DictionaryBase.GetEnumerator Methode

Definition

Gibt einen IDictionaryEnumerator zurück, der die DictionaryBase-Instanz durchläuft.

public:
 virtual System::Collections::IDictionaryEnumerator ^ GetEnumerator();
public System.Collections.IDictionaryEnumerator GetEnumerator ();
abstract member GetEnumerator : unit -> System.Collections.IDictionaryEnumerator
override this.GetEnumerator : unit -> System.Collections.IDictionaryEnumerator
Public Function GetEnumerator () As IDictionaryEnumerator

Gibt zurück

Ein IDictionaryEnumerator für die DictionaryBase-Instanz.

Implementiert

Beispiele

Das folgende Codebeispiel implementiert die DictionaryBase -Klasse und verwendet diese Implementierung, um ein Wörterbuch mit String Schlüsseln und Werten zu erstellen, die maximal Length 5 Zeichen lang sind.

using namespace System;
using namespace System::Collections;

public ref class ShortStringDictionary: public DictionaryBase
{
public:

   property String^ Item [String^]
   {
      String^ get( String^ key )
      {
         return (dynamic_cast<String^>(Dictionary[ key ]));
      }

      void set( String^ value, String^ key )
      {
         Dictionary[ key ] = value;
      }
   }

   property ICollection^ Keys 
   {
      ICollection^ get()
      {
         return (Dictionary->Keys);
      }
   }

   property ICollection^ Values 
   {
      ICollection^ get()
      {
         return (Dictionary->Values);
      }
   }
   void Add( String^ key, String^ value )
   {
      Dictionary->Add( key, value );
   }

   bool Contains( String^ key )
   {
      return (Dictionary->Contains( key ));
   }

   void Remove( String^ key )
   {
      Dictionary->Remove( key );
   }


protected:
   virtual void OnInsert( Object^ key, Object^ value ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( value->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "value must be of type String.","value" );
      else
      {
         String^ strValue = dynamic_cast<String^>(value);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "value must be no more than 5 characters in length.","value" );
      }
   }

   virtual void OnRemove( Object^ key, Object^ /*value*/ ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }
   }

   virtual void OnSet( Object^ key, Object^ /*oldValue*/, Object^ newValue ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( newValue->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "newValue must be of type String.","newValue" );
      else
      {
         String^ strValue = dynamic_cast<String^>(newValue);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "newValue must be no more than 5 characters in length.","newValue" );
      }
   }

   virtual void OnValidate( Object^ key, Object^ value ) override
   {
      if ( key->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "key must be of type String.","key" );
      else
      {
         String^ strKey = dynamic_cast<String^>(key);
         if ( strKey->Length > 5 )
                  throw gcnew ArgumentException( "key must be no more than 5 characters in length.","key" );
      }

      if ( value->GetType() != Type::GetType( "System.String" ) )
            throw gcnew ArgumentException( "value must be of type String.","value" );
      else
      {
         String^ strValue = dynamic_cast<String^>(value);
         if ( strValue->Length > 5 )
                  throw gcnew ArgumentException( "value must be no more than 5 characters in length.","value" );
      }
   }

};

void PrintKeysAndValues2( ShortStringDictionary^ myCol );
void PrintKeysAndValues3( ShortStringDictionary^ myCol );
int main()
{
   // Creates and initializes a new DictionaryBase.
   ShortStringDictionary^ mySSC = gcnew ShortStringDictionary;

   // Adds elements to the collection.
   mySSC->Add( "One", "a" );
   mySSC->Add( "Two", "ab" );
   mySSC->Add( "Three", "abc" );
   mySSC->Add( "Four", "abcd" );
   mySSC->Add( "Five", "abcde" );

   // Display the contents of the collection using the enumerator.
   Console::WriteLine( "Contents of the collection (using enumerator):" );
   PrintKeysAndValues2( mySSC );

   // Display the contents of the collection using the Keys property and the Item property.
   Console::WriteLine( "Initial contents of the collection (using Keys and Item):" );
   PrintKeysAndValues3( mySSC );

   // Tries to add a value that is too long.
   try
   {
      mySSC->Add( "Ten", "abcdefghij" );
   }
   catch ( ArgumentException^ e ) 
   {
      Console::WriteLine( e );
   }

