Rectangle.Offset Rectangle.Offset Rectangle.Offset Rectangle.Offset Method

Definition

Adjusts the location of this rectangle by the specified amount.

Overloads

Offset(Point) Offset(Point) Offset(Point) Offset(Point)

Adjusts the location of this rectangle by the specified amount.

Offset(Int32, Int32) Offset(Int32, Int32) Offset(Int32, Int32) Offset(Int32, Int32)

Adjusts the location of this rectangle by the specified amount.

Offset(Point) Offset(Point) Offset(Point) Offset(Point)

Adjusts the location of this rectangle by the specified amount.

public:
 void Offset(System::Drawing::Point pos);
public void Offset (System.Drawing.Point pos);
member this.Offset : System.Drawing.Point -> unit
Public Sub Offset (pos As Point)

Parameters

pos
Point Point Point Point

Amount to offset the location.

Examples

The following code example demonstrates the Contains, and Offset methods and the SystemPens class. This example is designed for use with a Windows Form. Paste this code into a form that contains a button named Button1, call DrawFirstRectangle from the form's constructor or Load method, and associate the Button1_Click method with the button's Click event.

private:
   [UIPermission(SecurityAction::Demand, Window=UIPermissionWindow::AllWindows)]
   void DrawFirstRectangle()
   {
      Rectangle rectangle1 = Rectangle(70,70,100,150);
      ControlPaint::DrawReversibleFrame( rectangle1, SystemColors::Highlight, FrameStyle::Thick );
   }

   void Button1_Click( Object^ /*sender*/, EventArgs^ /*e*/ )
   {
      Rectangle rectangle1 = Rectangle(70,70,100,150);

      // Get the bounds of the screen.
      Rectangle screenRectangle = Screen::PrimaryScreen->Bounds;

      // Check to see if the rectangle is within the bounds of the screen.
      if ( screenRectangle.Contains( rectangle1 ) )
      {
         ControlPaint::DrawReversibleFrame( rectangle1, SystemColors::Highlight, FrameStyle::Thick );

         // Call the Offset method to move the rectangle.
         rectangle1.Offset( 20, 20 );

         // Draw the new, offset rectangle.
         ControlPaint::DrawReversibleFrame( rectangle1, SystemColors::Highlight, FrameStyle::Thick );
      }
   }
Rectangle rectangle1 = new Rectangle(70, 70, 100, 150);

private void DrawFirstRectangle()
{
    ControlPaint.DrawReversibleFrame(rectangle1, 
        SystemColors.Highlight, FrameStyle.Thick);
}

private void Button1_Click(object sender, EventArgs e)
{

    // Get the bounds of the screen.
    Rectangle screenRectangle = Screen.PrimaryScreen.Bounds;

    // Check to see if the rectangle is within the bounds of the screen.
    if (screenRectangle.Contains(rectangle1))

        // If so, erase the previous rectangle.
    {
        ControlPaint.DrawReversibleFrame(rectangle1, 
            SystemColors.Highlight, FrameStyle.Thick);

        // Call the Offset method to move the rectangle.
        rectangle1.Offset(20, 20);

        // Draw the new, offset rectangle.
        ControlPaint.DrawReversibleFrame(rectangle1, 
            SystemColors.Highlight, FrameStyle.Thick);
    }
}
Dim rectangle1 As New Rectangle(70, 70, 100, 150)

Private Sub DrawFirstRectangle()
    ControlPaint.DrawReversibleFrame(rectangle1, _
        SystemColors.Highlight, FrameStyle.Thick)
End Sub

Private Sub Button1_Click(ByVal sender As Object, _
    ByVal e As EventArgs) Handles Button1.Click

    ' Get the bounds of the screen.
    Dim screenRectangle As Rectangle = Screen.PrimaryScreen.Bounds

    ' Check to see if the rectangle is within the bounds of the screen.
    If (screenRectangle.Contains(rectangle1)) Then

        ' If so, erase the previous rectangle.
        ControlPaint.DrawReversibleFrame(rectangle1, _
            SystemColors.Highlight, FrameStyle.Thick)

        ' Call the Offset method to move the rectangle.
        rectangle1.Offset(20, 20)

        ' Draw the new, offset rectangle.
        ControlPaint.DrawReversibleFrame(rectangle1, _
            SystemColors.Highlight, FrameStyle.Thick)
    End If
End Sub

Remarks

This method adjusts the location of the upper-left corner horizontally by the x-coordinate of the specified point, and vertically by the y-coordinate of the specified point.

Offset(Int32, Int32) Offset(Int32, Int32) Offset(Int32, Int32) Offset(Int32, Int32)

Adjusts the location of this rectangle by the specified amount.

public:
 void Offset(int x, int y);
public void Offset (int x, int y);
member this.Offset : int * int -> unit
Public Sub Offset (x As Integer, y As Integer)

Parameters

x
Int32 Int32 Int32 Int32

The horizontal offset.

y
Int32 Int32 Int32 Int32

The vertical offset.

Applies to