In a connected system, services and clients depend on the exchange of data to accomplish any task. As a developer of a service or client, you must also understand how Windows Communication Foundation (WCF) handles data and data serialization in order to create applications that are efficient and easy to maintain.
In This Section
Specifying Data Transfer in Service Contracts
Describes the basic concepts of data transfer in services.
Using Data Contracts
Describes what data contracts are and how to create and use them.
Using Message Contracts
Describes how message contracts allow fine control over SOAP messages.
Using the Message Class
Describes how to use Message class features.
Describes filtering, which enables pre-processing of a message based on various criteria.
Large Data and Streaming
Describes how to send a large block of data, such as a binary file.
Security Considerations for Data
Describes items to be aware of when programming data transfer and serialization.
Data Transfer Architectural Overview
Describes a view of the overall design of data transfer in WCF.