AsyncFlowControl.Equals Method

Definition

Determines whether two instances are equal.

Overloads

Equals(Object)

Determines whether the specified object is equal to the current AsyncFlowControl structure.

Equals(AsyncFlowControl)

Determines whether the specified AsyncFlowControl structure is equal to the current AsyncFlowControl structure.

Equals(Object)

Determines whether the specified object is equal to the current AsyncFlowControl structure.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parameters

obj
Object

An object to compare with the current structure.

Returns

Boolean

true if obj is an AsyncFlowControl structure and is equal to the current AsyncFlowControl structure; otherwise, false.

Equals(AsyncFlowControl)

Determines whether the specified AsyncFlowControl structure is equal to the current AsyncFlowControl structure.

public:
 bool Equals(System::Threading::AsyncFlowControl obj);
public bool Equals (System.Threading.AsyncFlowControl obj);
override this.Equals : System.Threading.AsyncFlowControl -> bool
Public Function Equals (obj As AsyncFlowControl) As Boolean

Parameters

obj
AsyncFlowControl

An AsyncFlowControl structure to compare with the current structure.

Returns

Boolean

true if obj is equal to the current AsyncFlowControl structure; otherwise, false.

Applies to