   // Tries to add a key that is too long.
   try
   {
      mySSC->Add( "Eleven", "ijk" );
   }
   catch ( ArgumentException^ e ) 
   {
      Console::WriteLine( e );
   }

   Console::WriteLine();

   // Searches the collection with Contains.
   Console::WriteLine( "Contains \"Three\": {0}", mySSC->Contains( "Three" ) );
   Console::WriteLine( "Contains \"Twelve\": {0}", mySSC->Contains( "Twelve" ) );
   Console::WriteLine();

   // Removes an element from the collection.
   mySSC->Remove( "Two" );

   // Displays the contents of the collection.
   Console::WriteLine( "After removing \"Two\":" );
   PrintKeysAndValues2( mySSC );
}

// Uses the enumerator. 
void PrintKeysAndValues2( ShortStringDictionary^ myCol )
{
   DictionaryEntry myDE;
   System::Collections::IEnumerator^ myEnumerator = myCol->GetEnumerator();
   while ( myEnumerator->MoveNext() )
      if ( myEnumerator->Current != nullptr )
   {
      myDE =  *dynamic_cast<DictionaryEntry^>(myEnumerator->Current);
      Console::WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
   }

   Console::WriteLine();
}


// Uses the Keys property and the Item property.
void PrintKeysAndValues3( ShortStringDictionary^ myCol )
{
   ICollection^ myKeys = myCol->Keys;
   IEnumerator^ myEnum1 = myKeys->GetEnumerator();
   while ( myEnum1->MoveNext() )
   {
      String^ k = safe_cast<String^>(myEnum1->Current);
      Console::WriteLine( "   {0,-5} : {1}", k, myCol->Item[ k ] );
   }

   Console::WriteLine();
}

/* 
This code produces the following output.

Contents of the collection (using enumerator):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Initial contents of the collection (using Keys and Item):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

System.ArgumentException: value must be no more than 5 characters in length.
Parameter name: value
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()
System.ArgumentException: key must be no more than 5 characters in length.
Parameter name: key
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()

Contains "Three": True
Contains "Twelve": False

After removing "Two":
   Three : abc
   Five  : abcde
   One   : a
   Four  : abcd

*/
using System;
using System.Collections;

public class ShortStringDictionary : DictionaryBase  {

   public String this[ String key ]  {
      get  {
         return( (String) Dictionary[key] );
      }
      set  {
         Dictionary[key] = value;
      }
   }

   public ICollection Keys  {
      get  {
         return( Dictionary.Keys );
      }
   }

   public ICollection Values  {
      get  {
         return( Dictionary.Values );
      }
   }

   public void Add( String key, String value )  {
      Dictionary.Add( key, value );
   }

   public bool Contains( String key )  {
      return( Dictionary.Contains( key ) );
   }

   public void Remove( String key )  {
      Dictionary.Remove( key );
   }

   protected override void OnInsert( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( value.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "value must be of type String.", "value" );
        }
        else  {
         String strValue = (String) value;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "value must be no more than 5 characters in length.", "value" );
      }
   }

   protected override void OnRemove( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }
   }

   protected override void OnSet( Object key, Object oldValue, Object newValue )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( newValue.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "newValue must be of type String.", "newValue" );
        }
        else  {
         String strValue = (String) newValue;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "newValue must be no more than 5 characters in length.", "newValue" );
      }
   }

   protected override void OnValidate( Object key, Object value )  {
      if ( key.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "key must be of type String.", "key" );
        }
        else  {
         String strKey = (String) key;
         if ( strKey.Length > 5 )
            throw new ArgumentException( "key must be no more than 5 characters in length.", "key" );
      }

      if ( value.GetType() != typeof(System.String) )
        {
            throw new ArgumentException( "value must be of type String.", "value" );
        }
        else  {
         String strValue = (String) value;
         if ( strValue.Length > 5 )
            throw new ArgumentException( "value must be no more than 5 characters in length.", "value" );
      }
   }
}

public class SamplesDictionaryBase  {

   public static void Main()  {

      // Creates and initializes a new DictionaryBase.
      ShortStringDictionary mySSC = new ShortStringDictionary();

