NumericUpDownAccelerationCollection.Add(NumericUpDownAcceleration) Method

Definition

public:
 virtual void Add(System::Windows::Forms::NumericUpDownAcceleration ^ acceleration);
public void Add (System.Windows.Forms.NumericUpDownAcceleration acceleration);
abstract member Add : System.Windows.Forms.NumericUpDownAcceleration -> unit
override this.Add : System.Windows.Forms.NumericUpDownAcceleration -> unit
Public Sub Add (acceleration As NumericUpDownAcceleration)

Parameters

Implements

Exceptions

acceleration is null.

Examples

The following code example demonstrates how to use the Accelerations property. To run this example, paste the following code into a form and call the InitializeAcceleratedUpDown method from the form's constructor or Load event handler. While the code is running, press and hold the up or down arrow to see the acceleration occur.

 private NumericUpDown numericUpDown1;
 private void InitializeAcceleratedUpDown()
 {
     numericUpDown1 = new NumericUpDown();
     numericUpDown1.Location = new Point(40, 40);
     numericUpDown1.Maximum = 40000;
     numericUpDown1.Minimum = -40000;

     // Add some accelerations to the control.
     numericUpDown1.Accelerations.Add(new NumericUpDownAcceleration(2,100));
     numericUpDown1.Accelerations.Add(new NumericUpDownAcceleration(5, 1000));
     numericUpDown1.Accelerations.Add(new NumericUpDownAcceleration(8, 5000));
     Controls.Add(numericUpDown1);

 }
Private numericUpDown1 As NumericUpDown

Private Sub InitializeAcceleratedUpDown() 
    numericUpDown1 = New NumericUpDown()
    numericUpDown1.Location = New Point(40, 40)
    numericUpDown1.Maximum = 40000
    numericUpDown1.Minimum = - 40000
    
    ' Add some accelerations to the control.
    numericUpDown1.Accelerations.Add(New NumericUpDownAcceleration(2, 100))
    numericUpDown1.Accelerations.Add(New NumericUpDownAcceleration(5, 1000))
    numericUpDown1.Accelerations.Add(New NumericUpDownAcceleration(8, 5000))
    Controls.Add(numericUpDown1)

End Sub
 

Remarks

The item is added while preserving the NumericUpDownAccelerationCollection sorted.

Applies to