ManipulationStartingEventArgs.ManipulationContainer ManipulationStartingEventArgs.ManipulationContainer ManipulationStartingEventArgs.ManipulationContainer ManipulationStartingEventArgs.ManipulationContainer Property

Definition

Gets or sets the container that all manipulation events and calculations are relative to.

public:
 property System::Windows::IInputElement ^ ManipulationContainer { System::Windows::IInputElement ^ get(); void set(System::Windows::IInputElement ^ value); };
public System.Windows.IInputElement ManipulationContainer { get; set; }
member this.ManipulationContainer : System.Windows.IInputElement with get, set
Public Property ManipulationContainer As IInputElement

Property Value

The container that all manipulation events and calculations are relative to. The default is the element on which the event occurred.

Remarks

You can specify that the position should be relative to another element by setting the ManipulationContainer property. For example, you can make the manipulation positions relative to the parent of the element that receives the manipulation events. The ManipulationStarting event handler is the only place in which you can set the ManipulationContainer.

For more information about manipulations, see the Input Overview. For an example of an application that responds to manipulations, see Walkthrough: Creating Your First Touch Application.

Applies to