider->FileExtension );
            }

            // Create an IndentedTextWriter, constructed with
            // a StreamWriter to the source file.
            IndentedTextWriter^ tw = gcnew IndentedTextWriter( gcnew StreamWriter( sourceFile,false ),"    " );

            // Generate source code using the code generator.
            provider->GenerateCodeFromCompileUnit( compileunit, tw, gcnew CodeGeneratorOptions );

            // Close the output file.
            tw->Close();
        }

        static CompilerResults^ CompileCode( CodeDomProvider^ provider, String^ sourceFile, String^ exeFile )
        {
            // Configure a CompilerParameters that links System.dll
            // and produces the specified executable file.
            array<String^>^referenceAssemblies = {"System.dll"};
            CompilerParameters^ cp = gcnew CompilerParameters( referenceAssemblies,exeFile,false );

            // Generate an executable rather than a DLL file.
            cp->GenerateExecutable = true;

            // Invoke compilation.
            CompilerResults^ cr = provider->CompileAssemblyFromFile( cp, sourceFile );

            // Return the results of compilation.
            return cr;
        }
    };

    public ref class CodeDomExampleForm: public System::Windows::Forms::Form
    {
    private:
        static System::Windows::Forms::Button^ run_button = gcnew System::Windows::Forms::Button;
        static System::Windows::Forms::Button^ compile_button = gcnew System::Windows::Forms::Button;
        static System::Windows::Forms::Button^ generate_button = gcnew System::Windows::Forms::Button;
        static System::Windows::Forms::TextBox^ textBox1 = gcnew System::Windows::Forms::TextBox;
        static System::Windows::Forms::ComboBox^ comboBox1 = gcnew System::Windows::Forms::ComboBox;
        static System::Windows::Forms::Label^ label1 = gcnew System::Windows::Forms::Label;
        void generate_button_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
        {
            CodeDomProvider^ provider = GetCurrentProvider();
            CodeDomExample::GenerateCode( provider, CodeDomExample::BuildHelloWorldGraph() );

            // Build the source file name with the appropriate
            // language extension.
            String^ sourceFile;
            if ( provider->FileExtension->StartsWith( "." ) )
            {
                sourceFile = String::Concat( "TestGraph", provider->FileExtension );
            }
            else
            {
                sourceFile = String::Concat( "TestGraph.", provider->FileExtension );
            }


            // Read in the generated source file and
            // display the source text.
            StreamReader^ sr = gcnew StreamReader( sourceFile );
            textBox1->Text = sr->ReadToEnd();
            sr->Close();
        }

        CodeDomProvider^ GetCurrentProvider()
        {
            CodeDomProvider^ provider;
            if ( String::Compare( dynamic_cast<String^>(this->comboBox1->SelectedItem), "CSharp" ) == 0 )
                provider = CodeDomProvider::CreateProvider("CSharp");
            else
                if ( String::Compare( dynamic_cast<String^>(this->comboBox1->SelectedItem), "Visual Basic" ) == 0 )
                    provider = CodeDomProvider::CreateProvider("VisualBasic");
                else
                    if ( String::Compare( dynamic_cast<String^>(this->comboBox1->SelectedItem), "JScript" ) == 0 )
                        provider = CodeDomProvider::CreateProvider("JScript");
                    else
                        provider = CodeDomProvider::CreateProvider("CSharp");

            return provider;
        }

        void compile_button_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
        {
            CodeDomProvider^ provider = GetCurrentProvider();

            // Build the source file name with the appropriate
            // language extension.
            String^ sourceFile = String::Concat( "TestGraph.", provider->FileExtension );

            // Compile the source file into an executable output file.
            CompilerResults^ cr = CodeDomExample::CompileCode( provider, sourceFile, "TestGraph.exe" );
            if ( cr->Errors->Count > 0 )
            {
                // Display compilation errors.
                textBox1->Text = String::Concat( "Errors encountered while building ", sourceFile, " into ", cr->PathToAssembly, ": \r\n\n" );
                System::CodeDom::Compiler::CompilerError^ ce;
                for ( int i = 0; i < cr->Errors->Count; i++ )
                {
                    ce = cr->Errors[i];
                    textBox1->AppendText( String::Concat( ce->ToString(), "\r\n" ) );

                }
                run_button->Enabled = false;
            }
            else
            {
                textBox1->Text = String::Concat( "Source ", sourceFile, " built into ", cr->PathToAssembly, " with no errors." );
                run_button->Enabled = true;
            }
        }

        void run_button_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
        {
            Process::Start( "TestGraph.exe" );
        }

    public:
        CodeDomExampleForm()
        {
            this->SuspendLayout();

            // Set properties for label1.
            this->label1->Location = System::Drawing::Point( 395, 20 );
            this->label1->Size = System::Drawing::Size( 180, 22 );
            this->label1->Text = "Select a programming language:";

            // Set properties for comboBox1.
            this->comboBox1->Location = System::Drawing::Point( 560, 16 );
            this->comboBox1->Size = System::Drawing::Size( 190, 23 );
            this->comboBox1->Name = "comboBox1";
            array<String^>^temp1 = {"CSharp","Visual Basic","JScript"};
            this->comboBox1->Items->AddRange( temp1 );
            this->comboBox1->Anchor = (System::Windows::Forms::AnchorStyles)(System::Windows::Forms::AnchorStyles::Left | System::Windows::Forms::AnchorStyles::Right | System::Windows::Forms::AnchorStyles::Top);
            this->comboBox1->SelectedIndex = 0;

            // Set properties for generate_button.
            this->generate_button->Location = System::Drawing::Point( 8, 16 );
            this->generate_button->Name = "generate_button";
            this->generate_button->Size = System::Drawing::Size( 120, 23 );
            this->generate_button->Text = "Generate Code";
            this->generate_button->Click += gcnew System::EventHandler( this, &CodeDomExampleForm::generate_button_Click );

            // Set properties for compile_button.
            this->compile_button->Location = System::Drawing::Point( 136, 16 );
            this->compile_button->Name = "compile_button";
            this->compile_button->Size = System::Drawing::Size( 120, 23 );
            this->compile_button->Text = "Compile";
            this->compile_button->Click += gcnew System::EventHandler( this, &CodeDomExampleForm::compile_button_Click );

            // Set properties for run_button.
            this->run_button->Enabled = false;
            this->run_button->Location = System::Drawing::Point( 264, 16 );
            this->run_button->Name = "run_button";
            this->run_button->Size = System::Drawing::Size( 120, 23 );
            this->run_button->Text = "Run";
            this->run_button->Click += gcnew System::EventHandler( this, &CodeDomExampleForm::run_button_Click );

