InputScopeName Class

Definition

Defines a name for text input patterns.

public ref class InputScopeName : System::Windows::Markup::IAddChild
[System.ComponentModel.TypeConverter("System.Windows.Input.InputScopeNameConverter, PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, Custom=null")]
[System.Windows.Markup.ContentProperty("NameValue")]
[System.ComponentModel.TypeConverter("System.Windows.Input.InputScopeNameConverter, PresentationCore, Version=3.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, Custom=null")]
public class InputScopeName : System.Windows.Markup.IAddChild
type InputScopeName = class
    interface IAddChild
Public Class InputScopeName
Implements IAddChild
Inheritance
InputScopeName
Attributes
Implements

Remarks

The names defined by this class are used by the InputScopePhrase class.

Constructors

InputScopeName()

Initializes a new instance of the InputScopeName class.

InputScopeName(InputScopeNameValue)

Initializes a new instance of the InputScopeName class with the specified NameValue.

Properties

NameValue

Gets or sets the input scope name value which modifies how input from alternative input methods is interpreted.

Methods

AddChild(Object)

Adds a child object to this InputScopeName.

AddText(String)

Adds a text string as a child of this InputScopeName.

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

See also