ClockController.Pause ClockController.Pause ClockController.Pause ClockController.Pause Method

Definition

Stops the target Clock from progressing.

public:
 void Pause();
public void Pause ();
member this.Pause : unit -> unit
Public Sub Pause ()

Remarks

You can pause a Clock regardless of its current state, and pausing a clock does not change its current state. A clock can be paused while Active, Stopped, or Filling. The only way to unpause a clock is by using the Resume method. Pausing a clock implicitly pauses its children.

Calling this method when the target clock is already paused has no effect.

Pausing a clock triggers the CurrentGlobalSpeedInvalidated event.

Applies to

See also