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CompositionMipmapSurface.LevelCount Property

Definition

Gets the number of texture levels in the mipmap.

public:
 property unsigned int LevelCount { unsigned int get(); };
uint32_t LevelCount();
public uint LevelCount { get; }
var uInt32 = compositionMipmapSurface.levelCount;
Public ReadOnly Property LevelCount As UInteger

Property Value

UInt32

unsigned int

uint32_t

The number of texture levels in the mipmap.

Applies to