Pool Bound Handle. Get Native Overlapped State(NativeOverlapped*) Method
This API is not CLS-compliant.
Returns the user-provided object that was specified when the NativeOverlapped instance was allocated by calling the AllocateNativeOverlapped(IOCompletionCallback, Object, Object) method.
public: static System::Object ^ GetNativeOverlappedState(System::Threading::NativeOverlapped* overlapped);
[System.CLSCompliant(false)] [System.Security.SecurityCritical] public static object GetNativeOverlappedState (System.Threading.NativeOverlapped* overlapped);
static member GetNativeOverlappedState : nativeptr<System.Threading.NativeOverlapped> -> obj
An unmanaged pointer to the NativeOverlapped structure from which to return the associated user-provided object.
A user-provided object that distinguishes this NativeOverlapped instance from other NativeOverlapped instances, or
null if one was not specified when the instance was allocated by calling the AllocateNativeOverlapped method.