UIElement3D.InputBindings Property


Gets the collection of input bindings associated with this element.

 property System::Windows::Input::InputBindingCollection ^ InputBindings { System::Windows::Input::InputBindingCollection ^ get(); };
public System.Windows.Input.InputBindingCollection InputBindings { get; }
member this.InputBindings : System.Windows.Input.InputBindingCollection
Public ReadOnly Property InputBindings As InputBindingCollection

Property Value


The collection of input bindings.


Input bindings support the binding of commands to input devices. For example, MouseBinding implements input bindings that include properties that are particular to mouse devices.

The collection of input bindings will include both input bindings that pertain to the type as well as input bindings that are declared on the instance.

A related property, CommandBindings, maintains a collection of command bindings. These differ from input bindings in that they represent the next level down of command processing - actions that are tied to known commands.

InputBindings is introduced in the .NET Framework version 3.5. For more information, see Versions and Dependencies.

XAML Property Element Usage

    oneOrMoreInputBindings  </object.InputBindings>  

XAML Values

One or more InputBinding elements (typically the KeyBinding or MouseBinding derived classes). Each of these is expected to have a Command and Gesture attribute set.

Applies to

See also