Control.LogicalToDeviceUnits Method

Definition

Overloads

LogicalToDeviceUnits(Size)

Transforms a size from logical to device units by scaling it for the current DPI and rounding down to the nearest integer value for width and height.

LogicalToDeviceUnits(Int32)

Converts a Logical DPI value to its equivalent DeviceUnit DPI value.

LogicalToDeviceUnits(Size)

Transforms a size from logical to device units by scaling it for the current DPI and rounding down to the nearest integer value for width and height.

public:
 System::Drawing::Size LogicalToDeviceUnits(System::Drawing::Size value);
public System.Drawing.Size LogicalToDeviceUnits (System.Drawing.Size value);
member this.LogicalToDeviceUnits : System.Drawing.Size -> System.Drawing.Size
Public Function LogicalToDeviceUnits (value As Size) As Size

Parameters

value
Size

The size to be scaled.

Returns

The scaled size.

LogicalToDeviceUnits(Int32)

Converts a Logical DPI value to its equivalent DeviceUnit DPI value.

public:
 int LogicalToDeviceUnits(int value);
public int LogicalToDeviceUnits (int value);
member this.LogicalToDeviceUnits : int -> int
Public Function LogicalToDeviceUnits (value As Integer) As Integer

Parameters

value
Int32

The Logical value to convert.

Returns

The resulting DeviceUnit value.

Applies to