            // Set properties for textBox1.
            this->textBox1->Anchor = (System::Windows::Forms::AnchorStyles)(System::Windows::Forms::AnchorStyles::Top | System::Windows::Forms::AnchorStyles::Bottom | System::Windows::Forms::AnchorStyles::Left | System::Windows::Forms::AnchorStyles::Right);
            this->textBox1->Location = System::Drawing::Point( 8, 48 );
            this->textBox1->Multiline = true;
            this->textBox1->ScrollBars = System::Windows::Forms::ScrollBars::Vertical;
            this->textBox1->Name = "textBox1";
            this->textBox1->Size = System::Drawing::Size( 744, 280 );
            this->textBox1->Text = "";

            // Set properties for the CodeDomExampleForm.
            this->AutoScaleBaseSize = System::Drawing::Size( 5, 13 );
            this->ClientSize = System::Drawing::Size( 768, 340 );
            this->MinimumSize = System::Drawing::Size( 750, 340 );
            array<System::Windows::Forms::Control^>^myControl = {this->textBox1,this->run_button,this->compile_button,this->generate_button,this->comboBox1,this->label1};
            this->Controls->AddRange( myControl );
            this->Name = "CodeDomExampleForm";
            this->Text = "CodeDom Hello World Example";
            this->ResumeLayout( false );
        }

    public:
        ~CodeDomExampleForm()
        {
        }
    };

}

[STAThread]
int main()
{
    Application::Run( gcnew CodeDOMExample::CodeDomExampleForm );
}
using System;
using System.CodeDom;
using System.CodeDom.Compiler;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
using Microsoft.CSharp;
using Microsoft.VisualBasic;
using Microsoft.JScript;

// This example demonstrates building a Hello World program graph 
// using System.CodeDom elements. It calls code generator and
// code compiler methods to build the program using CSharp, VB, or
// JScript.  A Windows Forms interface is included. Note: Code
// must be compiled and linked with the Microsoft.JScript assembly. 
namespace CodeDOMExample
{
    class CodeDomExample
    {
        // Build a Hello World program graph using 
        // System.CodeDom types.
        public static CodeCompileUnit BuildHelloWorldGraph()
        {
            // Create a new CodeCompileUnit to contain 
            // the program graph.
            CodeCompileUnit compileUnit = new CodeCompileUnit();

            // Declare a new namespace called Samples.
            CodeNamespace samples = new CodeNamespace("Samples");
            // Add the new namespace to the compile unit.
            compileUnit.Namespaces.Add(samples);

            // Add the new namespace import for the System namespace.
            samples.Imports.Add(new CodeNamespaceImport("System"));

            // Declare a new type called Class1.
            CodeTypeDeclaration class1 = new CodeTypeDeclaration("Class1");
            // Add the new type to the namespace type collection.
            samples.Types.Add(class1);

            // Declare a new code entry point method.
            CodeEntryPointMethod start = new CodeEntryPointMethod();

            // Create a type reference for the System.Console class.
            CodeTypeReferenceExpression csSystemConsoleType = new CodeTypeReferenceExpression("System.Console");

            // Build a Console.WriteLine statement.
            CodeMethodInvokeExpression cs1 = new CodeMethodInvokeExpression(
                csSystemConsoleType, "WriteLine",
                new CodePrimitiveExpression("Hello World!"));

            // Add the WriteLine call to the statement collection.
            start.Statements.Add(cs1);

            // Build another Console.WriteLine statement.
            CodeMethodInvokeExpression cs2 = new CodeMethodInvokeExpression(
                csSystemConsoleType, "WriteLine",
                new CodePrimitiveExpression("Press the Enter key to continue."));

            // Add the WriteLine call to the statement collection.
            start.Statements.Add(cs2);

            // Build a call to System.Console.ReadLine.
            CodeMethodInvokeExpression csReadLine = new CodeMethodInvokeExpression(
                csSystemConsoleType, "ReadLine");

            // Add the ReadLine statement.
            start.Statements.Add(csReadLine);

            // Add the code entry point method to
            // the Members collection of the type.
            class1.Members.Add(start);

            return compileUnit;
        }

        public static void GenerateCode(CodeDomProvider provider,
            CodeCompileUnit compileunit)
        {
            // Build the source file name with the appropriate
            // language extension.
            String sourceFile;
            if (provider.FileExtension[0] == '.')
            {
                sourceFile = "TestGraph" + provider.FileExtension;
            }
            else
            {
                sourceFile = "TestGraph." + provider.FileExtension;
            }

            // Create an IndentedTextWriter, constructed with
            // a StreamWriter to the source file.
            IndentedTextWriter tw = new IndentedTextWriter(new StreamWriter(sourceFile, false), "    ");
            // Generate source code using the code generator.
            provider.GenerateCodeFromCompileUnit(compileunit, tw, new CodeGeneratorOptions());
            // Close the output file.
            tw.Close();
        }

        public static CompilerResults CompileCode(CodeDomProvider provider,
                                                  String sourceFile,
                                                  String exeFile)
        {
            // Configure a CompilerParameters that links System.dll
            // and produces the specified executable file.
            String[] referenceAssemblies = { "System.dll" };
            CompilerParameters cp = new CompilerParameters(referenceAssemblies,
                                                           exeFile, false);
            // Generate an executable rather than a DLL file.
            cp.GenerateExecutable = true;

            // Invoke compilation.
            CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceFile);
            // Return the results of compilation.
            return cr;
        }
    }

    public class CodeDomExampleForm : System.Windows.Forms.Form
    {
        private System.Windows.Forms.Button run_button = new System.Windows.Forms.Button();
        private System.Windows.Forms.Button compile_button = new System.Windows.Forms.Button();
        private System.Windows.Forms.Button generate_button = new System.Windows.Forms.Button();
        private System.Windows.Forms.TextBox textBox1 = new System.Windows.Forms.TextBox();
        private System.Windows.Forms.ComboBox comboBox1 = new System.Windows.Forms.ComboBox();
        private System.Windows.Forms.Label label1 = new System.Windows.Forms.Label();

        private void generate_button_Click(object sender, System.EventArgs e)
        {
            CodeDomProvider provider = GetCurrentProvider();
            CodeDomExample.GenerateCode(provider, CodeDomExample.BuildHelloWorldGraph());

