LocalBuilder Klasse

Definition

Stellt eine lokale Variable in einer Methode oder einem Konstruktor dar.

public ref class LocalBuilder sealed : System::Reflection::LocalVariableInfo
public ref class LocalBuilder abstract : System::Reflection::LocalVariableInfo
public ref class LocalBuilder sealed : System::Runtime::InteropServices::_LocalBuilder
public ref class LocalBuilder sealed : System::Reflection::LocalVariableInfo, System::Runtime::InteropServices::_LocalBuilder
public sealed class LocalBuilder : System.Reflection.LocalVariableInfo
public abstract class LocalBuilder : System.Reflection.LocalVariableInfo
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)]
public sealed class LocalBuilder : System.Runtime.InteropServices._LocalBuilder
[System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class LocalBuilder : System.Reflection.LocalVariableInfo, System.Runtime.InteropServices._LocalBuilder
type LocalBuilder = class
    inherit LocalVariableInfo
[<System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)>]
type LocalBuilder = class
    interface _LocalBuilder
[<System.Runtime.InteropServices.ClassInterface(System.Runtime.InteropServices.ClassInterfaceType.None)>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type LocalBuilder = class
    inherit LocalVariableInfo
    interface _LocalBuilder
Public NotInheritable Class LocalBuilder
Inherits LocalVariableInfo
Public MustInherit Class LocalBuilder
Inherits LocalVariableInfo
Public NotInheritable Class LocalBuilder
Implements _LocalBuilder
Public NotInheritable Class LocalBuilder
Inherits LocalVariableInfo
Implements _LocalBuilder
Vererbung
LocalBuilder
Vererbung
LocalBuilder
Attribute
Implementiert

Beispiele

Im folgenden Beispiel wird eine static Methode (Shared in Visual Basic) mit dem Namen Function1 erstellt, die eine Zeichenfolge zurückgibt und über einen Parameter vom Typ verfügt Int32. Im Textkörper der -Methode erstellt LocalBuilder das Codebeispiel Objekte, die zwei lokale Variablen darstellen, und legt Symbolinformationen für die lokalen Variablen fest. Die Methode führt nichts Wesentliches aus, aber der Methodentext veranschaulicht das Speichern eines Parameters in einer lokalen Variablen, das Speichern einer Literalzeichenfolge in einer lokalen Variablen und das Laden einer lokalen Variablen.

using namespace System;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
using namespace System::Threading;
int main()
{
    // Create an assembly.
    AssemblyName^ myAssemblyName = gcnew AssemblyName;
    myAssemblyName->Name = "SampleAssembly";
    AssemblyBuilder^ myAssembly = Thread::GetDomain()->DefineDynamicAssembly( 
        myAssemblyName, AssemblyBuilderAccess::RunAndSave );

    // Create a module. For a single-file assembly the module
    // name is usually the same as the assembly name.
    ModuleBuilder^ myModule = myAssembly->DefineDynamicModule( 
        myAssemblyName->Name, myAssemblyName->Name + ".dll", true );

    // Define a public class 'Example'.
    TypeBuilder^ myTypeBuilder = myModule->DefineType( "Example", TypeAttributes::Public );

    // Create the 'Function1' public method, which takes an integer
    // and returns a string.
    MethodBuilder^ myMethod = myTypeBuilder->DefineMethod( "Function1", 
        MethodAttributes::Public | MethodAttributes::Static, String::typeid, 
        gcnew array<Type^> { int::typeid } );

    // Generate IL for 'Function1'. The function body demonstrates
    // assigning an argument to a local variable, assigning a 
    // constant string to a local variable, and putting the contents
    // of local variables on the stack.
    ILGenerator^ myMethodIL = myMethod->GetILGenerator();

    // Create local variables named myString and myInt.
    LocalBuilder^ myLB1 = myMethodIL->DeclareLocal( String::typeid );
    myLB1->SetLocalSymInfo( "myString" );
    Console::WriteLine( "local 'myString' type is: {0}", myLB1->LocalType );

    LocalBuilder^ myLB2 = myMethodIL->DeclareLocal( int::typeid );
    myLB2->SetLocalSymInfo( "myInt", 1, 2 );
    Console::WriteLine( "local 'myInt' type is: {0}", myLB2->LocalType );

    // Store the function argument in myInt.
    myMethodIL->Emit( OpCodes::Ldarg_0 );
    myMethodIL->Emit( OpCodes::Stloc_1 );

    // Store a literal value in myString, and return the value.
    myMethodIL->Emit( OpCodes::Ldstr, "string value"  );
    myMethodIL->Emit( OpCodes::Stloc_0 );
    myMethodIL->Emit( OpCodes::Ldloc_0 );
    myMethodIL->Emit( OpCodes::Ret );