      // Adds elements to the collection.
      mySSC.Add( "One", "a" );
      mySSC.Add( "Two", "ab" );
      mySSC.Add( "Three", "abc" );
      mySSC.Add( "Four", "abcd" );
      mySSC.Add( "Five", "abcde" );

      // Display the contents of the collection using foreach. This is the preferred method.
      Console.WriteLine( "Contents of the collection (using foreach):" );
      PrintKeysAndValues1( mySSC );

      // Display the contents of the collection using the enumerator.
      Console.WriteLine( "Contents of the collection (using enumerator):" );
      PrintKeysAndValues2( mySSC );

      // Display the contents of the collection using the Keys property and the Item property.
      Console.WriteLine( "Initial contents of the collection (using Keys and Item):" );
      PrintKeysAndValues3( mySSC );

      // Tries to add a value that is too long.
      try  {
         mySSC.Add( "Ten", "abcdefghij" );
      }
      catch ( ArgumentException e )  {
         Console.WriteLine( e.ToString() );
      }

      // Tries to add a key that is too long.
      try  {
         mySSC.Add( "Eleven", "ijk" );
      }
      catch ( ArgumentException e )  {
         Console.WriteLine( e.ToString() );
      }

      Console.WriteLine();

      // Searches the collection with Contains.
      Console.WriteLine( "Contains \"Three\": {0}", mySSC.Contains( "Three" ) );
      Console.WriteLine( "Contains \"Twelve\": {0}", mySSC.Contains( "Twelve" ) );
      Console.WriteLine();

      // Removes an element from the collection.
      mySSC.Remove( "Two" );

      // Displays the contents of the collection.
      Console.WriteLine( "After removing \"Two\":" );
      PrintKeysAndValues1( mySSC );
   }

   // Uses the foreach statement which hides the complexity of the enumerator.
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintKeysAndValues1( ShortStringDictionary myCol )  {
      foreach ( DictionaryEntry myDE in myCol )
         Console.WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
      Console.WriteLine();
   }

   // Uses the enumerator.
   // NOTE: The foreach statement is the preferred way of enumerating the contents of a collection.
   public static void PrintKeysAndValues2( ShortStringDictionary myCol )  {
      DictionaryEntry myDE;
      System.Collections.IEnumerator myEnumerator = myCol.GetEnumerator();
      while ( myEnumerator.MoveNext() )
         if ( myEnumerator.Current != null )  {
            myDE = (DictionaryEntry) myEnumerator.Current;
            Console.WriteLine( "   {0,-5} : {1}", myDE.Key, myDE.Value );
         }
      Console.WriteLine();
   }

   // Uses the Keys property and the Item property.
   public static void PrintKeysAndValues3( ShortStringDictionary myCol )  {
      ICollection myKeys = myCol.Keys;
      foreach ( String k in myKeys )
         Console.WriteLine( "   {0,-5} : {1}", k, myCol[k] );
      Console.WriteLine();
   }
}


/*
This code produces the following output.

Contents of the collection (using foreach):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Contents of the collection (using enumerator):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

Initial contents of the collection (using Keys and Item):
   Three : abc
   Five  : abcde
   Two   : ab
   One   : a
   Four  : abcd

System.ArgumentException: value must be no more than 5 characters in length.
Parameter name: value
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()
System.ArgumentException: key must be no more than 5 characters in length.
Parameter name: key
   at ShortStringDictionary.OnValidate(Object key, Object value)
   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
   at SamplesDictionaryBase.Main()

Contains "Three": True
Contains "Twelve": False

After removing "Two":
   Three : abc
   Five  : abcde
   One   : a
   Four  : abcd

*/
Imports System.Collections

Public Class ShortStringDictionary
   Inherits DictionaryBase

   Default Public Property Item(key As String) As String
      Get
         Return CType(Dictionary(key), String)
      End Get
      Set
         Dictionary(key) = value
      End Set
   End Property

   Public ReadOnly Property Keys() As ICollection
      Get
         Return Dictionary.Keys
      End Get
   End Property

   Public ReadOnly Property Values() As ICollection
      Get
         Return Dictionary.Values
      End Get
   End Property