            // Build the source file name with the appropriate
            // language extension.
            String sourceFile;
            if (provider.FileExtension[0] == '.')
            {
                sourceFile = "TestGraph" + provider.FileExtension;
            }
            else
            {
                sourceFile = "TestGraph." + provider.FileExtension;
            }

            // Read in the generated source file and
            // display the source text.
            StreamReader sr = new StreamReader(sourceFile);
            textBox1.Text = sr.ReadToEnd();
            sr.Close();
        }

        private void compile_button_Click(object sender, System.EventArgs e)
        {
            CodeDomProvider provider = GetCurrentProvider();

            // Build the source file name with the appropriate
            // language extension.
            String sourceFile;
            if (provider.FileExtension[0] == '.')
            {
                sourceFile = "TestGraph" + provider.FileExtension;
            }
            else
            {
                sourceFile = "TestGraph." + provider.FileExtension;
            }

            // Compile the source file into an executable output file.
            CompilerResults cr = CodeDomExample.CompileCode(provider,
                                                            sourceFile,
                                                            "TestGraph.exe");

            if (cr.Errors.Count > 0)
            {
                // Display compilation errors.
                textBox1.Text = "Errors encountered while building " +
                                sourceFile + " into " + cr.PathToAssembly + ": \r\n\n";
                foreach (CompilerError ce in cr.Errors)
                    textBox1.AppendText(ce.ToString() + "\r\n");
                run_button.Enabled = false;
            }
            else
            {
                textBox1.Text = "Source " + sourceFile + " built into " +
                                cr.PathToAssembly + " with no errors.";
                run_button.Enabled = true;
            }
        }

        private void run_button_Click(object sender,
            System.EventArgs e)
        {
            Process.Start("TestGraph.exe");
        }

        private CodeDomProvider GetCurrentProvider()
        {
            CodeDomProvider provider;
            switch ((string)this.comboBox1.SelectedItem)
            {
                case "CSharp":
                    provider = CodeDomProvider.CreateProvider("CSharp");
                    break;
                case "Visual Basic":
                    provider = CodeDomProvider.CreateProvider("VisualBasic");
                    break;
                case "JScript":
                    provider = CodeDomProvider.CreateProvider("JScript");
                    break;
                default:
                    provider = CodeDomProvider.CreateProvider("CSharp");
                    break;
            }
            return provider;
        }

        public CodeDomExampleForm()
        {
            this.SuspendLayout();
            // Set properties for label1
            this.label1.Location = new System.Drawing.Point(395, 20);
            this.label1.Size = new Size(180, 22);
            this.label1.Text = "Select a programming language:";
            // Set properties for comboBox1
            this.comboBox1.Location = new System.Drawing.Point(560, 16);
            this.comboBox1.Size = new Size(190, 23);
            this.comboBox1.Name = "comboBox1";
            this.comboBox1.Items.AddRange(new string[] { "CSharp", "Visual Basic", "JScript" });
            this.comboBox1.Anchor = System.Windows.Forms.AnchorStyles.Left
                                    | System.Windows.Forms.AnchorStyles.Right
                                    | System.Windows.Forms.AnchorStyles.Top;
            this.comboBox1.SelectedIndex = 0;
            // Set properties for generate_button. 
            this.generate_button.Location = new System.Drawing.Point(8, 16);
            this.generate_button.Name = "generate_button";
            this.generate_button.Size = new System.Drawing.Size(120, 23);
            this.generate_button.Text = "Generate Code";
            this.generate_button.Click += new System.EventHandler(this.generate_button_Click);
            // Set properties for compile_button.
            this.compile_button.Location = new System.Drawing.Point(136, 16);
            this.compile_button.Name = "compile_button";
            this.compile_button.Size = new System.Drawing.Size(120, 23);
            this.compile_button.Text = "Compile";
            this.compile_button.Click += new System.EventHandler(this.compile_button_Click);
            // Set properties for run_button.
            this.run_button.Enabled = false;
            this.run_button.Location = new System.Drawing.Point(264, 16);
            this.run_button.Name = "run_button";
            this.run_button.Size = new System.Drawing.Size(120, 23);
            this.run_button.Text = "Run";
            this.run_button.Click += new System.EventHandler(this.run_button_Click);
            // Set properties for textBox1.        
            this.textBox1.Anchor = (System.Windows.Forms.AnchorStyles.Top
                                     | System.Windows.Forms.AnchorStyles.Bottom
                                     | System.Windows.Forms.AnchorStyles.Left
                                     | System.Windows.Forms.AnchorStyles.Right);
            this.textBox1.Location = new System.Drawing.Point(8, 48);
            this.textBox1.Multiline = true;
            this.textBox1.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(744, 280);
            this.textBox1.Text = "";
            // Set properties for the CodeDomExampleForm.
            this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
            this.ClientSize = new System.Drawing.Size(768, 340);
            this.MinimumSize = new System.Drawing.Size(750, 340);
            this.Controls.AddRange(new System.Windows.Forms.Control[] {this.textBox1, 
                this.run_button, this.compile_button, this.generate_button,
                this.comboBox1, this.label1 });
            this.Name = "CodeDomExampleForm";
            this.Text = "CodeDom Hello World Example";
            this.ResumeLayout(false);
        }

        protected override void Dispose(bool disposing)
        {
            base.Dispose(disposing);
        }

        [STAThread]
        static void Main()
        {
            Application.Run(new CodeDomExampleForm());
        }
    }
}
Imports System
Imports System.CodeDom
Imports System.CodeDom.Compiler
Imports System.Collections
Imports System.ComponentModel
Imports System.Diagnostics
Imports System.Drawing
Imports System.IO
Imports System.Windows.Forms
Imports Microsoft.CSharp
Imports Microsoft.VisualBasic
Imports Microsoft.JScript

' This example demonstrates building a Hello World program graph 
' using System.CodeDom elements. It calls code generator and
' code compiler methods to build the program using CSharp, VB, or
' JScript.  A Windows Forms interface is included. Note: Code
' must be compiled and linked with the Microsoft.JScript assembly. 
Namespace CodeDOMExample

    Class CodeDomExample
        ' Build a Hello World program graph using 
        ' System.CodeDom types.
        Public Shared Function BuildHelloWorldGraph() As CodeCompileUnit

            ' Create a new CodeCompileUnit to contain 
            ' the program graph.
            Dim compileUnit As New CodeCompileUnit()

            ' Declare a new namespace called Samples.
            Dim samples As New CodeNamespace("Samples")

            ' Add the new namespace to the compile unit.
            compileUnit.Namespaces.Add(samples)

            ' Add the new namespace import for the System namespace.
            samples.Imports.Add(New CodeNamespaceImport("System"))

            ' Declare a new type called Class1.
            Dim class1 As New CodeTypeDeclaration("Class1")

            ' Add the new type to the namespace type collection.
            samples.Types.Add(class1)

            ' Declare a new code entry point method.
            Dim start As New CodeEntryPointMethod()

            ' Create a type reference for the System.Console class.
            Dim csSystemConsoleType As New CodeTypeReferenceExpression( _
                "System.Console")

            ' Build a Console.WriteLine statement.
            Dim cs1 As New CodeMethodInvokeExpression( _
                csSystemConsoleType, "WriteLine", _
                New CodePrimitiveExpression("Hello World!"))

