Printing3DTextureResource.Name Eigenschaft

Definition

Ruft den Namen der Texturressource ab oder legt den Namen fest.

public:
 property Platform::String ^ Name { Platform::String ^ get(); void set(Platform::String ^ value); };
winrt::hstring Name();

void Name(winrt::hstring value);
public string Name { get; set; }
var string = printing3DTextureResource.name;
printing3DTextureResource.name = string;
Public Property Name As String

Eigenschaftswert

String

Platform::String

winrt::hstring

Der Name der Texturressource.

Gilt für: