## Definition

Adds a Point3D structure to a Vector3D and returns the result as a Point3D structure.

``````public:
static System::Windows::Media::Media3D::Point3D Add(System::Windows::Media::Media3D::Point3D point, System::Windows::Media::Media3D::Vector3D vector);``````
``public static System.Windows.Media.Media3D.Point3D Add (System.Windows.Media.Media3D.Point3D point, System.Windows.Media.Media3D.Vector3D vector);``
``static member Add : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.Point3D``
``Public Shared Function Add (point As Point3D, vector As Vector3D) As Point3D``

point
Point3D

vector
Vector3D

#### Returns

Point3D

The sum of `point` and `vector`.

## Examples

The following example shows how to add a Point3D and a Vector3D.

``````                       // Translates a Point3D by a Vector3D using the static Add method.
// Returns a Point3D.

Point3D point1 = new Point3D(10, 5, 1);
Vector3D vector1 = new Vector3D(20, 30, 40);
Point3D pointResult = new Point3D();

// pointResult is equal to (30, 35, 41)

// Displaying Results
syntaxString = "pointResult = Point3D.Add(point1, vector1);";
resultType = "Point3D";
operationString = "Adding a 3D Point and a 3D Vector";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
``````
``````' Translates a Point3D by a Vector3D using the static Add method.
' Returns a Point3D.

Dim point1 As New Point3D(10, 5, 1)
Dim vector1 As New Vector3D(20, 30, 40)
Dim pointResult As New Point3D()

' pointResult is equal to (30, 35, 41)

' Displaying Results
syntaxString = "pointResult = Point3D.Add(point1, vector1)"
resultType = "Point3D"
operationString = "Adding a 3D Point and a 3D Vector"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)
``````

## Remarks

Adding a Point3D structure to a Vector3D structure is prohibited.