AssemblyName.KeyPair Eigenschaft

Definition

Achtung

Strong name signing is not supported and throws PlatformNotSupportedException.

Ruft das Paar aus öffentlichem und privatem kryptografischem Schlüssel ab, mit dem eine Signatur mit starkem Namen für die Assembly erstellt wird, oder legt dieses fest.

public:
 property System::Reflection::StrongNameKeyPair ^ KeyPair { System::Reflection::StrongNameKeyPair ^ get(); void set(System::Reflection::StrongNameKeyPair ^ value); };
public System.Reflection.StrongNameKeyPair? KeyPair { get; set; }
[System.Obsolete("Strong name signing is not supported and throws PlatformNotSupportedException.", DiagnosticId="SYSLIB0017", UrlFormat="https://aka.ms/dotnet-warnings/{0}")]
public System.Reflection.StrongNameKeyPair? KeyPair { get; set; }
public System.Reflection.StrongNameKeyPair KeyPair { get; set; }
member this.KeyPair : System.Reflection.StrongNameKeyPair with get, set
[<System.Obsolete("Strong name signing is not supported and throws PlatformNotSupportedException.", DiagnosticId="SYSLIB0017", UrlFormat="https://aka.ms/dotnet-warnings/{0}")>]
member this.KeyPair : System.Reflection.StrongNameKeyPair with get, set
Public Property KeyPair As StrongNameKeyPair

Eigenschaftswert

StrongNameKeyPair

Das Paar aus öffentlichem und privatem kryptografischem Schlüssel, mit dem ein starker Name für die Assembly erstellt werden soll.

Attribute

Ausnahmen

.NET 6+ nur: In allen Fällen.

Beispiele

Im folgenden Beispiel wird eine dynamische Assembly ausgegeben und im aktuellen Verzeichnis gespeichert. Wenn die Assembly erstellt wird, wird die KeyPair Eigenschaft verwendet, um die öffentlichen und privaten kryptografischen Schlüssel der Assembly festzulegen.

using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::IO;
using namespace System::Globalization;
using namespace System::Reflection::Emit;
using namespace System::Configuration::Assemblies;
using namespace System::Text;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
   // Get the assembly builder from the application domain associated with the current thread.
   AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );

   // Create a dynamic module in the assembly.
   ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );

   // Create a type in the module.
   TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );

   // Create a method called 'Main'.
   MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );

   // Get the Intermediate Language generator for the method.
   ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();

   // Use the utility method to generate the IL instructions that print a String* to the console.
   myILGenerator->EmitWriteLine( "Hello World!" );

   // Generate the 'ret' IL instruction.
   myILGenerator->Emit( OpCodes::Ret );

   // End the creation of the type.
   myTypeBuilder->CreateType();

   // Set the method with name 'Main' as the entry point in the assembly.
   myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
   myAssemblyBuilder->Save( fileName );
}

int main()
{
   // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
   AssemblyName^ myAssemblyName = gcnew AssemblyName;

   // Set the codebase to the physical directory were the assembly resides.
   myAssemblyName->CodeBase = Directory::GetCurrentDirectory();

   // Set the culture information of the assembly to 'English-American'.
   myAssemblyName->CultureInfo = gcnew CultureInfo( "en-US" );

   // Set the hash algorithm to 'SHA256'.
   myAssemblyName->HashAlgorithm = AssemblyHashAlgorithm::SHA256;
   myAssemblyName->VersionCompatibility = AssemblyVersionCompatibility::SameProcess;
   myAssemblyName->Flags = AssemblyNameFlags::PublicKey;

   // Provide this assembly with a strong name.
   myAssemblyName->KeyPair = gcnew StrongNameKeyPair( File::Open( "KeyPair.snk", FileMode::Open, FileAccess::Read ) );
   myAssemblyName->Name = "MyAssembly";
   myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
   MakeAssembly( myAssemblyName, "MyAssembly.exe" );

   // Get the assemblies loaded in the current application domain.
   array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();

   // Get the dynamic assembly named 'MyAssembly'. 
   Assembly^ myAssembly = nullptr;
   for ( int i = 0; i < myAssemblies->Length; i++ )
      if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
            myAssembly = myAssemblies[ i ];

   // Display the full assembly information to the console.
   if ( myAssembly != nullptr )
   {
      Console::WriteLine( "\nDisplaying the full assembly name.\n" );
      Console::WriteLine( myAssembly->GetName()->FullName );
      Console::WriteLine( "\nDisplaying the public key.\n" );
      array<Byte>^pk;
      pk = myAssembly->GetName()->GetPublicKey();
      for ( int i = 0; i < pk->GetLength( 0 ); i++ )
         Console::Write( " {0:x2}", pk[ i ] );
      Console::WriteLine();
      Console::WriteLine( "\nDisplaying the public key token.\n" );
      array<Byte>^pt;
      pt = myAssembly->GetName()->GetPublicKeyToken();
      for ( int i = 0; i < pt->GetLength( 0 ); i++ )
         Console::Write(  " {0:x2}", pt[ i ] );
   }
}

using System;
using System.Reflection;
using System.Threading;
using System.IO;
using System.Globalization;
using System.Reflection.Emit;
using System.Configuration.Assemblies;
using System.Text;

public class AssemblyName_CodeBase
{
   public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
   {
      // Get the assembly builder from the application domain associated with the current thread.
      AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
      // Create a dynamic module in the assembly.
      ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
      // Create a type in the module.
      TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
      // Create a method called 'Main'.
      MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
         MethodAttributes.Static, typeof(void), null);
      // Get the Intermediate Language generator for the method.
      ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
      // Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!");
      // Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret);
      // End the creation of the type.
      myTypeBuilder.CreateType();
      // Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
      myAssemblyBuilder.Save(fileName);
   }

