CompositionTarget.TransformToDevice Property


Gets a matrix that can be used to transform coordinates from this target to the rendering destination device.

 abstract property System::Windows::Media::Matrix TransformToDevice { System::Windows::Media::Matrix get(); };
public abstract System.Windows.Media.Matrix TransformToDevice { get; }
member this.TransformToDevice : System.Windows.Media.Matrix
Public MustOverride ReadOnly Property TransformToDevice As Matrix

Property Value

The transformation matrix.

Applies to