Type.IsPrimitiveImpl Methode

Definition

Implementiert beim Überschreiben in einer abgeleiteten Klasse die IsPrimitive-Eigenschaft und bestimmt, ob Type zu den primitiven Typen gehört.When overridden in a derived class, implements the IsPrimitive property and determines whether the Type is one of the primitive types.

protected:
 abstract bool IsPrimitiveImpl();
protected abstract bool IsPrimitiveImpl ();
abstract member IsPrimitiveImpl : unit -> bool
Protected MustOverride Function IsPrimitiveImpl () As Boolean

Gibt zurück

true, wenn Type zu den primitiven Typen gehört, andernfalls false.true if the Type is one of the primitive types; otherwise, false.

Beispiele

Im folgenden Beispiel wird ermittelt, ob der angegebene Typ ein primitiver Typ ist und das Ergebnis anzeigt.The following example determines whether the given type is a primitive type and displays the result.

using namespace System;
using namespace System::Reflection;

public ref class MyTypeDelegatorClass: public TypeDelegator
{
public:
   String^ myElementType;

private:
   Type^ myType;

public:
   MyTypeDelegatorClass( Type^ myType )
      : TypeDelegator( myType )
   {
      this->myType = myType;
   }

protected:

   // Override the IsPrimitiveImpl.
   virtual bool IsPrimitiveImpl() override
   {
      
      // Determine whether the type is a primitive type.
      if ( myType->IsPrimitive )
      {
         myElementType = "primitive";
         return true;
      }

      return false;
   }
};

int main()
{
   try
   {
      Console::WriteLine( "Determine whether int is a primitive type." );
      MyTypeDelegatorClass^ myType;
      myType = gcnew MyTypeDelegatorClass( int::typeid );
      
      // Determine whether int is a primitive type.
      if ( myType->IsPrimitive )
      {
         Console::WriteLine( "{0} is a primitive type.", int::typeid );
      }
      else
      {
         Console::WriteLine( "{0} is not a primitive type.", int::typeid );
      }
      Console::WriteLine( "\nDetermine whether String is a primitive type." );
      myType = gcnew MyTypeDelegatorClass( String::typeid );
      
      // Determine if String is a primitive type.
      if ( myType->IsPrimitive )
      {
         Console::WriteLine( "{0} is a primitive type.", String::typeid );
      }
      else
      {
         Console::WriteLine( "{0} is not a primitive type.", String::typeid );
      }
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine( "Exception: {0}", e->Message );
   }
}
using System;
using System.Reflection;
public class MyTypeDelegatorClass : TypeDelegator
{
    public string myElementType = null;
    private Type myType = null ; 
    public MyTypeDelegatorClass(Type myType) : base(myType)
    {
        this.myType = myType;
    }
    // Override the IsPrimitiveImpl.
    protected override bool IsPrimitiveImpl()
    {
        // Determine whether the type is a primitive type.
        if(myType.IsPrimitive)
        { 
            myElementType = "primitive";
            return true;
        }
        return false;
    }
}
public class MyTypeDemoClass
{
    public static void Main()
    {
        try
        {
            Console.WriteLine ("Determine whether int is a primitive type.");
            MyTypeDelegatorClass myType;
            myType = new MyTypeDelegatorClass(typeof(int));
            // Determine whether int is a primitive type.
            if( myType.IsPrimitive)
            {
                Console.WriteLine(typeof(int) + " is a primitive type.");
            }
            else
            {
                Console.WriteLine(typeof(int) + " is not a primitive type.");
            }
            Console.WriteLine ("\nDetermine whether string is a primitive type.");
            myType = new MyTypeDelegatorClass(typeof(string));
            // Determine if string is a primitive type.
            if( myType.IsPrimitive)
            {
                Console.WriteLine(typeof(string) + " is a primitive type.");
            }
            else
            {
                Console.WriteLine(typeof(string) + " is not a primitive type.");
            }
        }
        catch( Exception e )
        {
            Console.WriteLine("Exception: {0}", e.Message);
        }
    }
}
Imports System.Reflection

Public Class MyTypeDelegatorClass
    Inherits TypeDelegator
    Public myElementType As String = Nothing
    Private myType As Type = Nothing
    Public Sub New(ByVal myType As Type)
        MyBase.New(myType)
        Me.myType = myType
    End Sub
    ' Override the IsPrimitiveImpl method.
    Protected Overrides Function IsPrimitiveImpl() As Boolean
        ' Determine whether the type is a primitive type.
        If myType.IsPrimitive Then
            myElementType = "primitive"
            Return True
        End If
        Return False
    End Function 'IsPrimitiveImpl
End Class
Public Class MyTypeDemoClass
    Public Shared Sub Main()
        Try
            Console.WriteLine("Determine whether int is a primitive type.")
            Dim myType As MyTypeDelegatorClass
            myType = New MyTypeDelegatorClass(GetType(Integer))
            ' Determine whether int is a primitive type.
            If myType.IsPrimitive Then
                Console.WriteLine(GetType(Integer).ToString() + " is a primitive type.")
            Else
                Console.WriteLine(GetType(Integer).ToString() + " is not a primitive type.")
            End If
            Console.WriteLine(ControlChars.NewLine + "Determine whether string is a primitive type.")
            myType = New MyTypeDelegatorClass(GetType(String))
            ' Determine whether string is a primitive type.
            If myType.IsPrimitive Then
                Console.WriteLine(GetType(String).ToString() + " is a primitive type.")
            Else
                Console.WriteLine(GetType(String).ToString() + " is not a primitive type.")
            End If
        Catch e As Exception
            Console.WriteLine("Exception: {0}", e.Message.ToString())
        End Try
    End Sub
End Class

Hinweise

Die primitiven Typen sind Boolean, Byte, SByte, Int16, UInt16, ,Int32 ,Int64, ,Char,und. Double UInt64 UInt32 SingleThe primitive types are Boolean, Byte, SByte, Int16, UInt16, Int32, UInt32, Int64, UInt64, Char, Double, and Single.

Gilt für:

Siehe auch