IRequestChannel Interface

Definition

Defines the contract that a channel must implement to be on the requesting side of a request-reply communication between messaging endpoints.

public interface class IRequestChannel : System::ServiceModel::Channels::IChannel
public interface IRequestChannel : System.ServiceModel.Channels.IChannel
type IRequestChannel = interface
    interface IChannel
    interface ICommunicationObject
Public Interface IRequestChannel
Implements IChannel
Derived
Implements

Remarks

Important

Calling methods from classes that implement this interface with untrusted data is a security risk. Call the methods from classes that implement this interface only with trusted data. For more information, see Validate All Inputs.

The IRequestChannel defines synchronous and asynchronous variants of a IRequestChannel.Request method that returns a response message. It also provides a RemoteAddress and Via properties to retrieve the endpoint address and URI to which the request message is sent.

Properties

RemoteAddress

Gets the remote address to which the request channel sends messages.

State

Gets the current state of the communication-oriented object.

(Inherited from ICommunicationObject)
Via

Gets the transport address to which the request is send.

Methods

Abort()

Causes a communication object to transition immediately from its current state into the closed state.

(Inherited from ICommunicationObject)
BeginClose(AsyncCallback, Object)

Begins an asynchronous operation to close a communication object.

(Inherited from ICommunicationObject)
BeginClose(TimeSpan, AsyncCallback, Object)

Begins an asynchronous operation to close a communication object with a specified timeout.

(Inherited from ICommunicationObject)
BeginOpen(AsyncCallback, Object)

Begins an asynchronous operation to open a communication object.

(Inherited from ICommunicationObject)
BeginOpen(TimeSpan, AsyncCallback, Object)

Begins an asynchronous operation to open a communication object within a specified interval of time.

(Inherited from ICommunicationObject)
BeginRequest(Message, AsyncCallback, Object)

Begins an asynchronous operation to transmit a request message to the reply side of a request-reply message exchange.

BeginRequest(Message, TimeSpan, AsyncCallback, Object)

Begins an asynchronous operation to transmit a request message to the reply side of a request-reply message exchange within a specified interval of time.

Close()

Causes a communication object to transition from its current state into the closed state.

(Inherited from ICommunicationObject)
Close(TimeSpan)

Causes a communication object to transition from its current state into the closed state.

(Inherited from ICommunicationObject)
EndClose(IAsyncResult)

Completes an asynchronous operation to close a communication object.

(Inherited from ICommunicationObject)
EndOpen(IAsyncResult)

Completes an asynchronous operation to open a communication object.

(Inherited from ICommunicationObject)
EndRequest(IAsyncResult)

Completes an asynchronous operation to return a message-based response to a transmitted request.

GetProperty<T>()

Returns a typed object requested, if present, from the appropriate layer in the channel stack.

(Inherited from IChannel)
Open()

Causes a communication object to transition from the created state into the opened state.

(Inherited from ICommunicationObject)
Open(TimeSpan)

Causes a communication object to transition from the created state into the opened state within a specified interval of time.

(Inherited from ICommunicationObject)
Request(Message)

Sends a message-based request and returns the correlated message-based response.

Request(Message, TimeSpan)

Sends a message-based request and returns the correlated message-based response within a specified interval of time.

Events

Closed

Occurs when the communication object completes its transition from the closing state into the closed state.

(Inherited from ICommunicationObject)
Closing

Occurs when the communication object first enters the closing state.

(Inherited from ICommunicationObject)
Faulted

Occurs when the communication object first enters the faulted state.

(Inherited from ICommunicationObject)
Opened

Occurs when the communication object completes its transition from the opening state into the opened state.

(Inherited from ICommunicationObject)
Opening

Occurs when the communication object first enters the opening state.

(Inherited from ICommunicationObject)

Applies to