   public static void Main()
   {
      // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      AssemblyName myAssemblyName = new AssemblyName();
      // Set the codebase to the physical directory were the assembly resides.
      myAssemblyName.CodeBase = Directory.GetCurrentDirectory();
      // Set the culture information of the assembly to 'English-American'.
      myAssemblyName.CultureInfo = new CultureInfo("en-US");
      // Set the hash algorithm to 'SHA256'.
      myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA256;
      myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess;
      myAssemblyName.Flags = AssemblyNameFlags.PublicKey;
      // Provide this assembly with a strong name.
      myAssemblyName.KeyPair = new StrongNameKeyPair(File.Open("KeyPair.snk", FileMode.Open, FileAccess.Read));
      myAssemblyName.Name = "MyAssembly";
      myAssemblyName.Version = new Version("1.0.0.2001");
      MakeAssembly(myAssemblyName, "MyAssembly.exe");

      // Get the assemblies loaded in the current application domain.
      Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();

      // Get the dynamic assembly named 'MyAssembly'.
      Assembly myAssembly = null;
      for(int i = 0; i < myAssemblies.Length; i++)
         if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
            myAssembly = myAssemblies[i];

      // Display the full assembly information to the console.
      if(myAssembly != null)
      {
         Console.WriteLine("\nDisplaying the full assembly name.\n");
         Console.WriteLine(myAssembly.GetName().FullName);
         Console.WriteLine("\nDisplaying the public key.\n");
         byte []pk;
         pk = myAssembly.GetName().GetPublicKey();
         for (int i=0;i<pk.GetLength(0);i++)
            Console.Write ("{0:x2}", pk[i]);
         Console.WriteLine();
         Console.WriteLine("\nDisplaying the public key token.\n");
         byte []pt;
         pt = myAssembly.GetName().GetPublicKeyToken();
         for (int i=0;i<pt.GetLength(0);i++)
            Console.Write ("{0:x2}", pt[i]);
      }
   }
}
Imports System.Reflection
Imports System.Threading
Imports System.IO
Imports System.Globalization
Imports System.Reflection.Emit
Imports System.Configuration.Assemblies
Imports System.Text

Public Class AssemblyName_CodeBase
   
   Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
      ' Get the assembly builder from the application domain associated with the current thread.
      Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
      ' Create a dynamic module in the assembly.
      Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
      ' Create a type in the module.
      Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
      ' Create a method called 'Main'.
      Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
      ' Get the Intermediate Language generator for the method.
      Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
      ' Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!")
      ' Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret)
      ' End the creation of the type.
      myTypeBuilder.CreateType()
      ' Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
      myAssemblyBuilder.Save(fileName)
   End Sub
   
   
   Public Shared Sub Main()
      

      ' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      Dim myAssemblyName As New AssemblyName()
      ' Set the codebase to the physical directory were the assembly resides.
      myAssemblyName.CodeBase = Directory.GetCurrentDirectory()
      ' Set the culture information of the assembly to 'English-American'.
      myAssemblyName.CultureInfo = New CultureInfo("en-US")
      ' Set the hash algorithm to 'SHA256'.
      myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA256
      myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess
      myAssemblyName.Flags = AssemblyNameFlags.PublicKey
      ' Provide this assembly with a strong name.
      myAssemblyName.KeyPair = New StrongNameKeyPair(File.Open("KeyPair.snk", FileMode.Open, FileAccess.Read))
      myAssemblyName.Name = "MyAssembly"
      myAssemblyName.Version = New Version("1.0.0.2001")
      MakeAssembly(myAssemblyName, "MyAssembly.exe")
      
      ' Get the assemblies loaded in the current application domain.
      Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
      
      ' Get the dynamic assembly named 'MyAssembly'. 
      Dim myAssembly As [Assembly] = Nothing
      Dim i As Integer
      For i = 0 To myAssemblies.Length - 1
         If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
            myAssembly = myAssemblies(i)
         End If 
      Next i ' Display the full assembly information to the console.
      If Not (myAssembly Is Nothing) Then
      Console.WriteLine(ControlChars.CrLf +"Displaying the full assembly name."+ ControlChars.CrLf)
      Console.WriteLine(myAssembly.GetName().FullName)
      Console.WriteLine(ControlChars.CrLf +"Displaying the public key." + ControlChars.CrLf)
      Dim pk() As Byte
      pk = myAssembly.GetName().GetPublicKey()
      For i = 0 To (pk.GetLength(0)) - 1
         Console.Write("{0:x2}", pk(i))
      Next i
      Console.WriteLine()
      Console.WriteLine(ControlChars.CrLf +"Displaying the public key token."+ ControlChars.CrLf)
      Dim pt() As Byte
      pt = myAssembly.GetName().GetPublicKeyToken()
      For i = 0 To (pt.GetLength(0)) - 1
         Console.Write("{0:x2}", pt(i))
      Next i
      End If
   End Sub
End Class

Hinweise

Wenn die Laufzeit eine Assembly lädt, wird die KeyPair Eigenschaft nicht festgelegt. Der Getter für die Eigenschaft ist nur nützlich, wenn der Benutzer die Eigenschaft vor der Verwendung des AssemblyName Objekts zum Erstellen einer dynamischen Assembly festlegen und anschließend das Schlüsselpaar abrufen möchte.

Gilt für