   Public Sub Add(key As String, value As String)
      Dictionary.Add(key, value)
   End Sub

   Public Function Contains(key As String) As Boolean
      Return Dictionary.Contains(key)
   End Function 'Contains

   Public Sub Remove(key As String)
      Dictionary.Remove(key)
   End Sub

   Protected Overrides Sub OnInsert(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(value.GetType()) Then
         Throw New ArgumentException("value must be of type String.", "value")
      Else
         Dim strValue As String = CType(value, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("value must be no more than 5 characters in length.", "value")
         End If
      End If
   End Sub

   Protected Overrides Sub OnRemove(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If
   End Sub

   Protected Overrides Sub OnSet(key As Object, oldValue As Object, newValue As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(newValue.GetType()) Then
         Throw New ArgumentException("newValue must be of type String.", "newValue")
      Else
         Dim strValue As String = CType(newValue, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("newValue must be no more than 5 characters in length.", "newValue")
         End If
      End If
   End Sub

   Protected Overrides Sub OnValidate(key As Object, value As Object)
      If Not GetType(System.String).IsAssignableFrom(key.GetType()) Then
         Throw New ArgumentException("key must be of type String.", "key")
      Else
         Dim strKey As String = CType(key, String)
         If strKey.Length > 5 Then
            Throw New ArgumentException("key must be no more than 5 characters in length.", "key")
         End If
      End If 
      If Not GetType(System.String).IsAssignableFrom(value.GetType()) Then
         Throw New ArgumentException("value must be of type String.", "value")
      Else
         Dim strValue As String = CType(value, String)
         If strValue.Length > 5 Then
            Throw New ArgumentException("value must be no more than 5 characters in length.", "value")
         End If
      End If
   End Sub

End Class


Public Class SamplesDictionaryBase

   Public Shared Sub Main()

      ' Creates and initializes a new DictionaryBase.
      Dim mySSC As New ShortStringDictionary()

      ' Adds elements to the collection.
      mySSC.Add("One", "a")
      mySSC.Add("Two", "ab")
      mySSC.Add("Three", "abc")
      mySSC.Add("Four", "abcd")
      mySSC.Add("Five", "abcde")

      ' Display the contents of the collection using For Each. This is the preferred method.
      Console.WriteLine("Contents of the collection (using For Each):")
      PrintKeysAndValues1(mySSC)

      ' Display the contents of the collection using the enumerator.
      Console.WriteLine("Contents of the collection (using enumerator):")
      PrintKeysAndValues2(mySSC)

      ' Display the contents of the collection using the Keys property and the Item property.
      Console.WriteLine("Initial contents of the collection (using Keys and Item):")
      PrintKeysAndValues3(mySSC)

      ' Tries to add a value that is too long.
      Try
          mySSC.Add("Ten", "abcdefghij")
      Catch e As ArgumentException
          Console.WriteLine(e.ToString())
      End Try

      ' Tries to add a key that is too long.
      Try
          mySSC.Add("Eleven", "ijk")
      Catch e As ArgumentException
          Console.WriteLine(e.ToString())
      End Try

      Console.WriteLine()

      ' Searches the collection with Contains.
      Console.WriteLine("Contains ""Three"": {0}", mySSC.Contains("Three"))
      Console.WriteLine("Contains ""Twelve"": {0}", mySSC.Contains("Twelve"))
      Console.WriteLine()

      ' Removes an element from the collection.
      mySSC.Remove("Two")

      ' Displays the contents of the collection.
      Console.WriteLine("After removing ""Two"":")
      PrintKeysAndValues1(mySSC)

    End Sub


    ' Uses the For Each statement which hides the complexity of the enumerator.
    ' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
    Public Shared Sub PrintKeysAndValues1(myCol As ShortStringDictionary)
      Dim myDE As DictionaryEntry
      For Each myDE In  myCol
          Console.WriteLine("   {0,-5} : {1}", myDE.Key, myDE.Value)
      Next myDE
      Console.WriteLine()
    End Sub