            ' Add the WriteLine call to the statement collection.
            start.Statements.Add(cs1)

            ' Build another Console.WriteLine statement.
            Dim cs2 As New CodeMethodInvokeExpression( _
                csSystemConsoleType, "WriteLine", _
                New CodePrimitiveExpression("Press the Enter key to continue."))

            ' Add the WriteLine call to the statement collection.
            start.Statements.Add(cs2)

            ' Build a call to System.Console.ReadLine.
            Dim csReadLine As New CodeMethodInvokeExpression( _
                csSystemConsoleType, "ReadLine")

            ' Add the ReadLine statement.
            start.Statements.Add(csReadLine)

            ' Add the code entry point method to
            ' the Members collection of the type.
            class1.Members.Add(start)

            Return compileUnit
        End Function

        Public Shared Sub GenerateCode(ByVal provider As CodeDomProvider, ByVal compileunit As CodeCompileUnit)

            ' Build the source file name with the appropriate
            ' language extension.
            Dim sourceFile As String
            If provider.FileExtension.StartsWith(".") Then
                sourceFile = "TestGraph" + provider.FileExtension
            Else
                sourceFile = "TestGraph." + provider.FileExtension
            End If

            ' Create an IndentedTextWriter, constructed with
            ' a StreamWriter to the source file.
            Dim tw As New IndentedTextWriter(New StreamWriter(sourceFile, False), "    ")
            ' Generate source code using the code generator.
            provider.GenerateCodeFromCompileUnit(compileunit, tw, New CodeGeneratorOptions())
            ' Close the output file.
            tw.Close()
        End Sub

        Public Shared Function CompileCode(ByVal provider As CodeDomProvider, _
                                           ByVal sourceFile As String, _
                                           ByVal exeFile As String) As CompilerResults

            ' Configure a CompilerParameters that links System.dll
            ' and produces the specified executable file.
            Dim referenceAssemblies As String() = {"System.dll"}
            Dim cp As New CompilerParameters(referenceAssemblies, exeFile, False)

            ' Generate an executable rather than a DLL file.
            cp.GenerateExecutable = True

            ' Invoke compilation.
            Dim cr As CompilerResults = provider.CompileAssemblyFromFile(cp, _
                sourceFile)
            ' Return the results of compilation.
            Return cr
        End Function
    End Class

    Public Class CodeDomExampleForm
        Inherits System.Windows.Forms.Form
        Private run_button As New System.Windows.Forms.Button()
        Private compile_button As New System.Windows.Forms.Button()
        Private generate_button As New System.Windows.Forms.Button()
        Private textBox1 As New System.Windows.Forms.TextBox()
        Private comboBox1 As New System.Windows.Forms.ComboBox()
        Private label1 As New System.Windows.Forms.Label()

        Private Sub generate_button_Click(ByVal sender As Object, ByVal e As System.EventArgs)
            Dim provider As CodeDomProvider = GetCurrentProvider()
            CodeDomExample.GenerateCode(provider, CodeDomExample.BuildHelloWorldGraph())

            ' Build the source file name with the appropriate
            ' language extension.
            Dim sourceFile As String
            If provider.FileExtension.StartsWith(".") Then
                sourceFile = "TestGraph" + provider.FileExtension
            Else
                sourceFile = "TestGraph." + provider.FileExtension
            End If

            ' Read in the generated source file and
            ' display the source text.
            Dim sr As New StreamReader(sourceFile)
            textBox1.Text = sr.ReadToEnd()
            sr.Close()
        End Sub

        Private Sub compile_button_Click(ByVal sender As Object, ByVal e As System.EventArgs)
            Dim provider As CodeDomProvider = GetCurrentProvider()

            ' Build the source file name with the appropriate
            ' language extension.
            Dim sourceFile As String
            If provider.FileExtension.StartsWith(".") Then
                sourceFile = "TestGraph" + provider.FileExtension
            Else
                sourceFile = "TestGraph." + provider.FileExtension
            End If

            Dim cr As CompilerResults = CodeDomExample.CompileCode(provider, _
                                                                   sourceFile, _
                                                                   "TestGraph.EXE")

            If cr.Errors.Count > 0 Then
                ' Display compilation errors.
                textBox1.Text = "Errors encountered while building " + _
                                sourceFile + " into " + _
                                cr.PathToAssembly + ": " + ControlChars.CrLf

                Dim ce As System.CodeDom.Compiler.CompilerError
                For Each ce In cr.Errors
                    textBox1.AppendText(ce.ToString() + ControlChars.CrLf)
                Next ce
                run_button.Enabled = False
            Else
                textBox1.Text = "Source " + sourceFile + " built into " + _
                                cr.PathToAssembly + " with no errors."
                run_button.Enabled = True
            End If
        End Sub

        Private Sub run_button_Click(ByVal sender As Object, _
            ByVal e As System.EventArgs)

            Process.Start("TestGraph.EXE")
        End Sub

        Private Function GetCurrentProvider() As CodeDomProvider

            Dim provider As CodeDomProvider
            Select Case CStr(Me.comboBox1.SelectedItem)
                Case "CSharp"
                    provider = CodeDomProvider.CreateProvider("CSharp")
                Case "Visual Basic"
                    provider = CodeDomProvider.CreateProvider("VisualBasic")
                Case "JScript"
                    provider = CodeDomProvider.CreateProvider("JScript")
                Case Else
                    provider = CodeDomProvider.CreateProvider("CSharp")
            End Select
            Return provider
        End Function

