DrawTreeNodeEventArgs Klasse
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Stellt Daten für das DrawNode-Ereignis bereit.
public ref class DrawTreeNodeEventArgs : EventArgs
public class DrawTreeNodeEventArgs : EventArgs
type DrawTreeNodeEventArgs = class
inherit EventArgs
Public Class DrawTreeNodeEventArgs
Inherits EventArgs
- Vererbung
Beispiele
Im folgenden Codebeispiel wird veranschaulicht, wie Sie ein Steuerelement mithilfe der TreeView Besitzerzeichnung anpassen. Das TreeView Steuerelement im Beispiel zeigt optionale Knotentags neben den Standardknotenbeschriftungen an. Knotentags werden mithilfe der TreeNode.Tag Eigenschaft angegeben. Das TreeView Steuerelement verwendet auch benutzerdefinierte Farben, einschließlich einer benutzerdefinierten Hervorhebungsfarbe.
Sie können die meisten TreeView Farben anpassen, indem Sie Farbeigenschaften festlegen, aber die Auswahlmarkierungsfarbe ist nicht als Eigenschaft verfügbar. Darüber hinaus erweitert sich das Standardauswahl-Hervorhebungseck nur um eine Knotenbezeichnung. Die Besitzerzeichnung muss verwendet werden, um die Knotentags zu zeichnen und ein angepasstes Hervorhebungsrechteck groß genug zu zeichnen, um ein Knotentag einzuschließen.
Im Beispiel zeichnet ein Handler für das TreeView.DrawNode Ereignis die Knotentags und die benutzerdefinierte Auswahlmarkierung manuell. Nicht ausgewählte Knoten benötigen keine Anpassung. Für diese wird die DrawDefault Eigenschaft so true festgelegt, dass sie vom Betriebssystem gezeichnet werden.
Darüber hinaus stellt ein Handler für das Control.MouseDown Ereignis Treffertests bereit. Standardmäßig kann ein Knoten nur ausgewählt werden, indem er auf den Bereich um seine Bezeichnung klickt. Der Control.MouseDown Ereignishandler wählt einen Knoten aus, der in diesem Bereich oder in der Region um ein Knotentag geklickt wird, falls vorhanden.
#using <System.dll>
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
public ref class TreeViewOwnerDraw: public Form
{
private:
TreeView^ myTreeView;
// Create a Font object for the node tags.
System::Drawing::Font^ tagFont;
public:
TreeViewOwnerDraw()
{
tagFont = gcnew System::Drawing::Font( "Helvetica",8,FontStyle::Bold );
// Create and initialize the TreeView control.
myTreeView = gcnew TreeView;
myTreeView->Dock = DockStyle::Fill;
myTreeView->BackColor = Color::Tan;
myTreeView->CheckBoxes = true;
// Add nodes to the TreeView control.
TreeNode^ node;
for ( int x = 1; x < 4; ++x )
{
// Add a root node to the TreeView control.
node = myTreeView->Nodes->Add( String::Format( "Task {0}", x ) );
for ( int y = 1; y < 4; ++y )
{
// Add a child node to the root node.
node->Nodes->Add( String::Format( "Subtask {0}", y ) );
}
}
myTreeView->ExpandAll();
// Add tags containing alert messages to a few nodes
// and set the node background color to highlight them.
myTreeView->Nodes[ 1 ]->Nodes[ 0 ]->Tag = "urgent!";
myTreeView->Nodes[ 1 ]->Nodes[ 0 ]->BackColor = Color::Yellow;
myTreeView->SelectedNode = myTreeView->Nodes[ 1 ]->Nodes[ 0 ];
myTreeView->Nodes[ 2 ]->Nodes[ 1 ]->Tag = "urgent!";
myTreeView->Nodes[ 2 ]->Nodes[ 1 ]->BackColor = Color::Yellow;
// Configure the TreeView control for owner-draw and add
// a handler for the DrawNode event.
myTreeView->DrawMode = TreeViewDrawMode::OwnerDrawText;
myTreeView->DrawNode += gcnew DrawTreeNodeEventHandler( this, &TreeViewOwnerDraw::myTreeView_DrawNode );
// Add a handler for the MouseDown event so that a node can be
// selected by clicking the tag text as well as the node text.
myTreeView->MouseDown += gcnew MouseEventHandler( this, &TreeViewOwnerDraw::myTreeView_MouseDown );
// Initialize the form and add the TreeView control to it.
this->ClientSize = System::Drawing::Size( 292, 273 );
this->Controls->Add( myTreeView );
}
protected:
// Clean up any resources being used.
