AssemblyName.Version Eigenschaft

Definition

Ruft die Haupt-, Neben-, Build- und Revisionsnummer der Assembly ab oder legt diese fest.Gets or sets the major, minor, build, and revision numbers of the assembly.

public:
 property Version ^ Version { Version ^ get(); void set(Version ^ value); };
public Version Version { get; set; }
member this.Version : Version with get, set
Public Property Version As Version

Eigenschaftswert

Ein Objekt, das die Haupt-, Neben-, Build- und Revisionsnummer der Assembly darstellt.An object that represents the major, minor, build, and revision numbers of the assembly.

Beispiele

Dieser Abschnitt enthält zwei Beispiele.This section contains two examples. Im ersten Beispiel wird gezeigt, wie die Version der aktuell ausgeführten Assembly abgerufen wird.The first example shows how to retrieve the version of the currently executing assembly. Im zweiten Beispiel wird gezeigt, wie die Version -Eigenschaft verwendet wird, um die Assemblyversion anzugeben, wenn Sie eine dynamische Assembly ausgeben.The second example shows how to use the Version property to specify the assembly version when you emit a dynamic assembly.

Beispiel 1Example 1

Im folgenden Beispiel werden die Versionsnummern der aktuell ausgeführten Assembly und die Assembly, die die String -Klasse enthält, abgerufen und angezeigt.The following example retrieves and displays the version numbers of the currently executing assembly and the assembly that contains the String class.

using namespace System;
using namespace System::Reflection;

[assembly:AssemblyVersion("1.1.0.0")];

void main()
{
    Console::WriteLine("The version of the currently executing assembly is: {0}",
        Assembly::GetExecutingAssembly()->GetName()->Version);

    Console::WriteLine("The version of mscorlib.dll is: {0}",
        String::typeid->Assembly->GetName()->Version);
}

/* This example produces output similar to the following:

The version of the currently executing assembly is: 1.1.0.0
The version of mscorlib.dll is: 2.0.0.0
 */
using System;
using System.Reflection;

[assembly:AssemblyVersion("1.1.0.0")]

class Example
{
    static void Main()
    {
        Console.WriteLine("The version of the currently executing assembly is: {0}",
            typeof(Example).Assembly.GetName().Version);

        Console.WriteLine("The version of mscorlib.dll is: {0}",
            typeof(String).Assembly.GetName().Version);
    }
}

/* This example produces output similar to the following:

The version of the currently executing assembly is: 1.1.0.0
The version of mscorlib.dll is: 2.0.0.0
 */
Imports System.Reflection

<Assembly:AssemblyVersion("1.1.0.0")>

Class Example

    Shared Sub Main()
    
        Console.WriteLine("The version of the currently executing assembly is: {0} ", _
            GetType(Example).Assembly.GetName().Version)

        Console.WriteLine("The version of mscorlib.dll is: {0} ", _
            GetType(String).Assembly.GetName().Version)
    End Sub
End Class

' This example produces output similar to the following:
'
'The version of the currently executing assembly is: 1.1.0.0
'The version of mscorlib.dll is: 2.0.0.0

Beispiel 2Example 2

Im folgenden Beispiel wird eine dynamische Assembly ausgegeben und im aktuellen Verzeichnis gespeichert.The following example emits a dynamic assembly and saves it to the current directory. Wenn die Assembly erstellt wird, wird Version die-Eigenschaft verwendet, um Versionsinformationen für die Assembly anzugeben.When the assembly is created, the Version property is used to specify version information for the assembly.

using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::Reflection::Emit;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
   // Get the assembly builder from the application domain associated with the current thread.
   AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );

   // Create a dynamic module in the assembly.
   ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );

   // Create a type in the module.
   TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );

   // Create a method called 'Main'.
   MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );

   // Get the Intermediate Language generator for the method.
   ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();

   // Use the utility method to generate the IL instructions that print a String* to the console.
   myILGenerator->EmitWriteLine( "Hello World!" );

   // Generate the 'ret' IL instruction.
   myILGenerator->Emit( OpCodes::Ret );

   // End the creation of the type.
   myTypeBuilder->CreateType();