        Public Sub New()
            Me.SuspendLayout()
            ' Set properties for label1.
            Me.label1.Location = New System.Drawing.Point(395, 20)
            Me.label1.Size = New Size(180, 22)
            Me.label1.Text = "Select a programming language:"
            ' Set properties for comboBox1.
            Me.comboBox1.Location = New System.Drawing.Point(560, 16)
            Me.comboBox1.Size = New Size(190, 23)
            Me.comboBox1.Name = "comboBox1"
            Me.comboBox1.Items.AddRange(New String() {"CSharp", "Visual Basic", "JScript"})
            Me.comboBox1.Anchor = System.Windows.Forms.AnchorStyles.Left Or System.Windows.Forms.AnchorStyles.Right Or System.Windows.Forms.AnchorStyles.Top
            Me.comboBox1.SelectedIndex = 0
            ' Set properties for generate_button.
            Me.generate_button.Location = New System.Drawing.Point(8, 16)
            Me.generate_button.Name = "generate_button"
            Me.generate_button.Size = New System.Drawing.Size(120, 23)
            Me.generate_button.Text = "Generate Code"
            AddHandler generate_button.Click, AddressOf Me.generate_button_Click
            ' Set properties for compile_button.
            Me.compile_button.Location = New System.Drawing.Point(136, 16)
            Me.compile_button.Name = "compile_button"
            Me.compile_button.Size = New System.Drawing.Size(120, 23)
            Me.compile_button.Text = "Compile"
            AddHandler compile_button.Click, AddressOf Me.compile_button_Click
            ' Set properties for run_button.
            Me.run_button.Enabled = False
            Me.run_button.Location = New System.Drawing.Point(264, 16)
            Me.run_button.Name = "run_button"
            Me.run_button.Size = New System.Drawing.Size(120, 23)
            Me.run_button.Text = "Run"
            AddHandler run_button.Click, AddressOf Me.run_button_Click
            ' Set properties for textBox1.
            Me.textBox1.Anchor = System.Windows.Forms.AnchorStyles.Top Or System.Windows.Forms.AnchorStyles.Bottom Or System.Windows.Forms.AnchorStyles.Left Or System.Windows.Forms.AnchorStyles.Right
            Me.textBox1.Location = New System.Drawing.Point(8, 48)
            Me.textBox1.Multiline = True
            Me.textBox1.ScrollBars = System.Windows.Forms.ScrollBars.Vertical
            Me.textBox1.Name = "textBox1"
            Me.textBox1.Size = New System.Drawing.Size(744, 280)
            Me.textBox1.Text = ""
            ' Set properties for the CodeDomExampleForm.
            Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
            Me.ClientSize = New System.Drawing.Size(768, 340)
            Me.MinimumSize = New System.Drawing.Size(750, 340)
            Me.Controls.AddRange(New System.Windows.Forms.Control() {Me.textBox1, _
                Me.run_button, Me.compile_button, Me.generate_button, _
                Me.comboBox1, Me.label1})
            Me.Name = "CodeDomExampleForm"
            Me.Text = "CodeDom Hello World Example"
            Me.ResumeLayout(False)
        End Sub

        Protected Overloads Sub Dispose(ByVal disposing As Boolean)
            MyBase.Dispose(disposing)
        End Sub

        <STAThread()> _
        Shared Sub Main()
            Application.Run(New CodeDomExampleForm())
        End Sub
    End Class
End Namespace

Hinweise

Ein CodeDomProvider kann zum Erstellen und Abrufen von Instanzen von Codegeneratoren und Codecompiler verwendet werden.A CodeDomProvider can be used to create and retrieve instances of code generators and code compilers. Mit Code-Generatoren kann Code in bestimmten Sprachen erstellt werden. Mit Codecompilern kann Code in Assemblys kompiliert werden.Code generators can be used to generate code in a particular language, and code compilers can be used to compile code into assemblies.

Hinweis

In der .NET Framework 2.0.NET Framework 2.0, die Methoden in der Code-Generator zur Verfügung gestellt und -Codecompilers direkt aus dem Codeanbieter verfügbar sind.In the .NET Framework 2.0.NET Framework 2.0, the methods made available in the code generator and code compiler are available directly from the code provider. Sie müssen nicht aufrufen CreateGenerator oder CreateCompiler den Zugriff auf die Methoden und diese Methoden werden als veraltet markiert.You do not need to call CreateGenerator or CreateCompiler to access the methods, and those methods are marked as obsolete. Dies gilt für bereits vorhandene als auch der neue Code-Anbieter-Implementierungen.This applies to preexisting as well as new code provider implementations.

Ein CodeDomProvider Implementierung bietet in der Regel Code und/oder den Code-Kompilierung Schnittstellen zum Generieren von Code und Verwalten der Kompilierung für eine einzelne Programmiersprache.A CodeDomProvider implementation typically provides code generation and/or code compilation interfaces for generating code and managing compilation for a single programming language. Mehrere Sprachen werden von unterstützt CodeDomProvider Implementierungen, die im Lieferumfang der Windows Software Development Kit (SDK)Windows Software Development Kit (SDK).Several languages are supported by CodeDomProvider implementations that ship with the Windows Software Development Kit (SDK)Windows Software Development Kit (SDK). Diesen Sprachen gehören c#, Visual Basic, C++ und JScript.These languages include C#, Visual Basic, C++, and JScript. Entwickler oder Compileranbieter können implementieren die ICodeGenerator und ICodeCompiler -Schnittstellen, und geben Sie eine CodeDomProvider , die CodeDOM-Unterstützung für andere Programmiersprachen erweitert.Developers or compiler vendors can implement the ICodeGenerator and ICodeCompiler interfaces and provide a CodeDomProvider that extends CodeDOM support to other programming languages.

Die <system.codedom> Element in der Computerkonfiguration-Datei (Machine.config) bietet einen Mechanismus für Entwickler und Compileranbieter, Hinzufügen von Konfigurationseinstellungen für zusätzliche CodeDomProviderImplementierungen.The <system.codedom> Element in the machine configuration file (Machine.config) provides a mechanism for developers and compiler vendors to add configuration settings for additional CodeDomProvider implementations.

