## Definition

Adds a vector to a point or to another vector.

 Add(Vector, Point) Translates the specified point by the specified vector and returns the resulting point. Add(Vector, Vector) Adds two vectors and returns the result as a Vector structure.

Translates the specified point by the specified vector and returns the resulting point.

``````public:
static System::Windows::Point Add(System::Windows::Vector vector, System::Windows::Point point);``````
``public static System.Windows.Point Add (System.Windows.Vector vector, System.Windows.Point point);``
``static member Add : System.Windows.Vector * System.Windows.Point -> System.Windows.Point``

#### Parameters

vector
Vector

The amount to translate the specified point.

point
Point

The point to translate.

#### Returns

The result of translating `point` by `vector`.

### Examples

The following example shows how to use this method to add a Point structure to a Vector structure.

``````private Point addPointAndVectorExample()
{
Vector vector1 = new Vector(20, 30);
Point point1 = new Point(10, 5);
Point pointResult = new Point();

// Add Point and Vector together.
// pointResult is equal to (30,35).

return pointResult;
}
``````

Adds two vectors and returns the result as a Vector structure.

``````public:
static System::Windows::Vector Add(System::Windows::Vector vector1, System::Windows::Vector vector2);``````
``public static System.Windows.Vector Add (System.Windows.Vector vector1, System.Windows.Vector vector2);``
``static member Add : System.Windows.Vector * System.Windows.Vector -> System.Windows.Vector``
``Public Shared Function Add (vector1 As Vector, vector2 As Vector) As Vector``

vector1
Vector

vector2
Vector

#### Returns

The sum of `vector1` and `vector2`.

### Examples

The following example shows how to use this method to add two Vector structures.

``````private Vector addTwoVectorsExample()
{
// Create two Vector structures.
Vector vector1 = new Vector(20, 30);
Vector vector2 = new Vector(45, 70);
Vector vectorResult = new Vector();