    ' Uses the enumerator. 
    ' NOTE: The For Each statement is the preferred way of enumerating the contents of a collection.
    Public Shared Sub PrintKeysAndValues2(myCol As ShortStringDictionary)
      Dim myDE As DictionaryEntry
      Dim myEnumerator As System.Collections.IEnumerator = myCol.GetEnumerator()
      While myEnumerator.MoveNext()
          If Not (myEnumerator.Current Is Nothing) Then
            myDE = CType(myEnumerator.Current, DictionaryEntry)
            Console.WriteLine("   {0,-5} : {1}", myDE.Key, myDE.Value)
          End If
      End While
      Console.WriteLine()
    End Sub


    ' Uses the Keys property and the Item property.
    Public Shared Sub PrintKeysAndValues3(myCol As ShortStringDictionary)
      Dim myKeys As ICollection = myCol.Keys
      Dim k As String
      For Each k In  myKeys
          Console.WriteLine("   {0,-5} : {1}", k, myCol(k))
      Next k
      Console.WriteLine()
    End Sub

End Class


'This code produces the following output.
'
'Contents of the collection (using For Each):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'Contents of the collection (using enumerator):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'Initial contents of the collection (using Keys and Item):
'   Three : abc
'   Five  : abcde
'   Two   : ab
'   One   : a
'   Four  : abcd
'
'System.ArgumentException: value must be no more than 5 characters in length.
'Parameter name: value
'   at ShortStringDictionary.OnValidate(Object key, Object value)
'   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
'   at SamplesDictionaryBase.Main()
'System.ArgumentException: key must be no more than 5 characters in length.
'Parameter name: key
'   at ShortStringDictionary.OnValidate(Object key, Object value)
'   at System.Collections.DictionaryBase.System.Collections.IDictionary.Add(Object key, Object value)
'   at SamplesDictionaryBase.Main()
'
'Contains "Three": True
'Contains "Twelve": False
'
'After removing "Two":
'   Three : abc
'   Five  : abcde
'   One   : a
'   Four  : abcd

Hinweise

Die foreach-Anweisung der Programmiersprache C# (for each in Visual Basic) verbirgt die Komplexität der Enumeratoren. Daher empfiehlt es sich, foreach zu verwenden und den Enumerator nicht direkt zu ändern.

Mit Enumeratoren können die Daten in der Auflistung zwar gelesen, jedoch nicht zum Ändern der zugrunde liegenden Auflistung verwendet werden.

Zu Beginn wird der Enumerator vor das erste Element in der Auflistung positioniert. Reset setzt den Enumerator ebenfalls auf diese Position zurück. An dieser Position ist Current nicht definiert. Daher muss der Enumerator durch einen Aufruf von MoveNext auf das erste Element der Auflistung gesetzt werden, bevor der Wert von Current gelesen werden kann.

Current gibt solange dasselbe Objekt zurück, bis MoveNext oder Reset aufgerufen wird. MoveNext legt Current auf das nächste Element fest.

Wenn MoveNext das Ende der Auflistung übergibt, wird der Enumerator hinter dem letzten Element in der Auflistung platziert, und MoveNext gibt false zurück. Wenn sich der Enumerator an dieser Position befindet, geben nachfolgende Aufrufe von MoveNext auch false zurück. Wenn der letzte Aufruf MoveNext zurückgegebene false, Current ist nicht definiert. Um Current wieder auf das erste Element der Auflistung festzulegen, können Sie Reset gefolgt von MoveNext aufrufen.

Ein Enumerator bleibt gültig, solange die Auflistung unverändert bleibt. Werden an der Auflistung Änderungen wie z. B. Hinzufügen, Bearbeiten oder Entfernen von Elementen vorgenommen, verliert der Enumerator unwiederbringlich seine Gültigkeit und sein Verhalten ist nicht definiert.

Der Enumerator hat keinen exklusiven Zugriff auf die Auflistung; daher ist die Enumeration einer Auflistung systembedingt kein threadsicheres Verfahren. Um während der Enumeration Threadsicherheit zu garantieren, können Sie die Auflistung während der gesamten Enumeration sperren. Um den Lese- und Schreibzugriff auf diese Auflistung durch mehrere Threads zuzulassen, müssen Sie eine eigene Synchronisierung implementieren.

Diese Methode ist ein O(1) Vorgang.

Gilt für:

Weitere Informationen