Vector3D.Normalize Vector3D.Normalize Vector3D.Normalize Vector3D.Normalize Method

Definition

Normalisiert die angegebene Vector3D-Struktur.Normalizes the specified Vector3D structure.

public:
 void Normalize();
public void Normalize ();
member this.Normalize : unit -> unit
Public Sub Normalize ()

Beispiele

Das folgende Beispiel zeigt, wie Sie normalisiert einen Vector3D Struktur.The following example shows how to normalize a Vector3D structure.

// Normalizes a Vector3D using the Normalize method.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);

vector1.Normalize();
                  // vector1 is approximately equal to (0.37139, 0.55709, 0.74278) 
' Normalizes a Vector3D using the Normalize method.  
' Returns a Vector3D.

Dim vector1 As New Vector3D(20, 30, 40)

vector1.Normalize()
' vector1 is approximately equal to (0.37139, 0.55709) 

Hinweise

Ein normalisiertes Vector3D behält die Richtung, aber dessen Größe wird 1.A normalized Vector3D maintains its direction but its magnitude becomes 1. Die resultierende Vector3D Einheitsvektor häufig aufgerufen wird.The resulting Vector3D is often called a unit vector. Ein Vector3D wird normalisiert, indem Sie unterteilen die Vector3D von dessen Größe.A Vector3D is normalized by dividing the Vector3D by its magnitude.

Gilt für: