IPGlobalStatistics.PacketsReassembled Property

Definition

Gets the number of Internet Protocol (IP) packets reassembled.

public:
 abstract property long PacketsReassembled { long get(); };
public abstract long PacketsReassembled { get; }
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public abstract long PacketsReassembled { get; }
member this.PacketsReassembled : int64
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
member this.PacketsReassembled : int64
Public MustOverride ReadOnly Property PacketsReassembled As Long

Property Value

An Int64 value that specifies the total number of fragmented packets that have been successfully reassembled.

Attributes

Examples

The following code example displays reassembly statistics for IP packets.

void ShowFragmentationStatistics()
{
   IPGlobalProperties ^ properties = IPGlobalProperties::GetIPGlobalProperties();
   IPGlobalStatistics ^ ipstat = properties->GetIPv4GlobalStatistics();
   Console::WriteLine( "  Reassembly Data:" );
   Console::WriteLine( "      Reassembly Timeout .................. : {0}", 
      ipstat->PacketReassemblyTimeout );
   Console::WriteLine( "      Reassemblies Required ............... : {0}", 
      ipstat->PacketReassembliesRequired );
   Console::WriteLine( "      Packets Reassembled ................. : {0}", 
      ipstat->PacketsReassembled );
   Console::WriteLine( "      Packets Fragmented .................. : {0}", 
      ipstat->PacketsFragmented );
   Console::WriteLine( "      Fragment Failures ................... : {0}", 
      ipstat->PacketFragmentFailures );
}
public static void ShowFragmentationStatistics()
{
    IPGlobalProperties properties = IPGlobalProperties.GetIPGlobalProperties();
    IPGlobalStatistics ipstat = properties.GetIPv4GlobalStatistics();
    Console.WriteLine("  Reassembly Data:");
    Console.WriteLine("      Reassembly Timeout .................. : {0}",
        ipstat.PacketReassemblyTimeout);
    Console.WriteLine("      Reassemblies Required ............... : {0}",
        ipstat.PacketReassembliesRequired);
    Console.WriteLine("      Packets Reassembled ................. : {0}",
        ipstat.PacketsReassembled);
    Console.WriteLine("      Packets Fragmented .................. : {0}",
        ipstat.PacketsFragmented);
    Console.WriteLine("      Fragment Failures ................... : {0}",
        ipstat.PacketFragmentFailures);
}
Public Shared Sub ShowFragmentationStatistics() 
    Dim properties As IPGlobalProperties = IPGlobalProperties.GetIPGlobalProperties()
    Dim ipstat As IPGlobalStatistics = properties.GetIPv4GlobalStatistics()
    Console.WriteLine("  Reassembly Data:")
    Console.WriteLine("      Reassembly Timeout .................. : {0}", ipstat.PacketReassemblyTimeout)
    Console.WriteLine("      Reassemblies Required ............... : {0}", ipstat.PacketReassembliesRequired)
    Console.WriteLine("      Packets Reassembled ................. : {0}", ipstat.PacketsReassembled)
    Console.WriteLine("      Packets Fragmented .................. : {0}", ipstat.PacketsFragmented)
    Console.WriteLine("      Fragment Failures ................... : {0}", ipstat.PacketFragmentFailures)

End Sub

Remarks

Session layer packets that exceed the maximum size for IP transport are broken into fragments and reassembled at the destination. If some fragments are lost or do not arrive within a set time, the reassembly does not succeed.

Applies to