Hashtable.Clear Hashtable.Clear Hashtable.Clear Hashtable.Clear Method

Definition

Entfernt alle Elemente aus der Hashtable.Removes all elements from the Hashtable.

public:
 virtual void Clear();
public virtual void Clear ();
abstract member Clear : unit -> unit
override this.Clear : unit -> unit
Public Overridable Sub Clear ()

Implementiert

Ausnahmen

Beispiele

Im folgenden Beispiel wird gezeigt, wie Sie die Werte von Hashtablelöschen.The following example shows how to clear the values of the Hashtable.

using namespace System;
using namespace System::Collections;
void PrintKeysAndValues( Hashtable^ myHT );
int main()
{
   
   // Creates and initializes a new Hashtable.
   Hashtable^ myHT = gcnew Hashtable;
   myHT->Add( "one", "The" );
   myHT->Add( "two", "quick" );
   myHT->Add( "three", "brown" );
   myHT->Add( "four", "fox" );
   myHT->Add( "five", "jumps" );
   
   // Displays the count and values of the Hashtable.
   Console::WriteLine( "Initially," );
   Console::WriteLine( "   Count    : {0}", myHT->Count );
   Console::WriteLine( "   Values:" );
   PrintKeysAndValues( myHT );
   
   // Clears the Hashtable.
   myHT->Clear();
   
   // Displays the count and values of the Hashtable.
   Console::WriteLine( "After Clear," );
   Console::WriteLine( "   Count    : {0}", myHT->Count );
   Console::WriteLine( "   Values:" );
   PrintKeysAndValues( myHT );
}

void PrintKeysAndValues( Hashtable^ myHT )
{
   Console::WriteLine( "\t-KEY-\t-VALUE-" );
   IEnumerator^ myEnum = myHT->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      DictionaryEntry de = *safe_cast<DictionaryEntry ^>(myEnum->Current);
      Console::WriteLine( "\t{0}:\t{1}", de.Key, de.Value );
   }

   Console::WriteLine();
}

/* 
 This code produces the following output.
 
 Initially,
    Count    : 5
    Values:
         -KEY-   -VALUE-
         two:    quick
         three:  brown
         four:   fox
         five:   jumps
         one:    The

 After Clear,
    Count    : 0
    Values:
         -KEY-   -VALUE-

 */
using System;
using System.Collections;
public class SamplesHashtable
{

   public static void Main()
   {
      // Creates and initializes a new Hashtable.
      var myHT = new Hashtable();
      myHT.Add("one", "The");
      myHT.Add("two", "quick");
      myHT.Add("three", "brown");
      myHT.Add("four", "fox");
      myHT.Add("five", "jumps");

      // Displays the count and values of the Hashtable.
      Console.WriteLine("Initially,");
      Console.WriteLine($"   Count    : {myHT.Count}");
      Console.WriteLine("   Values:");
      PrintKeysAndValues(myHT);

      // Clears the Hashtable.
      myHT.Clear();

      // Displays the count and values of the Hashtable.
      Console.WriteLine("After Clear,");
      Console.WriteLine("   Count    : {myHT.Count}");
      Console.WriteLine("   Values:" );
      PrintKeysAndValues(myHT);
   }


   public static void PrintKeysAndValues( Hashtable myHT )
   {
      Console.WriteLine("\t-KEY-\t-VALUE-");
      foreach (DictionaryEntry de in myHT)
         Console.WriteLine("\t{de.Key}:\t{de.Value}");
      Console.WriteLine();
   }

}


/* 
This code produces the following output.

Initially,
   Count    : 5
   Values:
        -KEY-   -VALUE-
        two:    quick
        three:  brown
        four:   fox
        five:   jumps
        one:    The

After Clear,
   Count    : 0
   Values:
        -KEY-   -VALUE-

*/ 

Imports System.Collections

Public Class SamplesHashtable

    Public Shared Sub Main()

        ' Creates and initializes a new Hashtable.
        Dim myHT As New Hashtable()
        myHT.Add("one", "The")
        myHT.Add("two", "quick")
        myHT.Add("three", "brown")
        myHT.Add("four", "fox")
        myHT.Add("five", "jumps")

        ' Displays the count and values of the Hashtable.
        Console.WriteLine("Initially,")
        Console.WriteLine($"   Count    : {myHT.Count}")
        Console.WriteLine("   Values:")
        PrintKeysAndValues(myHT)

        ' Clears the Hashtable.
        myHT.Clear()

        ' Displays the count and values of the Hashtable.
        Console.WriteLine("After Clear,")
        Console.WriteLine($"   Count    : {myHT.Count}")
        Console.WriteLine("   Values:")
        PrintKeysAndValues(myHT)

    End Sub


    Public Shared Sub PrintKeysAndValues(myHT As Hashtable)
        Console.WriteLine(vbTab + "-KEY-" + vbTab + "-VALUE-")
        For Each de As DictionaryEntry In myHT
            Console.WriteLine(vbTab + "{0}:" + vbTab + "{1}", de.Key, de.Value)
        Next
        Console.WriteLine()
    End Sub

End Class


' This code produces the following output.
' 
' Initially,
'    Count    : 5
'    Values:
'         -KEY-   -VALUE-
'         two:    quick
'         five:   jumps
'         one:    The
'         three:  brown
'         four:   fox
'
' After Clear,
'    Count    : 0
'    Values:
'         -KEY-   -VALUE-
'

Hinweise

Countwird auf 0 (null) festgelegt, und Verweise auf andere Objekte von Elementen der Auflistung werden ebenfalls freigegeben.Count is set to zero, and references to other objects from elements of the collection are also released. Die Kapazität bleibt unverändert.The capacity remains unchanged.

Diese Methode ist ein O (n)-Vorgang, n bei Countdem gleich ist.This method is an O(n) operation, where n is Count.

Gilt für:

Siehe auch