~TreeViewOwnerDraw()
{
if ( tagFont != nullptr )
{
delete tagFont;
}
}
// Draws a node.
private:
void myTreeView_DrawNode( Object^ sender, DrawTreeNodeEventArgs^ e )
{
// Draw the background and node text for a selected node.
if ( (e->State & TreeNodeStates::Selected) != (TreeNodeStates)0 )
{
// Draw the background of the selected node. The NodeBounds
// method makes the highlight rectangle large enough to
// include the text of a node tag, if one is present.
e->Graphics->FillRectangle( Brushes::Green, NodeBounds( e->Node ) );
// Retrieve the node font. If the node font has not been set,
// use the TreeView font.
System::Drawing::Font^ nodeFont = e->Node->NodeFont;
if ( nodeFont == nullptr )
nodeFont = (dynamic_cast<TreeView^>(sender))->Font;
// Draw the node text.
e->Graphics->DrawString( e->Node->Text, nodeFont, Brushes::White, Rectangle::Inflate( e->Bounds, 2, 0 ) );
}
// Use the default background and node text.
else
{
e->DrawDefault = true;
}
// If a node tag is present, draw its string representation
// to the right of the label text.
if ( e->Node->Tag != nullptr )
{
e->Graphics->DrawString( e->Node->Tag->ToString(), tagFont, Brushes::Yellow, (float)e->Bounds.Right + 2, (float)e->Bounds.Top );
}
// If the node has focus, draw the focus rectangle large, making
// it large enough to include the text of the node tag, if present.
if ( (e->State & TreeNodeStates::Focused) != (TreeNodeStates)0 )
{
Pen^ focusPen = gcnew Pen( Color::Black );
try
{
focusPen->DashStyle = System::Drawing::Drawing2D::DashStyle::Dot;
Rectangle focusBounds = NodeBounds( e->Node );
focusBounds.Size = System::Drawing::Size( focusBounds.Width - 1, focusBounds.Height - 1 );
e->Graphics->DrawRectangle( focusPen, focusBounds );
}
finally
{
if ( focusPen )
delete safe_cast<IDisposable^>(focusPen);
}
}
}
// Selects a node that is clicked on its label or tag text.
void myTreeView_MouseDown( Object^ /*sender*/, MouseEventArgs^ e )
{
TreeNode^ clickedNode = myTreeView->GetNodeAt( e->X, e->Y );
if ( NodeBounds( clickedNode ).Contains( e->X, e->Y ) )
{
myTreeView->SelectedNode = clickedNode;
}
}
// Returns the bounds of the specified node, including the region
// occupied by the node label and any node tag displayed.
Rectangle NodeBounds( TreeNode^ node )
{
// Set the return value to the normal node bounds.
Rectangle bounds = node->Bounds;
if ( node->Tag != nullptr )
{
// Retrieve a Graphics object from the TreeView handle
// and use it to calculate the display width of the tag.
Graphics^ g = myTreeView->CreateGraphics();
int tagWidth = (int)g->MeasureString( node->Tag->ToString(), tagFont ).Width + 6;
// Adjust the node bounds using the calculated value.
bounds.Offset( tagWidth / 2, 0 );
bounds = Rectangle::Inflate( bounds, tagWidth / 2, 0 );
g->~Graphics();
}
return bounds;
}
};
[STAThreadAttribute]
int main()
{
Application::Run( gcnew TreeViewOwnerDraw );
}
using System;
using System.Drawing;
using System.Windows.Forms;
public class TreeViewOwnerDraw : Form
{
private TreeView myTreeView;
// Create a Font object for the node tags.
Font tagFont = new Font("Helvetica", 8, FontStyle.Bold);
public TreeViewOwnerDraw()
{
// Create and initialize the TreeView control.
myTreeView = new TreeView();
myTreeView.Dock = DockStyle.Fill;
myTreeView.BackColor = Color.Tan;
myTreeView.CheckBoxes = true;
// Add nodes to the TreeView control.
