pre_encode_audio_stream::return_buffer
Tells Game Chat it can reclaim memory associated with this buffer.
Syntax
void return_buffer(
void* buffer
)
Parameters
buffer _In_
Type: void*
Return value
Type: void
Remarks
This is not for submitting processed buffers. Use pre_encode_audio_stream::submit_buffer. Buffers do not need to be returned in the order they were retrieved from pre_encode_audio_stream::get_next_buffer. A maximum of 10 unreturned buffers can exist for any stream. When this limit is reached, the audio stream will drop any new buffers until more buffers are returned to this method.
Requirements
Header: GameChat2.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
pre_encode_audio_stream
pre_encode_audio_stream::get_next_buffer