Die CodeDomProvider -Klasse stellt statische Methoden zum Ermitteln und Auflisten der CodeDomProvider Implementierungen auf einem Computer.The CodeDomProvider class provides static methods to discover and enumerate the CodeDomProvider implementations on a computer. Die GetAllCompilerInfo Methode gibt die Einstellungen für alle CodeDomProvider Implementierungen auf einem Computer.The GetAllCompilerInfo method returns the settings for all CodeDomProvider implementations on a computer. Die GetCompilerInfo Methode gibt zurück, das die Einstellungen für einen bestimmten CodeDomProvider basierend auf den Namen der Programmiersprache Sprache-Implementierung.The GetCompilerInfo method returns the settings for a specific CodeDomProvider implementation, based on the programming language name. Die CreateProvider Methode gibt eine Instanz einer CodeDomProvider Implementierung für eine bestimmte Sprache.The CreateProvider method returns an instance of a CodeDomProvider implementation for a specific language.

Weitere Einzelheiten sprachanbietereinstellungen in der Konfigurationsdatei finden Sie unter Compiler und Language Provider Settings Schema.For more details on language provider settings in the configuration file, see Compiler and Language Provider Settings Schema.

Hinweis

Diese Klasse stellt einen Linkaufruf und einer vererbungsanforderung auf Klassenebene.This class makes a link demand and an inheritance demand at the class level. Ein SecurityException wird ausgelöst, wenn Sie entweder den unmittelbaren Aufrufer oder die abgeleitete Klasse volle Vertrauenswürdigkeit Berechtigung nicht besitzt.A SecurityException is thrown if either the immediate caller or the derived class does not have full trust permission. Weitere Informationen zu sicherheitsanforderungen, finden Sie unter Verknüpfungsaufrufe und Vererbungsanforderungen.For details about security demands, see Link Demands and Inheritance Demands.

Hinweise für Vererber

In der .NET Framework-Versionen 1.0 und 1.1 bestehen Codeanbieter Implementierungen von CodeDomProvider, ICodeGenerator, ICodeParser, und ICodeCompiler. In the .NET Framework versions 1.0 and 1.1, code providers consist of implementations of CodeDomProvider, ICodeGenerator, ICodeParser, and ICodeCompiler. In der .NET Framework 2.0.NET Framework 2.0, CreateGenerator(), CreateParser(), und CreateCompiler() Methoden sind veraltet, und die Methoden der ICodeGenerator und ICodeCompiler werden direkt in die CodeDomProvider Klasse. In the .NET Framework 2.0.NET Framework 2.0, the CreateGenerator(), CreateParser(), and CreateCompiler() methods are obsolete, and the methods of ICodeGenerator and ICodeCompiler are directly available in the CodeDomProvider class. Sie überschreiben die Methoden in der anbieterimplementierung Code, und die grundlegenden Methoden nicht aufrufen. You should override those methods in your code provider implementation and not call the base methods.

Konstruktoren

CodeDomProvider() CodeDomProvider() CodeDomProvider() CodeDomProvider()

Initialisiert eine neue Instanz der CodeDomProvider-Klasse. Initializes a new instance of the CodeDomProvider class.

Eigenschaften

CanRaiseEvents CanRaiseEvents CanRaiseEvents CanRaiseEvents

Ruft einen Wert ab, der angibt, ob die Komponente ein Ereignis auslösen kann. Gets a value indicating whether the component can raise an event.

(Inherited from Component)
Container Container Container Container

Ruft den IContainer ab, der die Component enthält. Gets the IContainer that contains the Component.

(Inherited from Component)
DesignMode DesignMode DesignMode DesignMode

Ruft einen Wert ab, der angibt, ob sich Component gegenwärtig im Entwurfsmodus befindet. Gets a value that indicates whether the Component is currently in design mode.

(Inherited from Component)
Events Events Events Events

Ruft die Liste der Ereignishandler ab, die dieser Component angefügt sind. Gets the list of event handlers that are attached to this Component.

(Inherited from Component)
FileExtension FileExtension FileExtension FileExtension

Ruft die Standarddateinamenerweiterung ab, die für Quellcodedateien in der aktuellen Sprache verwendet werden soll. Gets the default file name extension to use for source code files in the current language.

LanguageOptions LanguageOptions LanguageOptions LanguageOptions

Ruft einen Bezeichner für Sprachfunktionen ab. Gets a language features identifier.

Site Site Site Site

Ruft den ISite von Component ab oder legt ihn fest. Gets or sets the ISite of the Component.

(Inherited from Component)

Methoden

CompileAssemblyFromDom(CompilerParameters, CodeCompileUnit[]) CompileAssemblyFromDom(CompilerParameters, CodeCompileUnit[]) CompileAssemblyFromDom(CompilerParameters, CodeCompileUnit[]) CompileAssemblyFromDom(CompilerParameters, CodeCompileUnit[])

Kompiliert eine Assembly auf Grundlage der System.CodeDom-Strukturen im angegebenen Array von CodeCompileUnit-Objekten mit den angegebenen Compilereinstellungen. Compiles an assembly based on the System.CodeDom trees contained in the specified array of CodeCompileUnit objects, using the specified compiler settings.

CompileAssemblyFromFile(CompilerParameters, String[]) CompileAssemblyFromFile(CompilerParameters, String[]) CompileAssemblyFromFile(CompilerParameters, String[]) CompileAssemblyFromFile(CompilerParameters, String[])

Kompiliert eine Assembly aus dem in den angegebenen Dateien enthaltenen Quellcode mit den angegebenen Compilereinstellungen. Compiles an assembly from the source code contained in the specified files, using the specified compiler settings.

CompileAssemblyFromSource(CompilerParameters, String[]) CompileAssemblyFromSource(CompilerParameters, String[]) CompileAssemblyFromSource(CompilerParameters, String[]) CompileAssemblyFromSource(CompilerParameters, String[])

Kompiliert eine Assembly aus dem angegebenen Array von Zeichenfolgen mit Quellcode und unter Verwendung der angegebenen Compilereinstellungen. Compiles an assembly from the specified array of strings containing source code, using the specified compiler settings.

CreateCompiler() CreateCompiler() CreateCompiler() CreateCompiler()

Erstellt beim Überschreiben in einer abgeleiteten Klasse einen neuen Codecompiler. When overridden in a derived class, creates a new code compiler.

CreateEscapedIdentifier(String) CreateEscapedIdentifier(String) CreateEscapedIdentifier(String) CreateEscapedIdentifier(String)

Erstellt einen mit einem Escapezeichen versehenen Bezeichner für den angegebenen Wert. Creates an escaped identifier for the specified value.

CreateGenerator() CreateGenerator() CreateGenerator() CreateGenerator()

Erstellt beim Überschreiben in einer abgeleiteten Klasse einen neuen Codegenerator. When overridden in a derived class, creates a new code generator.

CreateGenerator(String) CreateGenerator(String) CreateGenerator(String) CreateGenerator(String)

Erstellt beim Überschreiben in einer abgeleiteten Klasse einen neuen Codegenerator unter Verwendung des angegebenen Dateinamens für die Ausgabe. When overridden in a derived class, creates a new code generator using the specified file name for output.

CreateGenerator(TextWriter) CreateGenerator(TextWriter) CreateGenerator(TextWriter) CreateGenerator(TextWriter)

Erstellt beim Überschreiben in einer abgeleiteten Klasse einen neuen Codegenerator unter Verwendung des angegebenen TextWriter für die Ausgabe. When overridden in a derived class, creates a new code generator using the specified TextWriter for output.

CreateObjRef(Type) CreateObjRef(Type) CreateObjRef(Type) CreateObjRef(Type)

Erstellt ein Objekt mit allen relevanten Informationen, die zum Generieren eines Proxys für die Kommunikation mit einem Remoteobjekt erforderlich sind. Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.

(Inherited from MarshalByRefObject)
CreateParser() CreateParser() CreateParser() CreateParser()

Erstellt beim Überschreiben in einer abgeleiteten Klasse einen neuen Codeparser. When overridden in a derived class, creates a new code parser.

CreateProvider(String) CreateProvider(String) CreateProvider(String) CreateProvider(String)

Ruft eine CodeDomProvider-Instanz für die angegebene Sprache ab. Gets a CodeDomProvider instance for the specified language.

CreateProvider(String, IDictionary<String,String>) CreateProvider(String, IDictionary<String,String>) CreateProvider(String, IDictionary<String,String>) CreateProvider(String, IDictionary<String,String>)

Ruft eine CodeDomProvider-Instanz für die angegebenen Sprach- und Anbieteroptionen ab. Gets a CodeDomProvider instance for the specified language and provider options.

CreateValidIdentifier(String) CreateValidIdentifier(String) CreateValidIdentifier(String) CreateValidIdentifier(String)

Erstellt einen gültigen Bezeichner für den angegebenen Wert. Creates a valid identifier for the specified value.

Dispose() Dispose() Dispose() Dispose()

Gibt alle vom Component verwendeten Ressourcen frei. Releases all resources used by the Component.

(Inherited from Component)
Dispose(Boolean) Dispose(Boolean) Dispose(Boolean) Dispose(Boolean)

Gibt die von Component verwendeten nicht verwalteten Ressourcen und optional die verwalteten Ressourcen frei. Releases the unmanaged resources used by the Component and optionally releases the managed resources.

(Inherited from Component)
Equals(Object) Equals(Object) Equals(Object) Equals(Object)

Bestimmt, ob das angegebene Objekt mit dem aktuellen Objekt identisch ist. Determines whether the specified object is equal to the current object.

(Inherited from Object)
GenerateCodeFromCompileUnit(CodeCompileUnit, TextWriter, CodeGeneratorOptions) GenerateCodeFromCompileUnit(CodeCompileUnit, TextWriter, CodeGeneratorOptions) GenerateCodeFromCompileUnit(CodeCompileUnit, TextWriter, CodeGeneratorOptions) GenerateCodeFromCompileUnit(CodeCompileUnit, TextWriter, CodeGeneratorOptions)

Generiert Code für die angegebene CodeDOM-Kompilierungseinheit (Code Document Object Model) und sendet diesen mit den angegebenen Optionen an den angegebenen Textwriter. Generates code for the specified Code Document Object Model (CodeDOM) compilation unit and sends it to the specified text writer, using the specified options.

GenerateCodeFromExpression(CodeExpression, TextWriter, CodeGeneratorOptions) GenerateCodeFromExpression(CodeExpression, TextWriter, CodeGeneratorOptions) GenerateCodeFromExpression(CodeExpression, TextWriter, CodeGeneratorOptions) GenerateCodeFromExpression(CodeExpression, TextWriter, CodeGeneratorOptions)

Generiert Code für den angegebenen CodeDOM-Ausdruck (Code Document Object Model) und sendet diesen mit den angegebenen Optionen an den angegebenen Textwriter. Generates code for the specified Code Document Object Model (CodeDOM) expression and sends it to the specified text writer, using the specified options.

GenerateCodeFromMember(CodeTypeMember, TextWriter, CodeGeneratorOptions) GenerateCodeFromMember(CodeTypeMember, TextWriter, CodeGeneratorOptions) GenerateCodeFromMember(CodeTypeMember, TextWriter, CodeGeneratorOptions) GenerateCodeFromMember(CodeTypeMember, TextWriter, CodeGeneratorOptions)

Generiert Code für die angegebene CodeDOM-Memberdeklaration (Code Document Object Model) und sendet diesen mit den angegebenen Optionen an den angegebenen Textwriter. Generates code for the specified Code Document Object Model (CodeDOM) member declaration and sends it to the specified text writer, using the specified options.

GenerateCodeFromNamespace(CodeNamespace, TextWriter, CodeGeneratorOptions) GenerateCodeFromNamespace(CodeNamespace, TextWriter, CodeGeneratorOptions) GenerateCodeFromNamespace(CodeNamespace, TextWriter, CodeGeneratorOptions) GenerateCodeFromNamespace(CodeNamespace, TextWriter, CodeGeneratorOptions)

Generiert Code für den angegebenen CodeDOM-Namespace (Code Document Object Model) und sendet diesen mit den angegebenen Optionen an den angegebenen Textwriter. Generates code for the specified Code Document Object Model (CodeDOM) namespace and sends it to the specified text writer, using the specified options.

GenerateCodeFromStatement(CodeStatement, TextWriter, CodeGeneratorOptions) GenerateCodeFromStatement(CodeStatement, TextWriter, CodeGeneratorOptions) GenerateCodeFromStatement(CodeStatement, TextWriter, CodeGeneratorOptions) GenerateCodeFromStatement(CodeStatement, TextWriter, CodeGeneratorOptions)

Generiert Code für die angegebene CodeDOM-Anweisung (Code Document Object Model) und sendet diesen mit den angegebenen Optionen an den angegebenen Textwriter. Generates code for the specified Code Document Object Model (CodeDOM) statement and sends it to the specified text writer, using the specified options.