TreeNode node;
for (int x = 1; x < 4; ++x)
{
// Add a root node to the TreeView control.
node = myTreeView.Nodes.Add(String.Format("Task {0}", x));
for (int y = 1; y < 4; ++y)
{
// Add a child node to the root node.
node.Nodes.Add(String.Format("Subtask {0}", y));
}
}
myTreeView.ExpandAll();
// Add tags containing alert messages to a few nodes
// and set the node background color to highlight them.
myTreeView.Nodes[1].Nodes[0].Tag = "urgent!";
myTreeView.Nodes[1].Nodes[0].BackColor = Color.Yellow;
myTreeView.SelectedNode = myTreeView.Nodes[1].Nodes[0];
myTreeView.Nodes[2].Nodes[1].Tag = "urgent!";
myTreeView.Nodes[2].Nodes[1].BackColor = Color.Yellow;
// Configure the TreeView control for owner-draw and add
// a handler for the DrawNode event.
myTreeView.DrawMode = TreeViewDrawMode.OwnerDrawText;
myTreeView.DrawNode +=
new DrawTreeNodeEventHandler(myTreeView_DrawNode);
// Add a handler for the MouseDown event so that a node can be
// selected by clicking the tag text as well as the node text.
myTreeView.MouseDown += new MouseEventHandler(myTreeView_MouseDown);
// Initialize the form and add the TreeView control to it.
this.ClientSize = new Size(292, 273);
this.Controls.Add(myTreeView);
}
// Clean up any resources being used.
protected override void Dispose(bool disposing)
{
if (disposing)
{
tagFont.Dispose();
}
base.Dispose(disposing);
}
[STAThreadAttribute()]
static void Main()
{
Application.Run(new TreeViewOwnerDraw());
}
// Draws a node.
private void myTreeView_DrawNode(
object sender, DrawTreeNodeEventArgs e)
{
// Draw the background and node text for a selected node.
if ((e.State & TreeNodeStates.Selected) != 0)
{
// Draw the background of the selected node. The NodeBounds
// method makes the highlight rectangle large enough to
// include the text of a node tag, if one is present.
e.Graphics.FillRectangle(Brushes.Green, NodeBounds(e.Node));
// Retrieve the node font. If the node font has not been set,
// use the TreeView font.
Font nodeFont = e.Node.NodeFont;
if (nodeFont == null) nodeFont = ((TreeView)sender).Font;
// Draw the node text.
e.Graphics.DrawString(e.Node.Text, nodeFont, Brushes.White,
Rectangle.Inflate(e.Bounds, 2, 0));
}
// Use the default background and node text.
else
{
e.DrawDefault = true;
}
// If a node tag is present, draw its string representation
// to the right of the label text.
if (e.Node.Tag != null)
{
e.Graphics.DrawString(e.Node.Tag.ToString(), tagFont,
Brushes.Yellow, e.Bounds.Right + 2, e.Bounds.Top);
}
// If the node has focus, draw the focus rectangle large, making
// it large enough to include the text of the node tag, if present.
if ((e.State & TreeNodeStates.Focused) != 0)
{
using (Pen focusPen = new Pen(Color.Black))
{
focusPen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dot;
Rectangle focusBounds = NodeBounds(e.Node);
focusBounds.Size = new Size(focusBounds.Width - 1,
focusBounds.Height - 1);
e.Graphics.DrawRectangle(focusPen, focusBounds);
}
}
}
// Selects a node that is clicked on its label or tag text.
private void myTreeView_MouseDown(object sender, MouseEventArgs e)
{
TreeNode clickedNode = myTreeView.GetNodeAt(e.X, e.Y);
if (NodeBounds(clickedNode).Contains(e.X, e.Y))
{
myTreeView.SelectedNode = clickedNode;
}
}
// Returns the bounds of the specified node, including the region
// occupied by the node label and any node tag displayed.
private Rectangle NodeBounds(TreeNode node)
{
// Set the return value to the normal node bounds.
Rectangle bounds = node.Bounds;
if (node.Tag != null)
{
// Retrieve a Graphics object from the TreeView handle
// and use it to calculate the display width of the tag.
