IPX_SPXCONNSTATUS_DATA Structure

The IPX_SPXCONNSTATUS_DATA structure provides information about a connected SPX socket. Used in conjunction with getsockopt function calls that specify IPX_SPXGETCONNECTIONSTATUS in the optname parameter. All numbers in IPX_SPXCONNSTATUS_DATA are in Novell (high-low) order.

Syntax

typedef struct _IPX_SPXCONNSTATUS_DATA {
  UCHAR  ConnectionState;
  UCHAR  WatchDogActive;
  USHORT LocalConnectionId;
  USHORT RemoteConnectionId;
  USHORT LocalSequenceNumber;
  USHORT LocalAckNumber;
  USHORT LocalAllocNumber;
  USHORT RemoteAckNumber;
  USHORT RemoteAllocNumber;
  USHORT LocalSocket;
  UCHAR  ImmediateAddress[6];
  UCHAR  RemoteNetwork[4];
  UCHAR  RemoteNode[6];
  USHORT RemoteSocket;
  USHORT RetransmissionCount;
  USHORT EstimatedRoundTripDelay;
  USHORT RetransmittedPackets;
  USHORT SuppressedPacket;
} IPX_SPXCONNSTATUS_DATA, *PIPX_SPXCONNSTATUS_DATA;

Mitglieder

  • ConnectionState
    Specifies the connection state.

  • WatchDogActive
    Specifies whether watchdog capabilities are active.

  • LocalConnectionId
    Specifies the local connection ID.

  • RemoteConnectionId
    Specifies the remote connection ID.

  • LocalSequenceNumber
    Specifies the local sequence number.

  • LocalAckNumber
    Specifies the local acknowledgment (ACK) number.

  • LocalAllocNumber
    Specifies the local allocation number.

  • RemoteAckNumber
    Specifies the remote acknowledgment (ACK) number.

  • RemoteAllocNumber
    Specifies the remote allocation number.

  • LocalSocket
    Specifies the local socket.

  • ImmediateAddress
    Specifies the IPX address to which the local computer is attached.

  • RemoteNetwork
    Specifies the network to which the remote host is attached.

  • RemoteNode
    Specifies the remote node.

  • RemoteSocket
    Specifies the remote socket.

  • RetransmissionCount
    Specifies the number of retransmissions.

  • EstimatedRoundTripDelay
    Specifies the estimated round trip–time, in milliseconds, delay for a given packet.

  • RetransmittedPackets
    Specifies the number of retransmitted packets on the socket.

  • SuppressedPacket
    Specifies the number of suppressed packets on the socket.

Anforderungen

Mindestens unterstützter Client

Windows 2000 Professional

Mindestens unterstützter Server

Windows 2000 Server

Header

Wsnwlink.h

Siehe auch

getsockopt