Attachment.ContentDisposition Eigenschaft

Definition

Ruft die MIME-Inhaltsdisposition für diese Anlage ab.

public:
 property System::Net::Mime::ContentDisposition ^ ContentDisposition { System::Net::Mime::ContentDisposition ^ get(); };
public System.Net.Mime.ContentDisposition? ContentDisposition { get; }
public System.Net.Mime.ContentDisposition ContentDisposition { get; }
member this.ContentDisposition : System.Net.Mime.ContentDisposition
Public ReadOnly Property ContentDisposition As ContentDisposition

Eigenschaftswert

ContentDisposition

Eine ContentDisposition, die die Darstellungsinformationen für diese Anlage bereitstellt.

Beispiele

Im folgenden Codebeispiel wird die ContentDisposition Anlage angezeigt und die Eigenschaften angezeigt.

static void CreateMessageAttachment1( String^ server, String^ textMessage )
{
   
   // Create a message and set up the recipients.
   MailMessage^ message = gcnew MailMessage( L"jane@contoso.com",L"ben@contoso.com",L"A text message for you.",L"Message: " );
   
   // Attach the message string to this email message.
   Attachment^ data = gcnew Attachment( textMessage,MediaTypeNames::Text::Plain );
   ContentDisposition^ disposition = data->ContentDisposition;
   
   // Suggest a file name for the attachment.
   disposition->FileName = String::Format( L"message{0}", DateTime::Now );
   message->Attachments->Add( data );
   
   //Send the message.
   SmtpClient^ client = gcnew SmtpClient( server );
   client->Credentials = CredentialCache::DefaultNetworkCredentials;
   client->Send( message );
   
   // Display the values in the ContentDisposition for the attachment.
   Console::WriteLine( L"Content disposition" );
   Console::WriteLine( disposition );
   Console::WriteLine( L"File {0}", disposition->FileName );
   Console::WriteLine( L"Size {0}", disposition->Size );
   Console::WriteLine( L"Creation {0}", disposition->CreationDate );
   Console::WriteLine( L"Modification {0}", disposition->ModificationDate );
   Console::WriteLine( L"Read {0}", disposition->ReadDate );
   Console::WriteLine( L"Inline {0}", disposition->Inline );
   Console::WriteLine( L"Parameters: {0}", disposition->Parameters->Count );
   IEnumerator^ myEnum2 = disposition->Parameters->GetEnumerator();
   while ( myEnum2->MoveNext() )
   {
      DictionaryEntry^ d = safe_cast<DictionaryEntry^>(myEnum2->Current);
      Console::WriteLine( L"{0} = {1}", d->Key, d->Value );
   }

   data->~Attachment();
   client->~SmtpClient();
}
public static void CreateMessageAttachment1(string server, string textMessage)
{
    // Create a message and set up the recipients.
    MailMessage message = new MailMessage(
       "jane@contoso.com",
       "ben@contoso.com",
       "A text message for you.",
       "Message: ");

    // Attach the message string to this email message.
    Attachment data = new Attachment(textMessage, MediaTypeNames.Text.Plain);
    ContentDisposition disposition = data.ContentDisposition;
    // Suggest a file name for the attachment.
    disposition.FileName = "message" + DateTime.Now.ToString();
    message.Attachments.Add(data);
    //Send the message.
    SmtpClient client = new SmtpClient(server);
    client.Credentials = CredentialCache.DefaultNetworkCredentials;

    try
    {
        client.Send(message);
    }
    catch (Exception ex)
    {
        Console.WriteLine("Exception caught in CreateMessageAttachment1(): {0}",
            ex.ToString());
    }
    // Display the values in the ContentDisposition for the attachment.
    Console.WriteLine("Content disposition");
    Console.WriteLine(disposition.ToString());
    Console.WriteLine("File {0}", disposition.FileName);
    Console.WriteLine("Size {0}", disposition.Size);
    Console.WriteLine("Creation {0}", disposition.CreationDate);
    Console.WriteLine("Modification {0}", disposition.ModificationDate);
    Console.WriteLine("Read {0}", disposition.ReadDate);
    Console.WriteLine("Inline {0}", disposition.Inline);
    Console.WriteLine("Parameters: {0}", disposition.Parameters.Count);
    foreach (DictionaryEntry d in disposition.Parameters)
    {
        Console.WriteLine("{0} = {1}", d.Key, d.Value);
    }
    data.Dispose();
}

Hinweise

Die Informationen in der ContentDisposition Klasse stellen den MIME Content-Disposition-Header dar. Dieser Header wird in RFC 2183 beschrieben, verfügbar unter https://www.ietf.org/.

Gilt für