Graphics g = myTreeView.CreateGraphics();
int tagWidth = (int)g.MeasureString
(node.Tag.ToString(), tagFont).Width + 6;
// Adjust the node bounds using the calculated value.
bounds.Offset(tagWidth/2, 0);
bounds = Rectangle.Inflate(bounds, tagWidth/2, 0);
g.Dispose();
}
return bounds;
}
}
Imports System.Drawing
Imports System.Windows.Forms
Public Class TreeViewOwnerDraw
Inherits Form
Private WithEvents myTreeView As TreeView
' Create a Font object for the node tags.
Private tagFont As New Font("Helvetica", 8, FontStyle.Bold)
Public Sub New()
' Create and initialize the TreeView control.
myTreeView = New TreeView()
myTreeView.Dock = DockStyle.Fill
myTreeView.BackColor = Color.Tan
myTreeView.CheckBoxes = True
' Add nodes to the TreeView control.
Dim node As TreeNode
Dim x As Integer
For x = 1 To 3
' Add a root node to the TreeView control.
node = myTreeView.Nodes.Add(String.Format("Task {0}", x))
Dim y As Integer
For y = 1 To 3
' Add a child node to the root node.
node.Nodes.Add(String.Format("Subtask {0}", y))
Next y
Next x
myTreeView.ExpandAll()
' Add tags containing alert messages to a few nodes
' and set the node background color to highlight them.
myTreeView.Nodes(1).Nodes(0).Tag = "urgent!"
myTreeView.Nodes(1).Nodes(0).BackColor = Color.Yellow
myTreeView.SelectedNode = myTreeView.Nodes(1).Nodes(0)
myTreeView.Nodes(2).Nodes(1).Tag = "urgent!"
myTreeView.Nodes(2).Nodes(1).BackColor = Color.Yellow
' Configure the TreeView control for owner-draw.
myTreeView.DrawMode = TreeViewDrawMode.OwnerDrawText
' Add a handler for the MouseDown event so that a node can be
' selected by clicking the tag text as well as the node text.
AddHandler myTreeView.MouseDown, AddressOf myTreeView_MouseDown
' Initialize the form and add the TreeView control to it.
Me.ClientSize = New Size(292, 273)
Me.Controls.Add(myTreeView)
End Sub
<STAThreadAttribute()> _
Shared Sub Main()
Application.Run(New TreeViewOwnerDraw())
End Sub
' Draws a node.
Private Sub myTreeView_DrawNode(ByVal sender As Object, _
ByVal e As DrawTreeNodeEventArgs) Handles myTreeView.DrawNode
' Draw the background and node text for a selected node.
If (e.State And TreeNodeStates.Selected) <> 0 Then
' Draw the background of the selected node. The NodeBounds
' method makes the highlight rectangle large enough to
' include the text of a node tag, if one is present.
e.Graphics.FillRectangle(Brushes.Green, NodeBounds(e.Node))
' Retrieve the node font. If the node font has not been set,
' use the TreeView font.
Dim nodeFont As Font = e.Node.NodeFont
If nodeFont Is Nothing Then
nodeFont = CType(sender, TreeView).Font
End If
' Draw the node text.
e.Graphics.DrawString(e.Node.Text, nodeFont, Brushes.White, _
e.Bounds.Left - 2, e.Bounds.Top)
' Use the default background and node text.
Else
e.DrawDefault = True
End If
' If a node tag is present, draw its string representation
' to the right of the label text.
If (e.Node.Tag IsNot Nothing) Then
e.Graphics.DrawString(e.Node.Tag.ToString(), tagFont, _
Brushes.Yellow, e.Bounds.Right + 2, e.Bounds.Top)
End If
' If the node has focus, draw the focus rectangle large, making
' it large enough to include the text of the node tag, if present.
If (e.State And TreeNodeStates.Focused) <> 0 Then
Dim focusPen As New Pen(Color.Black)
Try
focusPen.DashStyle = System.Drawing.Drawing2D.DashStyle.Dot
Dim focusBounds As Rectangle = NodeBounds(e.Node)
focusBounds.Size = New Size(focusBounds.Width - 1, _
focusBounds.Height - 1)
e.Graphics.DrawRectangle(focusPen, focusBounds)
Finally
focusPen.Dispose()
End Try
End If
End Sub
' Selects a node that is clicked on its label or tag text.
