Vector.Negate Method


Negates this vector. The vector has the same magnitude as before, but its direction is now opposite.

 void Negate();
public void Negate ();
member this.Negate : unit -> unit
Public Sub Negate ()


The following example shows how to use this method to negate a vector.

private Vector negateExample()
    Vector vectorResult = new Vector(20, 30);

    // Make the direction of the Vector opposite but
    // leave the vector magnitude the same.
    // vectorResult is equal to (-20, -30)

    return vectorResult;

Applies to

See also