    // Create "Example" class.
    Type^ myType1 = myTypeBuilder->CreateType();
    Console::WriteLine( "'Example' is created." );

    myAssembly->Save(myAssemblyName->Name + ".dll");
    Console::WriteLine( "'{0}' is created.", myAssemblyName->Name + ".dll" );

    // Invoke 'Function1' method of 'Example', passing the value 42.
    Object^ myObject2 = myType1->InvokeMember( "Function1", 
        BindingFlags::InvokeMethod, nullptr, nullptr, 
        gcnew array<Object^> { 42 } );

    Console::WriteLine( "Example::Function1 returned: {0}", myObject2 );
}
/* This code example produces the following output:

local 'myString' type is: System.String
local 'myInt' type is: System.Int32
'Example' is created.
'SampleAssembly.dll' is created.
Example::Function1 returned: string value
 */
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Threading;

class LocalBuilder_Sample
{
    public static void Main()
    {
        // Create an assembly.
        AssemblyName myAssemblyName = new AssemblyName();
        myAssemblyName.Name = "SampleAssembly";

        AssemblyBuilder myAssembly =
           Thread.GetDomain().DefineDynamicAssembly(myAssemblyName,
               AssemblyBuilderAccess.RunAndSave);

        // Create a module. For a single-file assembly the module
        // name is usually the same as the assembly name.
        ModuleBuilder myModule =
            myAssembly.DefineDynamicModule(myAssemblyName.Name,
                myAssemblyName.Name + ".dll", true);

        // Define a public class 'Example'.
        TypeBuilder myTypeBuilder =
            myModule.DefineType("Example", TypeAttributes.Public);

        // Create the 'Function1' public method, which takes an integer
        // and returns a string.
        MethodBuilder myMethod = myTypeBuilder.DefineMethod("Function1",
           MethodAttributes.Public | MethodAttributes.Static,
           typeof(String), new Type[] { typeof(int) });

        // Generate IL for 'Function1'. The function body demonstrates
        // assigning an argument to a local variable, assigning a
        // constant string to a local variable, and putting the contents
        // of local variables on the stack.
        ILGenerator myMethodIL = myMethod.GetILGenerator();

        // Create local variables named myString and myInt.
        LocalBuilder myLB1 = myMethodIL.DeclareLocal(typeof(string));
        myLB1.SetLocalSymInfo("myString");
        Console.WriteLine("local 'myString' type is: {0}", myLB1.LocalType);

        LocalBuilder myLB2 = myMethodIL.DeclareLocal(typeof(int));
        myLB2.SetLocalSymInfo("myInt", 1, 2);
        Console.WriteLine("local 'myInt' type is: {0}", myLB2.LocalType);

        // Store the function argument in myInt.
        myMethodIL.Emit(OpCodes.Ldarg_0 );
        myMethodIL.Emit(OpCodes.Stloc_1 );

        // Store a literal value in myString, and return the value.
        myMethodIL.Emit(OpCodes.Ldstr, "string value"  );
        myMethodIL.Emit(OpCodes.Stloc_0 );
        myMethodIL.Emit(OpCodes.Ldloc_0 );
        myMethodIL.Emit(OpCodes.Ret );

        // Create "Example" class.
        Type myType1 = myTypeBuilder.CreateType();
        Console.WriteLine("'Example' is created.");

        myAssembly.Save(myAssemblyName.Name + ".dll");
        Console.WriteLine( "'{0}' is created.", myAssemblyName.Name + ".dll" );

        // Invoke 'Function1' method of 'Example', passing the value 42.
        Object myObject2 = myType1.InvokeMember("Function1",
            BindingFlags.InvokeMethod, null, null, new Object[] { 42 });

        Console.WriteLine("Example.Function1 returned: {0}", myObject2);
    }
}
/* This code example produces the following output:

local 'myString' type is: System.String
local 'myInt' type is: System.Int32
'Example' is created.
'SampleAssembly.dll' is created.
Example.Function1 returned: string value
 */
Imports System.Reflection
Imports System.Reflection.Emit
Imports System.Threading

Class LocalBuilder_Sample

    Public Shared Sub Main()

        ' Create an assembly.
        Dim myAssemblyName As New AssemblyName()
        myAssemblyName.Name = "SampleAssembly"

        Dim myAssembly As AssemblyBuilder = _
            Thread.GetDomain().DefineDynamicAssembly( myAssemblyName, _
                             AssemblyBuilderAccess.RunAndSave )

        ' Create a module. For a single-file assembly the module
        ' name is usually the same as the assembly name.
        Dim myModule As ModuleBuilder = _
            myAssembly.DefineDynamicModule(myAssemblyName.Name, _
                myAssemblyName.Name & ".dll", True)

        ' Define a public class 'Example'.
        Dim myTypeBuilder As TypeBuilder = _
            myModule.DefineType("Example", TypeAttributes.Public)