Private Sub myTreeView_MouseDown(ByVal sender As Object, ByVal e As MouseEventArgs)
Dim clickedNode As TreeNode = myTreeView.GetNodeAt(e.X, e.Y)
If NodeBounds(clickedNode).Contains(e.X, e.Y) Then
myTreeView.SelectedNode = clickedNode
End If
End Sub
' Returns the bounds of the specified node, including the region
' occupied by the node label and any node tag displayed.
Private Function NodeBounds(ByVal node As TreeNode) As Rectangle
' Set the return value to the normal node bounds.
Dim bounds As Rectangle = node.Bounds
If (node.Tag IsNot Nothing) Then
' Retrieve a Graphics object from the TreeView handle
' and use it to calculate the display width of the tag.
Dim g As Graphics = myTreeView.CreateGraphics()
Dim tagWidth As Integer = CInt(g.MeasureString( _
node.Tag.ToString(), tagFont).Width) + 6
' Adjust the node bounds using the calculated value.
bounds.Offset(tagWidth \ 2, 0)
bounds = Rectangle.Inflate(bounds, tagWidth \ 2, 0)
g.Dispose()
End If
Return bounds
End Function 'NodeBounds
End Class
Hinweise
Verwenden Sie das DrawNode Ereignis, um die Darstellung von Knoten in einem TreeView Steuerelement mithilfe der Besitzerzeichnung anzupassen.
Das DrawNode Ereignis wird durch ein TreeView Steuerelement ausgelöst, wenn seine TreeView.DrawMode Eigenschaft auf TreeViewDrawMode.OwnerDrawAll oder auf einen Knoten festgelegt oder TreeViewDrawMode.OwnerDrawText aktualisiert wird. Der DrawTreeNodeEventArgs an den Ereignishandler übergebene Ereignishandler enthält Informationen zum Zeichnen und Bereitstellen von Methoden, die Ihnen beim Zeichnen des Knotens helfen.
Verwenden Sie die State Node Eigenschaften, um Informationen zum Zeichnen des Knotens abzurufen. Verwenden Sie die Graphics Eigenschaft, um die tatsächliche Zeichnung innerhalb des von der Bounds Eigenschaft angegebenen Bereichs zu erledigen. Um das Betriebssystem zu zeichnen, muss kein Besitzer gezeichnet werden, legen Sie die DrawDefault Eigenschaft auf true.
Wenn die TreeView.DrawMode Eigenschaft auf TreeViewDrawMode.OwnerDrawText"Festgelegt" festgelegt ist, enthält der durch die Bounds Eigenschaft angegebene Bereich nur den Bezeichnungsbereich des Knotens. Wenn die TreeView.DrawMode Eigenschaft auf TreeViewDrawMode.OwnerDrawAllfestgelegt ist, umfasst der Bounds Bereich den gesamten Knoten, einschließlich des Bereichs, der in der Regel für Symbole, Kontrollkästchen und Minuszeichen verwendet wird, und Zeilen, die die Knoten verbinden.
Konstruktoren
| DrawTreeNodeEventArgs(Graphics, TreeNode, Rectangle, TreeNodeStates) |
Initialisiert eine neue Instanz der DrawTreeNodeEventArgs-Klasse. |
Eigenschaften
| Bounds |
Ruft die Größe und die Position des zu zeichnenden TreeNode ab. |
| DrawDefault |
Ruft einen Wert ab, der angibt, ob der TreeNode vom Betriebssystem und nicht durch Ownerdrawing gezeichnet werden soll, oder legt diesen fest. |
| Graphics |
Ruft das Graphics-Objekt ab, mit dem der TreeNode gezeichnet wird. |
| Node |
Ruft das zu zeichnende TreeNode ab. |
| State |
Ruft den aktuellen Zustand des zu zeichnenden TreeNode ab. |
Methoden
| Equals(Object) |
Bestimmt, ob das angegebene Objekt gleich dem aktuellen Objekt ist. (Geerbt von Object) |
| GetHashCode() |
Fungiert als Standardhashfunktion. (Geerbt von Object) |
| GetType() |
Ruft den Type der aktuellen Instanz ab. (Geerbt von Object) |
| MemberwiseClone() |
Erstellt eine flache Kopie des aktuellen Object. (Geerbt von Object) |
| ToString() |
Gibt eine Zeichenfolge zurück, die das aktuelle Objekt darstellt. (Geerbt von Object) |