Vector2.Transform Method

Definition

Transforms a vector.

Overloads

Transform(Vector2, Matrix3x2)

Transforms a vector by a specified 3x2 matrix.

Transform(Vector2, Matrix4x4)

Transforms a vector by a specified 4x4 matrix.

Transform(Vector2, Quaternion)

Transforms a vector by the specified Quaternion rotation value.

Transform(Vector2, Matrix3x2)

Source:
Vector2.cs
Source:
Vector2.cs
Source:
Vector2.cs

Transforms a vector by a specified 3x2 matrix.

public:
 static System::Numerics::Vector2 Transform(System::Numerics::Vector2 position, System::Numerics::Matrix3x2 matrix);
public static System.Numerics.Vector2 Transform (System.Numerics.Vector2 position, System.Numerics.Matrix3x2 matrix);
static member Transform : System.Numerics.Vector2 * System.Numerics.Matrix3x2 -> System.Numerics.Vector2
Public Shared Function Transform (position As Vector2, matrix As Matrix3x2) As Vector2

Parameters

position
Vector2

The vector to transform.

matrix
Matrix3x2

The transformation matrix.

Returns

The transformed vector.

Applies to

Transform(Vector2, Matrix4x4)

Source:
Vector2.cs
Source:
Vector2.cs
Source:
Vector2.cs

Transforms a vector by a specified 4x4 matrix.

public:
 static System::Numerics::Vector2 Transform(System::Numerics::Vector2 position, System::Numerics::Matrix4x4 matrix);
public static System.Numerics.Vector2 Transform (System.Numerics.Vector2 position, System.Numerics.Matrix4x4 matrix);
static member Transform : System.Numerics.Vector2 * System.Numerics.Matrix4x4 -> System.Numerics.Vector2
Public Shared Function Transform (position As Vector2, matrix As Matrix4x4) As Vector2

Parameters

position
Vector2

The vector to transform.

matrix
Matrix4x4

The transformation matrix.

Returns

The transformed vector.

Applies to

Transform(Vector2, Quaternion)

Source:
Vector2.cs
Source:
Vector2.cs
Source:
Vector2.cs

Transforms a vector by the specified Quaternion rotation value.

public:
 static System::Numerics::Vector2 Transform(System::Numerics::Vector2 value, System::Numerics::Quaternion rotation);
public static System.Numerics.Vector2 Transform (System.Numerics.Vector2 value, System.Numerics.Quaternion rotation);
static member Transform : System.Numerics.Vector2 * System.Numerics.Quaternion -> System.Numerics.Vector2
Public Shared Function Transform (value As Vector2, rotation As Quaternion) As Vector2

Parameters

value
Vector2

The vector to rotate.

rotation
Quaternion

The rotation to apply.

Returns

The transformed vector.

Applies to