   // Set the method with name 'Main' as the entry point in the assembly.
   myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
   myAssemblyBuilder->Save( fileName );
}

int main()
{
   // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
   AssemblyName^ myAssemblyName = gcnew AssemblyName;
   myAssemblyName->Name = "MyAssembly";
   myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
   MakeAssembly( myAssemblyName, "MyAssembly.exe" );

   // Get all the assemblies currently loaded in the application domain.
   array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();

   // Get the dynamic assembly named 'MyAssembly'. 
   Assembly^ myAssembly = nullptr;
   for ( int i = 0; i < myAssemblies->Length; i++ )
   {
      if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
            myAssembly = myAssemblies[ i ];
   }
   if ( myAssembly != nullptr )
   {
      Console::WriteLine(  "\nDisplaying the assembly name\n" );
      Console::WriteLine( myAssembly );
   }
}

using System;
using System.Reflection;
using System.Threading;
using System.Reflection.Emit;

public class AssemblyName_Constructor
{
   public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
   {
      // Get the assembly builder from the application domain associated with the current thread.
      AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
      // Create a dynamic module in the assembly.
      ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
      // Create a type in the module.
      TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
      // Create a method called 'Main'.
      MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
         MethodAttributes.Static, typeof(void), null);
      // Get the Intermediate Language generator for the method.
      ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
      // Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!");
      // Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret);
      // End the creation of the type.
      myTypeBuilder.CreateType();
      // Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
      myAssemblyBuilder.Save(fileName);
   }

   public static void Main()
   {


      // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      AssemblyName myAssemblyName = new AssemblyName(); 
      myAssemblyName.Name = "MyAssembly";
      myAssemblyName.Version = new Version("1.0.0.2001");
      MakeAssembly(myAssemblyName, "MyAssembly.exe");

      // Get all the assemblies currently loaded in the application domain.
      Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();

      // Get the dynamic assembly named 'MyAssembly'. 
      Assembly myAssembly = null;
      for(int i = 0; i < myAssemblies.Length; i++)
      {
         if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
            myAssembly = myAssemblies[i];
      }
      if(myAssembly != null)
      {
         Console.WriteLine("\nDisplaying the assembly name\n");
         Console.WriteLine(myAssembly);
      }
   }
}
Imports System.Reflection
Imports System.Threading
Imports System.Reflection.Emit

Public Class AssemblyName_Constructor
   
   Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
      ' Get the assembly builder from the application domain associated with the current thread.
      Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
      ' Create a dynamic module in the assembly.
      Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
      ' Create a type in the module.
      Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
      ' Create a method called 'Main'.
      Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
      Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
      ' Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!")
      ' Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret)
      ' End the creation of the type.
      myTypeBuilder.CreateType()
      ' Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
      myAssemblyBuilder.Save(fileName)
   End Sub
   
   
   Public Shared Sub Main()
      

      ' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      Dim myAssemblyName As New AssemblyName()
      myAssemblyName.Name = "MyAssembly"
      myAssemblyName.Version = New Version("1.0.0.2001")
      MakeAssembly(myAssemblyName, "MyAssembly.exe")
      
      ' Get all the assemblies currently loaded in the application domain.
      Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
      
      ' Get the dynamic assembly named 'MyAssembly'. 
      Dim myAssembly As [Assembly] = Nothing
      Dim i As Integer
      For i = 0 To myAssemblies.Length - 1
         If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
            myAssembly = myAssemblies(i)
         End If
      Next i
      If Not (myAssembly Is Nothing) Then
         Console.WriteLine(ControlChars.Cr + "Displaying the assembly name" + ControlChars.Cr)
         Console.WriteLine(myAssembly)
      End If
   End Sub
End Class

Hinweise

Alle Komponenten der Version müssen ganze Zahlen größer oder gleich 0 (null) sein.All components of the version must be integers greater than or equal to zero. Metadaten schränken die Komponenten "Hauptversion", "neben Version", "Build" und "Revision UInt16.MaxValue " für eine Assembly auf den maximalen Wert-1 ein.Metadata restricts the major, minor, build, and revision components for an assembly to a maximum value of UInt16.MaxValue - 1. Wenn eine Komponente diesen Wert überschreitet, wird kein Fehler ausgelöst. in einer dynamischen Assembly ist diese Komponente jedoch 0 (null).If a component exceeds this value, no error is thrown; however, in a dynamic assembly, that component is zero.

Gilt für: