TreeNode.IsEditing TreeNode.IsEditing TreeNode.IsEditing TreeNode.IsEditing Property

Definition

Ruft einen Wert ab, der angibt, ob sich der Strukturknoten in einem bearbeitbaren Zustand befindet.Gets a value indicating whether the tree node is in an editable state.

public:
 property bool IsEditing { bool get(); };
[System.ComponentModel.Browsable(false)]
public bool IsEditing { get; }
member this.IsEditing : bool
Public ReadOnly Property IsEditing As Boolean

Eigenschaftswert

true, wenn sich der Strukturknoten in einem bearbeitbaren Zustand befindet, andernfalls false.true if the tree node is in editable state; otherwise, false.

Beispiele

Im folgenden Codebeispiel kann der Benutzer nicht Stamm Struktur Knoten mithilfe eines ContextMenubearbeiten.The following code example lets the user edit nonroot tree nodes by using a ContextMenu. Wenn der Benutzer mit der rechten Maustaste auf die TreeNode Maus klickt, wird der an dieser Position bestimmt und in mySelectedNodeeiner Variablen mit dem Namen gespeichert.When the user right clicks the mouse, the TreeNode at that position is determined and stored in a variable named mySelectedNode. Wenn ein nicht Stamm Struktur Knoten ausgewählt wurde, wird er in einen bearbeitbaren Zustand versetzt, sodass der Benutzer die Knoten Bezeichnung bearbeiten kann.If a nonroot tree node was selected, it is put into an editable state, letting the user edit the node label. Nachdem der Benutzer die Bearbeitung der Struktur Knoten Bezeichnung beendet hat, wird der neue Beschriftungs Text ausgewertet und gespeichert.After the user stops editing the tree node label, the new label text is evaluated and saved. In diesem Beispiel werden mehrere Zeichen im Bezeichnungs Text als ungültig eingestuft.For this example, several characters are considered not valid in the label text. Wenn eines der ungültigen Zeichen in der Bezeichnungs Zeichenfolge enthalten ist oder die Zeichenfolge leer ist, wird der Benutzer über den Fehler benachrichtigt, und die Bezeichnung wird an den vorherigen Text zurückgegeben.If one of the invalid characters is in the label string, or the string is empty, the user is notified of the error and the label is returned to its previous text.

   /* Get the tree node under the mouse pointer and 
      save it in the mySelectedNode variable. */
private:
   void treeView1_MouseDown( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
   {
      mySelectedNode = treeView1->GetNodeAt( e->X, e->Y );
   }

   void menuItem1_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      if ( mySelectedNode != nullptr && mySelectedNode->Parent != nullptr )
      {
         treeView1->SelectedNode = mySelectedNode;
         treeView1->LabelEdit = true;
         if (  !mySelectedNode->IsEditing )
         {
            mySelectedNode->BeginEdit();
         }
      }
      else
      {
         MessageBox::Show( String::Concat( "No tree node selected or selected node is a root node.\n",
            "Editing of root nodes is not allowed." ), "Invalid selection" );
      }
   }

   void treeView1_AfterLabelEdit( Object^ /*sender*/,
      System::Windows::Forms::NodeLabelEditEventArgs^ e )
   {
      if ( e->Label != nullptr )
      {
         if ( e->Label->Length > 0 )
         {
            array<Char>^ temp0 = {'@','.',',','!'};
            if ( e->Label->IndexOfAny( temp0 ) == -1 )
            {
               
               // Stop editing without canceling the label change.
               e->Node->EndEdit( false );
            }
            else
            {
               /* Cancel the label edit action, inform the user, and 
                  place the node in edit mode again. */
               e->CancelEdit = true;
               MessageBox::Show( String::Concat( "Invalid tree node label.\n",
                  "The invalid characters are: '@','.', ',', '!'" ),
                  "Node Label Edit" );
               e->Node->BeginEdit();
            }
         }
         else
         {
            /* Cancel the label edit action, inform the user, and 
               place the node in edit mode again. */
            e->CancelEdit = true;
            MessageBox::Show( "Invalid tree node label.\nThe label cannot be blank",
               "Node Label Edit" );
            e->Node->BeginEdit();
         }
      }
   }
/* Get the tree node under the mouse pointer and 
   save it in the mySelectedNode variable. */
private void treeView1_MouseDown(object sender, 
  System.Windows.Forms.MouseEventArgs e)
{
   mySelectedNode = treeView1.GetNodeAt(e.X, e.Y);
}

private void menuItem1_Click(object sender, System.EventArgs e)
{
   if (mySelectedNode != null && mySelectedNode.Parent != null)
   {
      treeView1.SelectedNode = mySelectedNode;
      treeView1.LabelEdit = true;
      if(!mySelectedNode.IsEditing)
      {
         mySelectedNode.BeginEdit();
      }
   }
   else
   {
      MessageBox.Show("No tree node selected or selected node is a root node.\n" + 
         "Editing of root nodes is not allowed.", "Invalid selection");
   }
}

private void treeView1_AfterLabelEdit(object sender, 
         System.Windows.Forms.NodeLabelEditEventArgs e)
{
   if (e.Label != null)
   {
     if(e.Label.Length > 0)
     {
        if (e.Label.IndexOfAny(new char[]{'@', '.', ',', '!'}) == -1)
        {
           // Stop editing without canceling the label change.
           e.Node.EndEdit(false);
        }
        else
        {
           /* Cancel the label edit action, inform the user, and 
              place the node in edit mode again. */
           e.CancelEdit = true;
           MessageBox.Show("Invalid tree node label.\n" + 
              "The invalid characters are: '@','.', ',', '!'", 
              "Node Label Edit");
           e.Node.BeginEdit();
        }
     }
     else
     {
        /* Cancel the label edit action, inform the user, and 
           place the node in edit mode again. */
        e.CancelEdit = true;
        MessageBox.Show("Invalid tree node label.\nThe label cannot be blank", 
           "Node Label Edit");
        e.Node.BeginEdit();
     }
   }
}
' Get the tree node under the mouse pointer and
' save it in the mySelectedNode variable. 
Private Sub treeView1_MouseDown(sender As Object, _
  e As System.Windows.Forms.MouseEventArgs)
        
   mySelectedNode = treeView1.GetNodeAt(e.X, e.Y)
End Sub    
    
Private Sub menuItem1_Click(sender As Object, e As System.EventArgs)
   If Not (mySelectedNode Is Nothing) And _
     Not (mySelectedNode.Parent Is Nothing) Then
      treeView1.SelectedNode = mySelectedNode
      treeView1.LabelEdit = True
      If Not mySelectedNode.IsEditing Then
         mySelectedNode.BeginEdit()
      End If
   Else
      MessageBox.Show("No tree node selected or selected node is a root node." & _
        Microsoft.VisualBasic.ControlChars.Cr & _
        "Editing of root nodes is not allowed.", "Invalid selection")
   End If
End Sub    
    
Private Sub treeView1_AfterLabelEdit(sender As Object, _
  e As System.Windows.Forms.NodeLabelEditEventArgs)
   If Not (e.Label Is Nothing) Then
      If e.Label.Length > 0 Then
         If e.Label.IndexOfAny(New Char() {"@"c, "."c, ","c, "!"c}) = -1 Then
            ' Stop editing without canceling the label change.
            e.Node.EndEdit(False)
         Else
            ' Cancel the label edit action, inform the user, and
            ' place the node in edit mode again. 
            e.CancelEdit = True
            MessageBox.Show("Invalid tree node label." & _
              Microsoft.VisualBasic.ControlChars.Cr & _
              "The invalid characters are: '@','.', ',', '!'", _
              "Node Label Edit")
            e.Node.BeginEdit()
         End If
      Else
         ' Cancel the label edit action, inform the user, and
         ' place the node in edit mode again. 
         e.CancelEdit = True
         MessageBox.Show("Invalid tree node label." & _
           Microsoft.VisualBasic.ControlChars.Cr & _
           "The label cannot be blank", "Node Label Edit")
           e.Node.BeginEdit()
      End If
   End If
End Sub 

Gilt für:

Siehe auch