        ' Create the 'Function1' public method, which takes an Integer
        ' and returns a string.
        Dim myMethod As MethodBuilder = myTypeBuilder.DefineMethod("Function1", _
            MethodAttributes.Public Or MethodAttributes.Static, _
            GetType(String), New Type() { GetType(Integer) })

        ' Generate IL for 'Function1'. The function body demonstrates
        ' assigning an argument to a local variable, assigning a 
        ' constant string to a local variable, and putting the contents
        ' of local variables on the stack.
        Dim myMethodIL As ILGenerator = myMethod.GetILGenerator()

        ' Create local variables named myString and myInt.
        Dim myLB1 As LocalBuilder = myMethodIL.DeclareLocal(GetType(String))
        myLB1.SetLocalSymInfo("myString")
        Console.WriteLine("local 'myString' type is: {0}", myLB1.LocalType)

        Dim myLB2 As LocalBuilder = myMethodIL.DeclareLocal(GetType(Integer))
        myLB2.SetLocalSymInfo("myInt", 1, 2)
        Console.WriteLine("local 'myInt' type is: {0}", myLB2.LocalType)

        ' Store the function argument in myInt.
        myMethodIL.Emit(OpCodes.Ldarg_0 )
        myMethodIL.Emit(OpCodes.Stloc_1 )

        ' Store a literal value in myString, and return the value.
        myMethodIL.Emit(OpCodes.Ldstr, "string value"  )
        myMethodIL.Emit(OpCodes.Stloc_0 )
        myMethodIL.Emit(OpCodes.Ldloc_0 )
        myMethodIL.Emit(OpCodes.Ret )

        ' Create "Example" class.
        Dim myType1 As Type = myTypeBuilder.CreateType()
        Console.WriteLine("'Example' is created.")

        myAssembly.Save(myAssemblyName.Name & ".dll")
        Console.WriteLine( "'{0}' is created.", myAssemblyName.Name & ".dll" )

        ' Invoke 'Function1' method of 'Example', passing the value 42.
        Dim myObject2 As Object = myType1.InvokeMember("Function1", _
            BindingFlags.InvokeMethod, Nothing, Nothing, New Object() { 42 })

        Console.WriteLine("Example.Function1 returned: {0}", myObject2)

   End Sub 
End Class 

' This code example produces the following output:
'
'local 'myString' type is: System.String
'local 'myInt' type is: System.Int32
''Example' is created.
''SampleAssembly.dll' is created.
'Example.Function1 returned: string value

Hinweise

Ein LocalBuilder Objekt kann mit der DeclareLocal -Methode definiert werden.

Konstruktoren

LocalBuilder()

Stellt eine lokale Variable in einer Methode oder einem Konstruktor dar.

Eigenschaften

IsPinned

Ruft einen Wert ab, der angibt, ob das Objekt, auf das die lokale Variable verweist, im Arbeitsspeicher fixiert ist.

LocalIndex

Ruft den nullbasierten Index der lokalen Variable innerhalb des Methodentextes ab.

LocalType

Ruft den Typ der lokalen Variablen ab.

Methoden

Equals(Object)

Bestimmt, ob das angegebene Objekt gleich dem aktuellen Objekt ist.

(Geerbt von Object)
GetHashCode()

Fungiert als Standardhashfunktion.

(Geerbt von Object)
GetType()

Ruft den Type der aktuellen Instanz ab.

(Geerbt von Object)
MemberwiseClone()

Erstellt eine flache Kopie des aktuellen Object.

(Geerbt von Object)
SetLocalSymInfo(String)

Legt den Namen dieser lokalen Variablen fest.

SetLocalSymInfo(String, Int32, Int32)

Legt den Namen und lexikalischen Gültigkeitsbereich dieser lokalen Variablen fest.

ToString()

Gibt eine für den Benutzer lesbare Zeichenfolge zurück, die die lokale Variable beschreibt.

(Geerbt von LocalVariableInfo)
ToString()

Gibt eine Zeichenfolge zurück, die das aktuelle Objekt darstellt.

(Geerbt von Object)

Explizite Schnittstellenimplementierungen

_LocalBuilder.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Ordnet eine Reihe von Namen einer entsprechenden Reihe von Dispatchbezeichnern zu.

_LocalBuilder.GetTypeInfo(UInt32, UInt32, IntPtr)

Ruft die Typinformationen für ein Objekt ab, die dann zum Abrufen der Typinformationen für eine Schnittstelle verwendet werden können.

_LocalBuilder.GetTypeInfoCount(UInt32)

Ruft die Anzahl der Schnittstellen mit Typinformationen ab, die von einem Objekt bereitgestellt werden (0 oder 1).

_LocalBuilder.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Stellt den Zugriff auf von einem Objekt verfügbar gemachte Eigenschaften und Methoden bereit.

Gilt für: