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Thread.IsThreadPoolThread Eigenschaft

Definition

Ruft einen Wert ab, der angibt, ob ein Thread zu dem verwalteten Threadpool gehört.

public:
 property bool IsThreadPoolThread { bool get(); };
public bool IsThreadPoolThread { get; }
member this.IsThreadPoolThread : bool
Public ReadOnly Property IsThreadPoolThread As Boolean

Eigenschaftswert

Boolean

true, wenn der Thread zu dem verwalteten Threadpool gehört, andernfalls false.

Beispiele

Im folgenden Codebeispiel wird gezeigt, wie Sie bestimmen, ob ein Thread aus dem Threadpool stammt.

using namespace System;
using namespace System::Threading;
ref class IsThreadPool
{
public:

   static void ThreadMethod()
   {
      Console::WriteLine( "ThreadOne, executing ThreadMethod, "
      "is {0}from the thread pool.", Thread::CurrentThread->IsThreadPoolThread ? (String^)"" : "not " );
   }


   static void WorkMethod( Object^ stateInfo )
   {
      Console::WriteLine( "ThreadTwo, executing WorkMethod, "
      "is {0}from the thread pool.", Thread::CurrentThread->IsThreadPoolThread ? (String^)"" : "not " );
      
      // Signal that this thread is finished.
      dynamic_cast<AutoResetEvent^>(stateInfo)->Set();
   }

};

int main()
{
   AutoResetEvent^ autoEvent = gcnew AutoResetEvent( false );
   Thread^ regularThread = gcnew Thread( gcnew ThreadStart( &IsThreadPool::ThreadMethod ) );
   regularThread->Start();
   ThreadPool::QueueUserWorkItem( gcnew WaitCallback( &IsThreadPool::WorkMethod ), autoEvent );
   
   // Wait for foreground thread to end.
   regularThread->Join();
   
   // Wait for background thread to end.
   autoEvent->WaitOne();
}
using System;
using System.Threading;

class IsThreadPool
{
    static void Main()
    {
        AutoResetEvent autoEvent = new AutoResetEvent(false);

        Thread regularThread = 
            new Thread(new ThreadStart(ThreadMethod));
        regularThread.Start();
        ThreadPool.QueueUserWorkItem(new WaitCallback(WorkMethod), 
            autoEvent);

        // Wait for foreground thread to end.
        regularThread.Join();

        // Wait for background thread to end.
        autoEvent.WaitOne();
    }

    static void ThreadMethod()
    {
        Console.WriteLine("ThreadOne, executing ThreadMethod, " +
            "is {0}from the thread pool.", 
            Thread.CurrentThread.IsThreadPoolThread ? "" : "not ");
    }

    static void WorkMethod(object stateInfo)
    {
        Console.WriteLine("ThreadTwo, executing WorkMethod, " +
            "is {0}from the thread pool.", 
            Thread.CurrentThread.IsThreadPoolThread ? "" : "not ");

        // Signal that this thread is finished.
        ((AutoResetEvent)stateInfo).Set();
    }
}
Option Explicit
Option Strict

Imports System.Threading

Public Class IsThreadPool

    <MTAThread> _
    Shared Sub Main()
        Dim autoEvent As New AutoResetEvent(False)

        Dim regularThread As New Thread(AddressOf ThreadMethod)
        regularThread.Start()
        ThreadPool.QueueUserWorkItem(AddressOf WorkMethod, autoEvent)

        ' Wait for foreground thread to end.
        regularThread.Join()

        ' Wait for background thread to end.
        autoEvent.WaitOne()
    End Sub

    Shared Sub ThreadMethod()
        Console.WriteLine("ThreadOne, executing ThreadMethod, " & _
            "is from the thread pool? {0}", _
            Thread.CurrentThread.IsThreadPoolThread)
    End Sub

    Shared Sub WorkMethod(stateInfo As Object)
        Console.WriteLine("ThreadTwo, executing WorkMethod, " & _
            "is from the thread pool? {0}", _
            Thread.CurrentThread.IsThreadPoolThread)

        ' Signal that this thread is finished.
        DirectCast(stateInfo, AutoResetEvent).Set()
    End Sub

End Class

Hinweise

Weitere Informationen finden Sie unter Der verwaltete Threadpool.

Gilt für

Siehe auch