GenerateCodeFromType(CodeTypeDeclaration, TextWriter, CodeGeneratorOptions) GenerateCodeFromType(CodeTypeDeclaration, TextWriter, CodeGeneratorOptions) GenerateCodeFromType(CodeTypeDeclaration, TextWriter, CodeGeneratorOptions) GenerateCodeFromType(CodeTypeDeclaration, TextWriter, CodeGeneratorOptions)

Generiert Code für die angegebene CodeDOM-Typdeklaration (Code Document Object Model) und sendet diesen mit den angegebenen Optionen an den angegebenen Textwriter. Generates code for the specified Code Document Object Model (CodeDOM) type declaration and sends it to the specified text writer, using the specified options.

GetAllCompilerInfo() GetAllCompilerInfo() GetAllCompilerInfo() GetAllCompilerInfo()

Gibt den Sprachanbieter und die Compilerkonfigurationseinstellungen für diesen Computer zurück. Returns the language provider and compiler configuration settings for this computer.

GetCompilerInfo(String) GetCompilerInfo(String) GetCompilerInfo(String) GetCompilerInfo(String)

Gibt die Sprachanbieter- und Compilerkonfigurationseinstellungen für die angegebene Sprache zurück. Returns the language provider and compiler configuration settings for the specified language.

GetConverter(Type) GetConverter(Type) GetConverter(Type) GetConverter(Type)

Ruft einen TypeConverter für den angegebenen Datentyp ab. Gets a TypeConverter for the specified data type.

GetHashCode() GetHashCode() GetHashCode() GetHashCode()

Fungiert als die Standardhashfunktion. Serves as the default hash function.

(Inherited from Object)
GetLanguageFromExtension(String) GetLanguageFromExtension(String) GetLanguageFromExtension(String) GetLanguageFromExtension(String)

Gibt, wie im CodeDomProvider-Compilerkonfigurationsabschnitt konfiguriert, einen der angegebenen Dateinamenerweiterung zugeordneten Sprachnamen zurück. Returns a language name associated with the specified file name extension, as configured in the CodeDomProvider compiler configuration section.

GetLifetimeService() GetLifetimeService() GetLifetimeService() GetLifetimeService()

Ruft das aktuelle Lebensdauerdienstobjekt ab, das die Lebensdauerrichtlinien für diese Instanz steuert. Retrieves the current lifetime service object that controls the lifetime policy for this instance.

(Inherited from MarshalByRefObject)
GetService(Type) GetService(Type) GetService(Type) GetService(Type)

Gibt ein Objekt zurück, das einen von der Component oder von deren Container bereitgestellten Dienst darstellt. Returns an object that represents a service provided by the Component or by its Container.

(Inherited from Component)
GetType() GetType() GetType() GetType()

Ruft den Type der aktuellen Instanz ab. Gets the Type of the current instance.

(Inherited from Object)
GetTypeOutput(CodeTypeReference) GetTypeOutput(CodeTypeReference) GetTypeOutput(CodeTypeReference) GetTypeOutput(CodeTypeReference)

Ruft den durch die angegebene CodeTypeReference angegebenen Typ ab. Gets the type indicated by the specified CodeTypeReference.

InitializeLifetimeService() InitializeLifetimeService() InitializeLifetimeService() InitializeLifetimeService()

Ruft ein Lebensdauerdienstobjekt zur Steuerung der Lebensdauerrichtlinie für diese Instanz ab. Obtains a lifetime service object to control the lifetime policy for this instance.

(Inherited from MarshalByRefObject)
IsDefinedExtension(String) IsDefinedExtension(String) IsDefinedExtension(String) IsDefinedExtension(String)

Testet, ob eine Dateinamenerweiterung über eine ihr zugeordnete, auf dem Computer konfigurierte CodeDomProvider-Implementierung verfügt. Tests whether a file name extension has an associated CodeDomProvider implementation configured on the computer.

IsDefinedLanguage(String) IsDefinedLanguage(String) IsDefinedLanguage(String) IsDefinedLanguage(String)

Testet, ob eine Sprache über eine auf dem Computer konfigurierte CodeDomProvider-Implementierung verfügt. Tests whether a language has a CodeDomProvider implementation configured on the computer.

IsValidIdentifier(String) IsValidIdentifier(String) IsValidIdentifier(String) IsValidIdentifier(String)

Gibt einen Wert zurück, der angibt, ob der angegebene Wert ein gültiger Bezeichner für die aktuelle Sprache ist. Returns a value that indicates whether the specified value is a valid identifier for the current language.

MemberwiseClone() MemberwiseClone() MemberwiseClone() MemberwiseClone()

Erstellt eine flache Kopie des aktuellen Object. Creates a shallow copy of the current Object.

(Inherited from Object)
MemberwiseClone(Boolean) MemberwiseClone(Boolean) MemberwiseClone(Boolean) MemberwiseClone(Boolean)

Erstellt eine flache Kopie des aktuellen MarshalByRefObject-Objekts. Creates a shallow copy of the current MarshalByRefObject object.

(Inherited from MarshalByRefObject)
Parse(TextReader) Parse(TextReader) Parse(TextReader) Parse(TextReader)

Kompiliert den aus dem angegebenen Textstream gelesenen Code in einer CodeCompileUnit. Compiles the code read from the specified text stream into a CodeCompileUnit.

Supports(GeneratorSupport) Supports(GeneratorSupport) Supports(GeneratorSupport) Supports(GeneratorSupport)

Gibt einen Wert zurück, der angibt, ob die angegebene Unterstützung für die Codegenerierung verfügbar ist. Returns a value indicating whether the specified code generation support is provided.

ToString() ToString() ToString() ToString()

Gibt eine String zurück, die den Namen der Component enthält (sofern vorhanden). Returns a String containing the name of the Component, if any. Diese Methode darf nicht überschrieben werden. This method should not be overridden.

(Inherited from Component)

Ereignisse

Disposed Disposed Disposed Disposed

Tritt ein, wenn die Komponente durch einen Aufruf der Dispose()-Methode freigegeben wird. Occurs when the component is disposed by a call to the Dispose() method.

(Inherited from Component)

Sicherheit

LinkDemand
für volle Vertrauenswürdigkeit für den unmittelbaren Aufrufer. for full trust for the immediate caller. Diese Klasse kann nicht von teilweise vertrauenswürdigem Code verwendet werden. This class cannot be used by partially trusted code.

InheritanceDemand
für volle Vertrauenswürdigkeit für erben. for full trust for inheritors. Diese Klasse kann nicht von teilweise vertrauenswürdigem Code nicht geerbt werden. This class cannot be inherited by partially trusted code.

Gilt für:

Siehe auch